No reason to have this many functions...

This commit is contained in:
GJ
2013-10-01 08:57:21 -04:00
committed by TfT_02
parent 68eb51a3d0
commit a25dc24c6c
11 changed files with 229 additions and 697 deletions

View File

@@ -6,6 +6,7 @@ import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.repair.ArcaneForging;
import com.gmail.nossr50.skills.repair.ArcaneForging.Tier;
import com.gmail.nossr50.skills.repair.Repair;
import com.gmail.nossr50.skills.repair.RepairManager;
import com.gmail.nossr50.skills.repair.repairables.Repairable;
@@ -145,7 +146,7 @@ public class RepairCommand extends SkillCommand {
if (canArcaneForge) {
RepairManager repairManager = mcMMOPlayer.getRepairManager();
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", repairManager.getArcaneForgingRank()));
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Rank", repairManager.getArcaneForgingRank(), Tier.EIGHT.toNumerical()));
if (ArcaneForging.arcaneForgingEnchantLoss) {
player.sendMessage(LocaleLoader.getString("Repair.Arcane.Chance.Success", (arcaneBypass ? 100 : repairManager.getKeepEnchantChance())));