Possible fix for negative XP bug.

This commit is contained in:
nossr50 2012-02-10 11:58:58 -08:00
parent f87f7f6feb
commit a4845abc45

View File

@ -83,8 +83,6 @@ public class Combat
Unarmed.disarmProcCheck(attacker, defender); Unarmed.disarmProcCheck(attacker, defender);
} }
//Modify the event damage if Attacker is Berserk //Modify the event damage if Attacker is Berserk
if(PPa.getBerserkMode()) if(PPa.getBerserkMode())
event.setDamage(event.getDamage() + (event.getDamage() / 2)); event.setDamage(event.getDamage() + (event.getDamage() / 2));
@ -110,12 +108,22 @@ public class Combat
int hpLeft = defender.getHealth(), xpinc = 0; int hpLeft = defender.getHealth(), xpinc = 0;
if(hpLeft < event.getDamage()) if(hpLeft < event.getDamage())
{
if(hpLeft > 0)
xpinc = hpLeft; xpinc = hpLeft;
else else
xpinc = 0;
} else
xpinc = event.getDamage(); xpinc = event.getDamage();
int xp = (int) (xpinc * 2 * LoadProperties.pvpxprewardmodifier); int xp = (int) (xpinc * 2 * LoadProperties.pvpxprewardmodifier);
if(xp < 0)
{
//Debug messages here
xp = Math.abs(xp); //Temporary fix
}
if(m.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)) if(m.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker))
PPa.addXP(SkillType.AXES, xp*10, attacker); PPa.addXP(SkillType.AXES, xp*10, attacker);
if(m.isSwords(attacker.getItemInHand()) && mcPermissions.getInstance().swords(attacker)) if(m.isSwords(attacker.getItemInHand()) && mcPermissions.getInstance().swords(attacker))
@ -414,7 +422,12 @@ public class Combat
int hpLeft = le.getHealth(), xpinc = 0; int hpLeft = le.getHealth(), xpinc = 0;
if(hpLeft < event.getDamage()) if(hpLeft < event.getDamage())
{
if(hpLeft > 0)
xpinc = hpLeft; xpinc = hpLeft;
else
xpinc = 0;
}
else else
xpinc = event.getDamage(); xpinc = event.getDamage();