mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2025-06-27 19:24:44 +02:00
Fixed ItemStack deprecation issues.
This commit is contained in:
@ -9,6 +9,7 @@ import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.material.MaterialData;
|
||||
import org.getspout.spoutapi.sound.SoundEffect;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
@ -51,7 +52,10 @@ public class Excavation {
|
||||
|
||||
int xp;
|
||||
|
||||
if (Config.getInstance().getBlockModsEnabled() && CustomBlocksConfig.getInstance().customExcavationBlocks.contains(new ItemStack(block.getTypeId(), 1, (short) 0, block.getData()))) {
|
||||
ItemStack item = new ItemStack(block.getTypeId(), 1, (short) 0);
|
||||
item.setData(new MaterialData(block.getTypeId(), block.getData()));
|
||||
|
||||
if (Config.getInstance().getBlockModsEnabled() && CustomBlocksConfig.getInstance().customExcavationBlocks.contains(item)) {
|
||||
xp = ModChecks.getCustomBlock(block).getXpGain();
|
||||
}
|
||||
else {
|
||||
|
@ -17,6 +17,7 @@ import org.bukkit.entity.Skeleton;
|
||||
import org.bukkit.entity.Skeleton.SkeletonType;
|
||||
import org.bukkit.event.player.PlayerFishEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.material.MaterialData;
|
||||
import org.bukkit.material.Wool;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
@ -284,8 +285,7 @@ public class Fishing {
|
||||
|
||||
case CREEPER:
|
||||
if (DROP_NUMBER > 97) {
|
||||
Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM,
|
||||
1, (short) 4));
|
||||
Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM, 1, (short) 4));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.SULPHUR));
|
||||
}
|
||||
@ -321,17 +321,14 @@ public class Fishing {
|
||||
if (DROP_NUMBER > 95) {
|
||||
Misc.dropItem(location, new ItemStack(Material.MILK_BUCKET));
|
||||
} else if (DROP_NUMBER > 90) {
|
||||
Misc.dropItem(location, new ItemStack(
|
||||
Material.MUSHROOM_SOUP));
|
||||
Misc.dropItem(location, new ItemStack(Material.MUSHROOM_SOUP));
|
||||
} else if (DROP_NUMBER > 60) {
|
||||
Misc.dropItem(location, new ItemStack(Material.LEATHER));
|
||||
} else if (DROP_NUMBER > 30) {
|
||||
Misc.dropItem(location, new ItemStack(Material.RAW_BEEF));
|
||||
} else {
|
||||
Misc.dropItem(location,
|
||||
new ItemStack(Material.RED_MUSHROOM));
|
||||
Misc.randomDropItems(location, new ItemStack(
|
||||
Material.RED_MUSHROOM), 50, 2);
|
||||
Misc.dropItem(location, new ItemStack(Material.RED_MUSHROOM));
|
||||
Misc.randomDropItems(location, new ItemStack(Material.RED_MUSHROOM), 50, 2);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -341,8 +338,7 @@ public class Fishing {
|
||||
|
||||
case PIG_ZOMBIE:
|
||||
if (DROP_NUMBER > 50) {
|
||||
Misc.dropItem(location,
|
||||
new ItemStack(Material.ROTTEN_FLESH));
|
||||
Misc.dropItem(location, new ItemStack(Material.ROTTEN_FLESH));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.GOLD_NUGGET));
|
||||
}
|
||||
@ -366,25 +362,21 @@ public class Fishing {
|
||||
case SKELETON:
|
||||
if (((Skeleton) le).getSkeletonType() == SkeletonType.WITHER) {
|
||||
if (DROP_NUMBER > 97) {
|
||||
Misc.dropItem(location, new ItemStack(
|
||||
Material.SKULL_ITEM, 1, (short) 1));
|
||||
Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM, 1, (short) 1));
|
||||
} else if (DROP_NUMBER > 50) {
|
||||
Misc.dropItem(location, new ItemStack(Material.BONE));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.COAL));
|
||||
Misc.randomDropItems(location, new ItemStack(
|
||||
Material.COAL), 50, 2);
|
||||
Misc.randomDropItems(location, new ItemStack(Material.COAL), 50, 2);
|
||||
}
|
||||
} else {
|
||||
if (DROP_NUMBER > 97) {
|
||||
Misc.dropItem(location, new ItemStack(
|
||||
Material.SKULL_ITEM));
|
||||
Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM));
|
||||
} else if (DROP_NUMBER > 50) {
|
||||
Misc.dropItem(location, new ItemStack(Material.BONE));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.ARROW));
|
||||
Misc.randomDropItems(location, new ItemStack(
|
||||
Material.ARROW), 50, 2);
|
||||
Misc.randomDropItems(location, new ItemStack(Material.ARROW), 50, 2);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -398,8 +390,7 @@ public class Fishing {
|
||||
Misc.dropItem(location, new ItemStack(Material.PUMPKIN));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.SNOW_BALL));
|
||||
Misc.randomDropItems(location, new ItemStack(
|
||||
Material.SNOW_BALL), 50, 4);
|
||||
Misc.randomDropItems(location, new ItemStack(Material.SNOW_BALL), 50, 4);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -412,38 +403,33 @@ public class Fishing {
|
||||
break;
|
||||
|
||||
case SQUID:
|
||||
Misc.dropItem(location, new ItemStack(Material.INK_SACK, 1,
|
||||
(short) 0));
|
||||
