Formatting cleanup from the scoreboard update. Also handle skill permissions differently.

This commit is contained in:
GJ
2013-10-28 13:04:06 -04:00
parent f55039ac6b
commit 9ef3c721df
32 changed files with 419 additions and 439 deletions

View File

@ -224,7 +224,7 @@ public final class CombatUtils {
return;
}
if (Permissions.skillEnabled(player, SkillType.SWORDS)) {
if (SkillType.SWORDS.getPermissions(player)) {
processSwordCombat(target, player, event.getDamage());
}
}
@ -233,7 +233,7 @@ public final class CombatUtils {
return;
}
if (Permissions.skillEnabled(player, SkillType.AXES)) {
if (SkillType.AXES.getPermissions(player)) {
processAxeCombat(target, player, event);
}
}
@ -242,7 +242,7 @@ public final class CombatUtils {
return;
}
if (Permissions.skillEnabled(player, SkillType.UNARMED)) {
if (SkillType.UNARMED.getPermissions(player)) {
processUnarmedCombat(target, player, event);
}
}
@ -260,7 +260,7 @@ public final class CombatUtils {
if (tamer != null && tamer instanceof Player && shouldProcessSkill(target, SkillType.TAMING)) {
Player master = (Player) tamer;
if (!Misc.isNPCEntity(master) && Permissions.skillEnabled(master, SkillType.TAMING)) {
if (!Misc.isNPCEntity(master) && SkillType.TAMING.getPermissions(master)) {
processTamingCombat(target, master, wolf, event);
}
}
@ -272,7 +272,7 @@ public final class CombatUtils {
if (shooter != null && shooter instanceof Player && shouldProcessSkill(target, SkillType.ARCHERY)) {
Player player = (Player) shooter;
if (!Misc.isNPCEntity(player) && Permissions.skillEnabled(player, SkillType.ARCHERY)) {
if (!Misc.isNPCEntity(player) && SkillType.ARCHERY.getPermissions(player)) {
processArcheryCombat(target, player, event, arrow);
}
}