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Fix sneak check on GT
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@ -171,6 +171,7 @@ public class HerbalismManager extends SkillManager {
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//TODO: The design of Green Terra needs to change, this is a mess
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if(Permissions.greenThumbPlant(getPlayer(), originalBreak.getType())) {
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if(!getPlayer().isSneaking())
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processGreenThumbPlants(originalBreak, blockBreakEvent, isGreenTerraActive());
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}
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@ -669,7 +670,7 @@ public class HerbalismManager extends SkillManager {
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* @param greenTerra boolean to determine if greenTerra is active or not
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*/
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private void processGreenThumbPlants(BlockState blockState, BlockBreakEvent blockBreakEvent, boolean greenTerra) {
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if(blockBreakEvent.getPlayer().isSneaking() || !ItemUtils.isHoe(blockBreakEvent.getPlayer().getInventory().getItemInMainHand())) {
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if(!ItemUtils.isHoe(blockBreakEvent.getPlayer().getInventory().getItemInMainHand())) {
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return;
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}
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