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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-23 05:36:46 +01:00
More listener cleanup
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@ -23,8 +23,13 @@ import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.runnables.blockstoreconversion.BlockStoreConversionMain;
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public class WorldListener implements Listener {
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ArrayList<BlockStoreConversionMain> converters = new ArrayList<BlockStoreConversionMain>();
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private ArrayList<BlockStoreConversionMain> converters = new ArrayList<BlockStoreConversionMain>();
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/**
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* Monitor StructureGrow events.
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*
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* @param event The event to watch
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*/
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@EventHandler (priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onStructureGrow(StructureGrowEvent event) {
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TreeType species = event.getSpecies();
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@ -40,53 +45,64 @@ public class WorldListener implements Listener {
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}
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}
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@EventHandler
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/**
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* Monitor WorldInit events.
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*
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* @param event The event to watch
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onWorldInit(WorldInitEvent event) {
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World world = event.getWorld();
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File dataDir = new File(world.getWorldFolder(), "mcmmo_data");
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if (!dataDir.exists()) {
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if (!dataDir.exists() || mcMMO.p == null) {
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return;
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}
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if (mcMMO.p == null)
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return;
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mcMMO.p.getLogger().info("Converting block storage for " + world.getName() + " to a new format.");
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BlockStoreConversionMain converter = new BlockStoreConversionMain(world);
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converter.run();
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converters.add(converter);
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}
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@EventHandler
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/**
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* Monitor WorldUnload events.
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*
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* @param event The event to watch
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onWorldUnload(WorldUnloadEvent event) {
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mcMMO.placeStore.unloadWorld(event.getWorld());
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}
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// This gets called every 45 seconds, by default.
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// The call can and does result in excessive lag, especially on larger servers.
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//@EventHandler
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//public void onWorldSave(WorldSaveEvent event) {
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// mcMMO.placeStore.saveWorld(event.getWorld());
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//}
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@EventHandler
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/**
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* Monitor ChunkUnload events.
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*
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* @param event The event to watch
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onChunkUnload(ChunkUnloadEvent event) {
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Chunk chunk = event.getChunk();
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mcMMO.placeStore.chunkUnloaded(chunk.getX(), chunk.getZ(), event.getWorld());
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}
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@EventHandler
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/**
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* Monitor ChunkLoad events.
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*
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* @param event The event to watch
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onChunkLoad(ChunkLoadEvent event) {
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Chunk chunk = event.getChunk();
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Entity[] entities = chunk.getEntities();
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for(Entity entity : entities) {
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if(!(entity instanceof LivingEntity) && !(entity instanceof FallingBlock))
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continue;
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mcMMO.placeStore.loadChunk(chunk.getX(), chunk.getZ(), event.getWorld(), entities);
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return;
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for (Entity entity : entities) {
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if (entity instanceof LivingEntity || entity instanceof FallingBlock) {
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mcMMO.placeStore.loadChunk(chunk.getX(), chunk.getZ(), event.getWorld(), entities);
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return;
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}
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}
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}
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}
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