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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
Fix some bugs with Rupture and fix a small memory leak
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parent
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commit
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@ -1,5 +1,7 @@
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Version 2.1.186
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Rupture has been reworked to solve a few outstanding issues (see notes)
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Fixed an exploit involving enchantments (thanks TheBusyBiscuit)
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Fixed a very small memory leak that would only happen in very rare situations
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Gore no longer applies Rupture
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Gore no longer sends a message to the Wolf owner when it triggers
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Gore no longer sends a message to players that are hit by it
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@ -27,7 +29,7 @@ Version 2.1.186
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NOTES:
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The old Rupture would constantly interfere with your ability to do a Sweep Attack/Swipe with swords, the new one solves this problem
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Targets will bleed and take "pure" damage while bleeding, this never kills the target. It will reduce them to 0.01 HP.
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After 5 seconds since your last attack on the target have transpired Rupture "explodes" dealing a large amount of damage, this damage is not pure and is affected by armor etc.
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After 5 seconds of not applying Rupture on the target Rupture explodes dealing a large amount of damage, this damage is not pure and is affected by armor etc.
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Rupture no longer tells you that you that you applied it to the target, it should be obvious from the sounds/particle effects
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The new Rupture no longer constantly interferes with the vanilla Swipe (the AOE attack built into Minecraft)
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The new Rupture has not had a fine tuned balance pass, I will be balancing it frequently after this patch, it may be too weak or too strong in its current form
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@ -2,7 +2,6 @@ package com.gmail.nossr50.commands.skills;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
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import com.gmail.nossr50.listeners.InteractionManager;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Permissions;
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@ -1,7 +1,6 @@
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package com.gmail.nossr50.commands.skills;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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@ -56,7 +55,7 @@ public class SwordsCommand extends SkillCommand {
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ruptureExplosionDamageAgainstPlayers = String.valueOf(AdvancedConfig.getInstance().getRuptureExplosionDamage(true, ruptureRank));
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ruptureExplosionDamageAgainstMobs = String.valueOf(AdvancedConfig.getInstance().getRuptureExplosionDamage(false, ruptureRank));
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ruptureChanceToApply = String.valueOf(AdvancedConfig.getInstance().getRuptureChanceToApplyOnHit(ruptureRank));
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ruptureChanceToApply = String.valueOf(AdvancedConfig.getInstance().getRuptureChanceToApplyOnHit(ruptureRank) + "%");
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ruptureChanceToApplyLucky = String.valueOf(AdvancedConfig.getInstance().getRuptureChanceToApplyOnHit(ruptureRank) * 1.33);
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}
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@ -5,9 +5,6 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.subskills.AbstractSubSkill;
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import com.gmail.nossr50.mcMMO;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import java.util.ArrayList;
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import java.util.List;
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@ -489,6 +489,10 @@ public class EntityListener implements Listener {
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if(WorldBlacklist.isWorldBlacklisted(event.getEntity().getWorld()))
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return;
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if(event.getEntity().hasMetadata(mcMMO.EXPLOSION_FROM_RUPTURE)) {
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event.getEntity().removeMetadata(mcMMO.EXPLOSION_FROM_RUPTURE, mcMMO.p);
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}
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if(event.getEntity() instanceof Player)
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{
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Player player = (Player) event.getEntity();
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@ -661,7 +665,7 @@ public class EntityListener implements Listener {
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*/
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@EventHandler(priority = EventPriority.LOWEST)
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public void onEntityDeathLowest(EntityDeathEvent event) {
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mcMMO.getTransientMetadataTools().cleanAllMobMetadata(event.getEntity());
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mcMMO.getTransientMetadataTools().cleanAllLivingEntityMetadata(event.getEntity());
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}
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/**
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@ -546,6 +546,7 @@ public class PlayerListener implements Listener {
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//Use a sync save if the server is shutting down to avoid race conditions
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mcMMOPlayer.logout(mcMMO.isServerShutdownExecuted());
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mcMMO.getTransientMetadataTools().cleanAllLivingEntityMetadata(event.getPlayer());
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}
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/**
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@ -125,6 +125,7 @@ public class mcMMO extends JavaPlugin {
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/* Metadata Values */
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public static final String REPLANT_META_KEY = "mcMMO: Recently Replanted";
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public static final String EXPLOSION_FROM_RUPTURE = "mcMMO: Rupture Explosion";
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public static final String RUPTURE_META_KEY = "mcMMO: RuptureTask";
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public static final String FISH_HOOK_REF_METAKEY = "mcMMO: Fish Hook Tracker";
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public static final String DODGE_TRACKER = "mcMMO: Dodge Tracker";
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@ -8,6 +8,7 @@ import com.gmail.nossr50.util.skills.ParticleEffectUtils;
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import com.google.common.base.Objects;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.metadata.FixedMetadataValue;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.jetbrains.annotations.NotNull;
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@ -27,7 +28,7 @@ public class RuptureTask extends BukkitRunnable {
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public RuptureTask(@NotNull McMMOPlayer ruptureSource, @NotNull LivingEntity targetEntity, double pureTickDamage, double explosionDamage) {
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this.ruptureSource = ruptureSource;
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this.targetEntity = targetEntity;
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this.expireTick = AdvancedConfig.getInstance().getRuptureDurationSeconds(targetEntity instanceof Player);
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this.expireTick = AdvancedConfig.getInstance().getRuptureDurationSeconds(targetEntity instanceof Player) * 20;
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this.ruptureTick = 0;
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this.damageTickTracker = 0;
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@ -44,12 +45,10 @@ public class RuptureTask extends BukkitRunnable {
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//Rupture hasn't ended yet
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if(ruptureTick < expireTick) {
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//Is it time to damage?
