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Refactoring
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@ -161,9 +161,9 @@ public class Skills {
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PP.setAbilityInformed(ability, false);
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PP.setAbilityInformed(ability, false);
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player.sendMessage(ability.getAbilityOff());
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player.sendMessage(ability.getAbilityOff());
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for (Player y : player.getWorld().getPlayers()) {
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for (Player nearbyPlayer : player.getWorld().getPlayers()) {
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if (y != player && Misc.isNear(player.getLocation(), y.getLocation(), MAX_DISTANCE_AWAY)) {
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if (nearbyPlayer != player && Misc.isNear(player.getLocation(), nearbyPlayer.getLocation(), MAX_DISTANCE_AWAY)) {
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y.sendMessage(ability.getAbilityPlayerOff(player));
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nearbyPlayer.sendMessage(ability.getAbilityPlayerOff(player));
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}
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}
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}
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}
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}
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}
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