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Flux Mining Cleanup
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@ -89,7 +89,6 @@ public class AdvancedConfig extends ConfigValidated {
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public static final String EXTRACT_PARTIAL_ENCHANT = "ExtractPartialEnchant";
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public static final String EXTRACT_PARTIAL_ENCHANT = "ExtractPartialEnchant";
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public static final String SMELTING = "Smelting";
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public static final String SMELTING = "Smelting";
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public static final String FUEL_EFFICIENCY = "FuelEfficiency";
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public static final String FUEL_EFFICIENCY = "FuelEfficiency";
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public static final String FLUX = "Flux";
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public static final String SWORDS = "Swords";
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public static final String SWORDS = "Swords";
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public static final String RUPTURE = "Rupture";
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public static final String RUPTURE = "Rupture";
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public static final String DAMAGE_PLAYER = "DamagePlayer";
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public static final String DAMAGE_PLAYER = "DamagePlayer";
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@ -380,10 +379,6 @@ public class AdvancedConfig extends ConfigValidated {
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reason.add(SKILLS + "." + SMELTING + ".SecondSmelt." + CHANCE_MAX + " should be at least 1!");
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reason.add(SKILLS + "." + SMELTING + ".SecondSmelt." + CHANCE_MAX + " should be at least 1!");
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}
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}
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if (getFluxMiningChance() < 1) {
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reason.add(SKILLS + "." + SMELTING + "." + FLUX + MINING + "." + CHANCE + " should be at least 1!");
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}
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/* SWORDS */
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/* SWORDS */
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if (getMaximumProbability(SubSkillType.SWORDS_RUPTURE) < 1) {
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if (getMaximumProbability(SubSkillType.SWORDS_RUPTURE) < 1) {
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reason.add(SKILLS + "." + SWORDS + "." + RUPTURE + "." + CHANCE_MAX + " should be at least 1!");
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reason.add(SKILLS + "." + SWORDS + "." + RUPTURE + "." + CHANCE_MAX + " should be at least 1!");
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@ -693,8 +688,6 @@ public class AdvancedConfig extends ConfigValidated {
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//public int getBurnModifierMaxLevel() { return getIntValue(SKILLS, SMELTING, FUEL_EFFICIENCY, MAX_BONUS_LEVEL); }
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//public int getBurnModifierMaxLevel() { return getIntValue(SKILLS, SMELTING, FUEL_EFFICIENCY, MAX_BONUS_LEVEL); }
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public double getBurnTimeMultiplier() { return getDoubleValue(SKILLS, SMELTING, FUEL_EFFICIENCY, MULTIPLIER); }
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public double getBurnTimeMultiplier() { return getDoubleValue(SKILLS, SMELTING, FUEL_EFFICIENCY, MULTIPLIER); }
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public double getFluxMiningChance() { return getDoubleValue(SKILLS, SMELTING, FLUX, MINING, CHANCE); }
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public int getSmeltingRankLevel(int rank) { return getIntValue(SKILLS, SMELTING, RANK, LEVELS, RANK, String.valueOf(rank)); }
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public int getSmeltingRankLevel(int rank) { return getIntValue(SKILLS, SMELTING, RANK, LEVELS, RANK, String.valueOf(rank)); }
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public int getSmeltingVanillaXPBoostMultiplier(int rank) { return getIntValue(SKILLS, SMELTING, VANILLA_XPMULTIPLIER, RANK, String.valueOf(rank)); }
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public int getSmeltingVanillaXPBoostMultiplier(int rank) { return getIntValue(SKILLS, SMELTING, VANILLA_XPMULTIPLIER, RANK, String.valueOf(rank)); }
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@ -398,12 +398,6 @@ Skills:
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MaxBonusLevel:
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MaxBonusLevel:
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Standard: 100
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Standard: 100
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RetroMode: 1000
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RetroMode: 1000
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FluxMining:
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# Chance: Chance for Flux Mining to activate
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Chance: 33.0
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MaxBonusLevel:
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Standard: 100
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RetroMode: 1000
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# VanillaXPMultiplier: Vanilla XP gained from smelting ores is multiplied by these values.
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# VanillaXPMultiplier: Vanilla XP gained from smelting ores is multiplied by these values.
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VanillaXPMultiplier:
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VanillaXPMultiplier:
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Rank_1: 1
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Rank_1: 1
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