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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-29 16:46:46 +01:00
These belong in their managers, not in McMMOPlayer
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ccb7fc5886
commit
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@ -84,7 +84,11 @@ public class FishingCommand extends SkillCommand {
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// MASTER ANGLER
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if (canMasterAngler) {
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double rawBiteChance = 1.0 / (isStorming ? 300 : 500);
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Location location = (mcMMOPlayer.getHookLocation() != null) ? mcMMOPlayer.getHookLocation() : player.getLocation();
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Location location = mcMMOPlayer.getFishingManager().getHookLocation();
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if (location == null) {
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location = player.getLocation();
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}
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Biome biome = location.getBlock().getBiome();
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@ -6,7 +6,6 @@ import java.util.Set;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Server;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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@ -37,7 +36,6 @@ import com.gmail.nossr50.skills.excavation.ExcavationManager;
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import com.gmail.nossr50.skills.fishing.FishingManager;
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import com.gmail.nossr50.skills.herbalism.HerbalismManager;
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import com.gmail.nossr50.skills.mining.MiningManager;
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import com.gmail.nossr50.skills.repair.Repair;
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import com.gmail.nossr50.skills.repair.RepairManager;
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import com.gmail.nossr50.skills.smelting.SmeltingManager;
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import com.gmail.nossr50.skills.swords.SwordsManager;
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@ -77,14 +75,8 @@ public class McMMOPlayer {
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private boolean displaySkillNotifications = true;
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private boolean abilityUse = true;
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private boolean placedRepairAnvil;
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private int lastRepairClick;
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private boolean placedSalvageAnvil;
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private int lastSalvageClick;
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private boolean godMode;
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private Location hookLocation;
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private final Map<AbilityType, Boolean> abilityMode = new HashMap<AbilityType, Boolean>();
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private final Map<AbilityType, Boolean> abilityInformed = new HashMap<AbilityType, Boolean>();
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@ -434,68 +426,6 @@ public class McMMOPlayer {
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databaseATS = System.currentTimeMillis();
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}
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/*
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* Repair Anvil Placement
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*/
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public boolean getPlacedAnvil(Material anvilType) {
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if (anvilType == Repair.repairAnvilMaterial) {
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return placedRepairAnvil;
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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return placedSalvageAnvil;
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}
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return true;
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}
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public void togglePlacedAnvil(Material anvilType) {
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if (anvilType == Repair.repairAnvilMaterial) {
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placedRepairAnvil = !placedRepairAnvil;
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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placedSalvageAnvil = !placedSalvageAnvil;
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}
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}
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/*
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* Repair Anvil Usage
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*/
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public int getLastAnvilUse(Material anvilType) {
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if (anvilType == Repair.repairAnvilMaterial) {
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return lastRepairClick;
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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return lastSalvageClick;
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}
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return 0;
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}
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public void setLastAnvilUse(Material anvilType, int value) {
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if (anvilType == Repair.repairAnvilMaterial) {
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lastRepairClick = value;
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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lastSalvageClick = value;
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}
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}
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public void actualizeLastAnvilUse(Material anvilType) {
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if (anvilType == Repair.repairAnvilMaterial) {
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lastRepairClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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lastSalvageClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
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}
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}
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/*
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* God Mode
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*/
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@ -508,18 +438,6 @@ public class McMMOPlayer {
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godMode = !godMode;
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}
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/*
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* Fishing: Master Angler
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*/
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public Location getHookLocation() {
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return hookLocation;
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}
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public void setHookLocation(Location hookLocation) {
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this.hookLocation = hookLocation;
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}
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/*
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* Skill notifications
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*/
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@ -465,7 +465,7 @@ public class PlayerListener implements Listener {
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// Cancel repairing an enchanted item
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if (repairManager.checkConfirmation(type, false) && Config.getInstance().getRepairConfirmRequired()) {
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mcMMOPlayer.setLastAnvilUse(Repair.repairAnvilMaterial, 0);
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repairManager.setLastAnvilUse(Repair.repairAnvilMaterial, 0);
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player.sendMessage(LocaleLoader.getString("Skills.Cancelled", LocaleLoader.getString("Repair.Pretty.Name")));
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}
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}
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@ -475,7 +475,7 @@ public class PlayerListener implements Listener {
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// Cancel salvaging an enchanted item
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if (repairManager.checkConfirmation(type, false) && Config.getInstance().getRepairConfirmRequired()) {
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mcMMOPlayer.setLastAnvilUse(Repair.salvageAnvilMaterial, 0);
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repairManager.setLastAnvilUse(Repair.salvageAnvilMaterial, 0);
