Reworking the AxeManager.

This commit is contained in:
GJ
2013-02-26 15:59:16 -05:00
parent 55138f1599
commit a28d673eb7
9 changed files with 145 additions and 264 deletions

View File

@ -95,8 +95,10 @@ Skills:
GreaterImpact_BonusDamage: 2
# ArmorImpact_IncreaseLevel: Every "IncreaseLevel" the durability damage goes up with 1
# ArmorImpact_Chance: Chance of hitting with ArmorImpact
# ArmorImpact_MaxPercentageDurabilityDamage: Durability damage cap for ArmorImpact, 20% means that you can never destroy a piece of armor in less than 5 hits
ArmorImpact_IncreaseLevel: 50
ArmorImpact_Chance: 25.0
ArmorImpact_MaxPercentageDurabilityDamage: 20.0
# SkullSplitter_DamageModifier: Damage will get divided by this modifier