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if(damageTickTracker >= DAMAGE_TICK_INTERVAL) {
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damageTickTracker = 0; //Reset
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ParticleEffectUtils.playBleedEffect(targetEntity); //Animate
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double finalDamage = 0; //Used for mob health bars and setting last damage
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if(targetEntity.getHealth() > 0.01) {
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double healthBeforeRuptureIsApplied = targetEntity.getHealth();
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@ -59,21 +58,8 @@ public class RuptureTask extends BukkitRunnable {
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mcMMO.p.getLogger().severe("DEBUG: Miscalculating Rupture tick damage");
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} else {
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targetEntity.setHealth(damagedHealth); //Hurt entity without the unwanted side effects of damage()
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//TODO: Do we need to set last damage? Double check
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finalDamage = healthBeforeRuptureIsApplied - targetEntity.getHealth();
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if(finalDamage <= 0) {
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mcMMO.p.getLogger().severe("DEBUG: Miscalculating final damage for Rupture");
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} else {
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//Actually should this even be done?
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targetEntity.setLastDamage(finalDamage);
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}
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}
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}
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//Update Health bars
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MobHealthbarUtils.handleMobHealthbars(targetEntity, finalDamage, mcMMO.p);
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}
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} else {
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explode();
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@ -84,8 +70,15 @@ public class RuptureTask extends BukkitRunnable {
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}
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}
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public void refreshRupture() {
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damageTickTracker = DAMAGE_TICK_INTERVAL;
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ruptureTick = 0;
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}
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public void explode() {
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ParticleEffectUtils.playBleedEffect(targetEntity); //Animate
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targetEntity.setMetadata(mcMMO.EXPLOSION_FROM_RUPTURE, new FixedMetadataValue(mcMMO.p, "null"));
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ParticleEffectUtils.playGreaterImpactEffect(targetEntity); //Animate
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if(ruptureSource.getPlayer() != null && ruptureSource.getPlayer().isValid()) {
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targetEntity.damage(getExplosionDamage(), ruptureSource.getPlayer());
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@ -94,6 +87,7 @@ public class RuptureTask extends BukkitRunnable {
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}
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targetEntity.removeMetadata(mcMMO.RUPTURE_META_KEY, mcMMO.p);
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this.cancel(); //Task no longer needed
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}
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@ -63,19 +63,20 @@ public class SwordsManager extends SkillManager {
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*
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* @param target The defending entity
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*/
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public void processRupture(@NotNull LivingEntity target) throws IllegalStateException {
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if(target.hasMetadata(mcMMO.REPLANT_META_KEY)) {
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public void processRupture(@NotNull LivingEntity target) {
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if(target.hasMetadata(mcMMO.RUPTURE_META_KEY)) {
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RuptureTaskMeta ruptureTaskMeta = (RuptureTaskMeta) target.getMetadata(mcMMO.RUPTURE_META_KEY);
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if(mmoPlayer.isDebugMode()) {
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mmoPlayer.getPlayer().sendMessage("Rupture task ongoing for target " + target.toString());
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RuptureTaskMeta ruptureTaskMeta = (RuptureTaskMeta) target.getMetadata(mcMMO.RUPTURE_META_KEY);
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RuptureTask ruptureTask = (RuptureTask) target.getMetadata(mcMMO.RUPTURE_META_KEY);
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mmoPlayer.getPlayer().sendMessage(ruptureTask.toString());
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mmoPlayer.getPlayer().sendMessage(ruptureTaskMeta.getRuptureTimerTask().toString());
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}
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ruptureTaskMeta.getRuptureTimerTask().refreshRupture();
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return; //Don't apply bleed
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}
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if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_RUPTURE, getPlayer())) {
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if (RandomChanceUtil.rollDice(AdvancedConfig.getInstance().getRuptureChanceToApplyOnHit(getRuptureRank()), 100)) {
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if (target instanceof Player) {
