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Hardcore.java cleanup
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@ -7,66 +7,77 @@ import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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public class Hardcore {
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public abstract class Hardcore {
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public static void invokeStatPenalty(Player player) {
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public static void invokeStatPenalty(Player player) {
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if(Config.getInstance().getHardcoreDeathStatPenaltyPercentage() <= 0)
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double hardcorePenalty = Config.getInstance().getHardcoreDeathStatPenaltyPercentage();
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if (hardcorePenalty <= 0 || hardcorePenalty > 100) {
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return;
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return;
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}
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PlayerProfile PP = Users.getProfile(player);
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PlayerProfile playerProfile = Users.getProfile(player);
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int totalLost = 0;
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int totalCount = 0;
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for (SkillType skillType : SkillType.values()) {
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if (skillType.equals(SkillType.ALL)) {
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for(SkillType st : SkillType.values()) {
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if(st.equals(SkillType.ALL))
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continue;
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continue;
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int newValue = (int) (PP.getSkillLevel(st) - (PP.getSkillLevel(st) * (Config.getInstance().getHardcoreDeathStatPenaltyPercentage() * 0.01D)));
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if(newValue < 0)
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newValue = 0;
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totalCount+=PP.getSkillLevel(st)-newValue;
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PP.modifySkill(st, newValue);
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}
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}
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player.sendMessage(ChatColor.GOLD+"[mcMMO] "+ChatColor.DARK_RED+"You've lost "+ChatColor.BLUE+totalCount+ChatColor.DARK_RED+" from death.");
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int playerSkillLevel = playerProfile.getSkillLevel(skillType);
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//Should we really care about negative skill levels?
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if (playerSkillLevel <= 0) {
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continue;
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}
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}
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public static void invokeVampirism(Player killer, Player defender) {
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int levelsLost = (int) (playerSkillLevel * (hardcorePenalty * 0.01D));
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if(Config.getInstance().getHardcoreVampirismStatLeechPercentage() <= 0)
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totalLost += levelsLost;
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playerProfile.modifySkill(skillType, playerSkillLevel - levelsLost);
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}
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player.sendMessage(ChatColor.GOLD + "[mcMMO] " + ChatColor.DARK_RED + "You've lost " + ChatColor.BLUE + totalLost + ChatColor.DARK_RED + " from death.");
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}
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public static void invokeVampirism(Player killer, Player victim) {
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double vampirismLeech = Config.getInstance().getHardcoreVampirismStatLeechPercentage();
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if (vampirismLeech <= 0 || vampirismLeech > 100) {
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return;
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return;
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PlayerProfile PPk = Users.getProfile(killer);
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PlayerProfile PPd = Users.getProfile(defender);
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int totalCount = 0;
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for(SkillType st : SkillType.values()) {
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if(st.equals(SkillType.ALL))
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continue;
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if(PPd.getSkillLevel(st) <= 0 || PPd.getSkillLevel(st) < (PPk.getSkillLevel(st)/2))
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continue;
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int newValue = (int) (PPd.getSkillLevel(st) * (Config.getInstance().getHardcoreVampirismStatLeechPercentage() * 0.01D));
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if(newValue <= 0)
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newValue = 1;
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totalCount += newValue;
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PPk.modifySkill(st, newValue+PPk.getSkillLevel(st));
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PPd.modifySkill(st, PPd.getSkillLevel(st)-newValue);
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}
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}
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if(totalCount >= 1) {
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PlayerProfile killerProfile = Users.getProfile(killer);
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killer.sendMessage(ChatColor.GOLD+"[mcMMO] "+ChatColor.DARK_AQUA+"You've stolen "+ChatColor.BLUE+totalCount+ChatColor.DARK_AQUA+" levels from that player.");
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PlayerProfile victimProfile = Users.getProfile(victim);
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defender.sendMessage(ChatColor.GOLD+"[mcMMO] "+ChatColor.YELLOW+killer.getName()+ChatColor.DARK_RED+" has stolen "+ChatColor.BLUE+totalCount+ChatColor.DARK_RED+" levels from you!");
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int totalStolen = 0;
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} else {
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for (SkillType skillType : SkillType.values()) {
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if (skillType.equals(SkillType.ALL)) {
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continue;
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}
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int killerSkillLevel = killerProfile.getSkillLevel(skillType);
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int victimSkillLevel = victimProfile.getSkillLevel(skillType);
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//Should we really care about negative skill levels?
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if (victimSkillLevel <= 0 || victimSkillLevel < killerSkillLevel / 2) {
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continue;
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}
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int levelsStolen = (int) (victimSkillLevel * (vampirismLeech * 0.01D));
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totalStolen += levelsStolen;
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killerProfile.modifySkill(skillType, killerSkillLevel + levelsStolen);
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victimProfile.modifySkill(skillType, victimSkillLevel - levelsStolen);
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}
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if (totalStolen > 0) {
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killer.sendMessage(ChatColor.GOLD + "[mcMMO] " + ChatColor.DARK_AQUA + "You've stolen " + ChatColor.BLUE + totalStolen + ChatColor.DARK_AQUA + " levels from that player.");
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victim.sendMessage(ChatColor.GOLD + "[mcMMO] " + ChatColor.YELLOW + killer.getName() + ChatColor.DARK_RED + " has stolen " + ChatColor.BLUE + totalStolen + ChatColor.DARK_RED + " levels from you!");
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}
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else {
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killer.sendMessage(ChatColor.GOLD + "[mcMMO] " + ChatColor.GRAY + "That player was too unskilled to grant you any knowledge.");
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killer.sendMessage(ChatColor.GOLD + "[mcMMO] " + ChatColor.GRAY + "That player was too unskilled to grant you any knowledge.");
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defender.sendMessage(ChatColor.GOLD+"[mcMMO] "+ChatColor.YELLOW+killer.getName()+ChatColor.GRAY+" was unable to steal knowledge from you!");
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victim.sendMessage(ChatColor.GOLD + "[mcMMO] " + ChatColor.YELLOW + killer.getName() + ChatColor.GRAY + " was unable to steal knowledge from you!");
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}
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}
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}
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}
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}
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}
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