From a0a9d98c800f3d9f5cb147e0c228a6ca584c5fc9 Mon Sep 17 00:00:00 2001 From: nossr50 Date: Sat, 13 Jul 2024 16:47:20 -0700 Subject: [PATCH] fix minor word fumble in changelog --- Changelog.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Changelog.txt b/Changelog.txt index 29973a6aa..6457c279a 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -12,7 +12,7 @@ Version 2.2.017 NOTES: If Mace skills weren't working for your players before and you were scratching your head wondering why, this should fix it (thanks SrBedrock). Skills.General.Attack_Cooldown.Adjust_Skills_For_Attack_Cooldown is a new setting in advanced.yml that will allow you to ignore attack cooldowns for the combat skills. - When a player spams an attack, have a reduced amount of bonus damage from mcMMO and reduced chance for chance-on-hit subskills to activate. + When a player spams an attack, they have a reduced amount of bonus damage from mcMMO and reduced chance for chance-on-hit subskills to activate. You can have mcMMO ignore this value and apply full bonus damage and full chance to proc abilities by setting this to false. Version 2.2.016