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Player defender = (Player) target;
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@ -131,7 +131,7 @@ public final class MobHealthbarUtils {
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return null;
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}
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int coloredDisplay = (int) Math.ceil(fullDisplay * (healthPercentage / 100.0D));
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int coloredDisplay = (int) Math.max(Math.ceil(fullDisplay * (healthPercentage / 100.0D)), 0.5);
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int grayDisplay = fullDisplay - coloredDisplay;
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StringBuilder healthbar = new StringBuilder(color + "");
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@ -2,16 +2,17 @@ package com.gmail.nossr50.util;
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import com.gmail.nossr50.mcMMO;
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import org.bukkit.entity.LivingEntity;
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import org.jetbrains.annotations.NotNull;
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public class TransientMetadataTools {
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public static final String OLD_NAME_METAKEY = TransientMetadataTools.OLD_NAME_METAKEY;
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private final mcMMO pluginRef;
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public TransientMetadataTools(mcMMO pluginRef) {
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public TransientMetadataTools(@NotNull mcMMO pluginRef) {
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this.pluginRef = pluginRef;
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}
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public void cleanAllMobMetadata(LivingEntity livingEntity) {
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public void cleanAllLivingEntityMetadata(@NotNull LivingEntity livingEntity) {
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//Since its not written anywhere, apparently the GC won't touch objects with metadata still present on them
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if (livingEntity.hasMetadata(mcMMO.customNameKey)) {
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livingEntity.setCustomName(livingEntity.getMetadata(mcMMO.customNameKey).get(0).asString());
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@ -33,10 +34,13 @@ public class TransientMetadataTools {
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livingEntity.removeMetadata(mcMMO.travelingBlock, pluginRef);
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}
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if(livingEntity.hasMetadata(mcMMO.REPLANT_META_KEY)) {
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livingEntity.removeMetadata(mcMMO.REPLANT_META_KEY, pluginRef);
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if(livingEntity.hasMetadata(mcMMO.RUPTURE_META_KEY)) {
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livingEntity.removeMetadata(mcMMO.RUPTURE_META_KEY, pluginRef);
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}
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if(livingEntity.hasMetadata(mcMMO.EXPLOSION_FROM_RUPTURE)) {
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livingEntity.removeMetadata(mcMMO.EXPLOSION_FROM_RUPTURE, pluginRef);
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}
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//Cleanup mob metadata
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mcMMO.getCompatibilityManager().getPersistentDataLayer().removeMobFlags(livingEntity);
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@ -12,6 +12,7 @@ import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
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import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
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import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
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import com.gmail.nossr50.skills.archery.ArcheryManager;
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import com.gmail.nossr50.skills.axes.AxesManager;
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@ -40,7 +41,6 @@ import org.bukkit.potion.PotionEffectType;
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import org.bukkit.projectiles.ProjectileSource;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import com.gmail.nossr50.runnables.skills.AwardCombatXpTask;
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import java.util.EnumMap;
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import java.util.HashMap;
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@ -93,8 +93,7 @@ public final class CombatUtils {
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mcMMOPlayer.checkAbilityActivation(PrimarySkillType.SWORDS);
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}
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if(target.getHealth() - event.getFinalDamage() >= 1)
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{
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if(target.getHealth() - event.getFinalDamage() > 0) {
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if (swordsManager.canUseRupture()) {
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swordsManager.processRupture(target);
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}
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@ -1,19 +1,18 @@
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package com.gmail.nossr50.util.skills;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundType;
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import org.apache.commons.lang.math.RandomUtils;
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import org.bukkit.*;
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import org.bukkit.Effect;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.Arrays;
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public final class ParticleEffectUtils {
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private ParticleEffectUtils() {}
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