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player.sendMessage(LocaleLoader.getString("Skills.Cancelled", LocaleLoader.getString("Salvage.Pretty.Name")));
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}
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}
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@ -67,6 +67,7 @@ public class FishingManager extends SkillManager {
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private long fishingTimestamp = 0L;
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private Location fishingTarget;
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private Item fishingCatch;
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private Location hookLocation;
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public FishingManager(McMMOPlayer mcMMOPlayer) {
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super(mcMMOPlayer, SkillType.FISHING);
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@ -281,7 +282,7 @@ public class FishingManager extends SkillManager {
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Biome biome = location.getBlock().getBiome();
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double biteChance = hook.getBiteChance();
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mcMMOPlayer.setHookLocation(location);
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hookLocation = location;
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if (biome == Biome.RIVER || biome == Biome.OCEAN) {
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biteChance = biteChance * AdvancedConfig.getInstance().getMasterAnglerBiomeModifier();
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@ -362,6 +363,10 @@ public class FishingManager extends SkillManager {
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return experience * getVanillaXpMultiplier();
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}
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public Location getHookLocation() {
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return hookLocation;
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}
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/**
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* Handle the Shake ability
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*
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@ -25,10 +25,14 @@ import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.StringUtils;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.SkillUtils;
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public class RepairManager extends SkillManager {
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private boolean placedRepairAnvil;
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private int lastRepairClick;
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private boolean placedSalvageAnvil;
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private int lastSalvageClick;
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public RepairManager(McMMOPlayer mcMMOPlayer) {
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super(mcMMOPlayer, SkillType.REPAIR);
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}
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@ -41,14 +45,14 @@ public class RepairManager extends SkillManager {
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public void placedAnvilCheck(Material anvilType) {
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Player player = getPlayer();
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if (mcMMOPlayer.getPlacedAnvil(anvilType)) {
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if (getPlacedAnvil(anvilType)) {
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return;
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}
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player.sendMessage(Repair.getAnvilMessage(anvilType));
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player.playSound(player.getLocation(), Sound.ANVIL_LAND, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
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mcMMOPlayer.togglePlacedAnvil(anvilType);
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togglePlacedAnvil(anvilType);
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}
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public void handleRepair(ItemStack item) {
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@ -176,8 +180,7 @@ public class RepairManager extends SkillManager {
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*/
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public boolean checkConfirmation(Material anvilType, boolean actualize) {
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Player player = getPlayer();
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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long lastUse = mcMMOPlayer.getLastAnvilUse(anvilType);
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long lastUse = getLastAnvilUse(anvilType);
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if (!SkillUtils.cooldownExpired(lastUse, 3) || !Config.getInstance().getRepairConfirmRequired()) {
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return true;
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@ -187,7 +190,7 @@ public class RepairManager extends SkillManager {
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return false;
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}
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mcMMOPlayer.actualizeLastAnvilUse(anvilType);
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actualizeLastAnvilUse(anvilType);
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if (anvilType == Repair.repairAnvilMaterial) {
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player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Repair.Pretty.Name")));
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@ -348,4 +351,66 @@ public class RepairManager extends SkillManager {
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player.sendMessage(LocaleLoader.getString("Repair.Arcane.Perfect"));
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}
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}
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/*
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* Repair Anvil Placement
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*/
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public boolean getPlacedAnvil(Material anvilType) {
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if (anvilType == Repair.repairAnvilMaterial) {
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return placedRepairAnvil;
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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return placedSalvageAnvil;
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}
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return true;
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}
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public void togglePlacedAnvil(Material anvilType) {
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if (anvilType == Repair.repairAnvilMaterial) {
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placedRepairAnvil = !placedRepairAnvil;
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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placedSalvageAnvil = !placedSalvageAnvil;
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}
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}
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/*
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* Repair Anvil Usage
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*/
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public int getLastAnvilUse(Material anvilType) {
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if (anvilType == Repair.repairAnvilMaterial) {
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return lastRepairClick;
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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return lastSalvageClick;
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}
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return 0;
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}
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public void setLastAnvilUse(Material anvilType, int value) {
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if (anvilType == Repair.repairAnvilMaterial) {
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lastRepairClick = value;
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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lastSalvageClick = value;
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}
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}
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public void actualizeLastAnvilUse(Material anvilType) {
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if (anvilType == Repair.repairAnvilMaterial) {
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lastRepairClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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lastSalvageClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
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}
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}
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}
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