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Debug mode will now dump info about XP perks and how they are modifying
incoming XP gains
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Version 2.1.99
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MASSIVE update to the Russian locale (ru) credit to myfbone
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Debug mode (/mmodebug) will now print info about XP perks and how they are modifying your incoming XP
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Version 2.1.98
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Version 2.1.98
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Fixed a bug that prevented Taming XP from combat
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Fixed a bug that prevented Taming XP from combat
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2
pom.xml
2
pom.xml
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<artifactId>mcMMO</artifactId>
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<version>2.1.98</version>
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<version>2.1.99-SNAPSHOT</version>
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<name>mcMMO</name>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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<scm>
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@ -3,6 +3,8 @@ package com.gmail.nossr50.util.skills;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.UserManager;
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import net.md_5.bungee.api.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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public final class PerksUtils {
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public final class PerksUtils {
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@ -44,29 +46,44 @@ public final class PerksUtils {
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}
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}
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public static float handleXpPerks(Player player, float xp, PrimarySkillType skill) {
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public static float handleXpPerks(Player player, float xp, PrimarySkillType skill) {
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double modifier = 1.0F;
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double originalXP = xp;
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if (Permissions.customXpBoost(player, skill)) {
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if (Permissions.customXpBoost(player, skill)) {
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xp *= ExperienceConfig.getInstance().getCustomXpPerkBoost();
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if(UserManager.getPlayer(player).isDebugMode()) {
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player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.DARK_GRAY + "XP Perk Multiplier IS CUSTOM! ");
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}
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modifier = ExperienceConfig.getInstance().getCustomXpPerkBoost();
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}
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}
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else if (Permissions.quadrupleXp(player, skill)) {
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else if (Permissions.quadrupleXp(player, skill)) {
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xp *= 4;
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modifier = 4;
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}
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}
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else if (Permissions.tripleXp(player, skill)) {
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else if (Permissions.tripleXp(player, skill)) {
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xp *= 3;
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modifier = 3;
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}
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}
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else if (Permissions.doubleAndOneHalfXp(player, skill)) {
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else if (Permissions.doubleAndOneHalfXp(player, skill)) {
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xp *= 2.5;
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modifier = 2.5;
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}
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}
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else if (Permissions.doubleXp(player, skill)) {
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else if (Permissions.doubleXp(player, skill)) {
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xp *= 2;
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modifier = 2;
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}
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}
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else if (Permissions.oneAndOneHalfXp(player, skill)) {
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else if (Permissions.oneAndOneHalfXp(player, skill)) {
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xp *= 1.5;
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modifier = 1.5;
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}
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}
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else if (Permissions.oneAndOneTenthXp(player, skill)) {
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else if (Permissions.oneAndOneTenthXp(player, skill)) {
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xp *= 1.1;
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modifier = 1.1;
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}
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}
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return xp;
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float modifiedXP = (float) (xp * modifier);
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if(UserManager.getPlayer(player).isDebugMode()) {
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player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "XP Perk Multiplier - " + ChatColor.GREEN + modifier);
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player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "Original XP before perk boosts " + ChatColor.DARK_GRAY + originalXP);
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player.sendMessage(ChatColor.GOLD + "[DEBUG] " + ChatColor.RESET + "XP AFTER PERKS " + ChatColor.RED + modifiedXP);
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}
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return modifiedXP;
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}
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}
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/**
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/**
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