ItemStack item = new ItemStack(Material.INK_SACK, 1, (short) 0);
|
||||
item.setData(new MaterialData(Material.INK_SACK, (byte) 0x0));
|
||||
|
||||
Misc.dropItem(location, item);
|
||||
break;
|
||||
|
||||
case WITCH:
|
||||
final int DROP_NUMBER_2 = random.nextInt(randomChance) + 1;
|
||||
if (DROP_NUMBER > 95) {
|
||||
if (DROP_NUMBER_2 > 66) {
|
||||
Misc.dropItem(location, new ItemStack(Material.POTION,
|
||||
1, (short) 8197));
|
||||
Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8197));
|
||||
} else if (DROP_NUMBER_2 > 33) {
|
||||
Misc.dropItem(location, new ItemStack(Material.POTION,
|
||||
1, (short) 8195));
|
||||
Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8195));
|
||||
} else {
|
||||
Misc.dropItem(location, new ItemStack(Material.POTION,
|
||||
1, (short) 8194));
|
||||
Misc.dropItem(location, new ItemStack(Material.POTION, 1, (short) 8194));
|
||||
}
|
||||
} else {
|
||||
if (DROP_NUMBER_2 > 88) {
|
||||
Misc.dropItem(location, new ItemStack(
|
||||
Material.GLASS_BOTTLE));
|
||||
Misc.dropItem(location, new ItemStack(Material.GLASS_BOTTLE));
|
||||
} else if (DROP_NUMBER_2 > 75) {
|
||||
Misc.dropItem(location, new ItemStack(
|
||||
Material.GLOWSTONE_DUST));
|
||||
Misc.dropItem(location, new ItemStack(Material.GLOWSTONE_DUST));
|
||||
} else if (DROP_NUMBER_2 > 63) {
|
||||
Misc.dropItem(location, new ItemStack(Material.SULPHUR));
|
||||
} else if (DROP_NUMBER_2 > 50) {
|
||||
Misc.dropItem(location,
|
||||
new ItemStack(Material.REDSTONE));
|
||||
Misc.dropItem(location, new ItemStack(Material.REDSTONE));
|
||||
} else if (DROP_NUMBER_2 > 38) {
|
||||
Misc.dropItem(location, new ItemStack(
|
||||
Material.SPIDER_EYE));
|
||||
Misc.dropItem(location, new ItemStack(Material.SPIDER_EYE));
|
||||
} else if (DROP_NUMBER_2 > 25) {
|
||||
Misc.dropItem(location, new ItemStack(Material.STICK));
|
||||
} else if (DROP_NUMBER_2 > 13) {
|
||||
@ -456,11 +442,9 @@ public class Fishing {
|
||||
|
||||
case ZOMBIE:
|
||||
if (DROP_NUMBER > 97) {
|
||||
Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM,
|
||||
1, (short) 2));
|
||||
Misc.dropItem(location, new ItemStack(Material.SKULL_ITEM, 1, (short) 2));
|
||||
} else {
|
||||
Misc.dropItem(location,
|
||||
new ItemStack(Material.ROTTEN_FLESH));
|
||||
Misc.dropItem(location, new ItemStack(Material.ROTTEN_FLESH));
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -10,6 +10,7 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
import org.bukkit.material.MaterialData;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
@ -240,7 +241,10 @@ public class Herbalism {
|
||||
break;
|
||||
|
||||
default:
|
||||
if (Config.getInstance().getBlockModsEnabled() && CustomBlocksConfig.getInstance().customHerbalismBlocks.contains(new ItemStack(block.getTypeId(), 1, (short) 0, block.getData()))) {
|
||||
ItemStack item = new ItemStack(block.getTypeId(), 1, (short) 0);
|
||||
item.setData(new MaterialData(block.getTypeId(), block.getData()));
|
||||
|
||||
if (Config.getInstance().getBlockModsEnabled() && CustomBlocksConfig.getInstance().customHerbalismBlocks.contains(item)) {
|
||||
customPlant = true;
|
||||
xp = ModChecks.getCustomBlock(block).getXpGain();
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ import org.bukkit.block.Block;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.material.MaterialData;
|
||||
import org.getspout.spoutapi.sound.SoundEffect;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
@ -96,7 +97,10 @@ public class Mining {
|
||||
|
||||
default:
|
||||
if (ModChecks.isCustomMiningBlock(block)) {
|
||||
Misc.dropItem(location, new ItemStack(block.getTypeId(), 1, (short) 0, block.getData()));
|
||||
ItemStack dropItem = new ItemStack(block.getTypeId(), 1, (short) 0);
|
||||
dropItem.setData(new MaterialData(block.getTypeId(), block.getData()));
|
||||
|
||||
Misc.dropItem(location, dropItem);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -117,7 +121,9 @@ public class Mining {
|
||||
switch (type) {
|
||||
case COAL_ORE:
|
||||
if (configInstance.getCoalDoubleDropsEnabled()) {
|
||||
item = new ItemStack(Material.COAL, 1, (short) 0, CoalType.COAL.getData());
|
||||
item = new ItemStack(Material.COAL, 1, (short) 0);
|
||||
item.setData(new MaterialData(Material.COAL, CoalType.COAL.getData()));
|
||||
|
||||
Misc.dropItem(location, item);
|
||||
}
|
||||
break;
|
||||
@ -166,7 +172,9 @@ public class Mining {
|
||||
|
||||
case LAPIS_ORE:
|
||||
if (configInstance.getLapisDoubleDropsEnabled()) {
|
||||
item = new ItemStack(Material.INK_SACK, 1, (short) 0, (byte) 0x4);
|
||||
item = new ItemStack(Material.INK_SACK, 1, (short) 0);
|
||||
item.setData(new MaterialData(Material.INK_SACK, (byte) 0x4));
|
||||
|
||||
Misc.dropItems(location, item, 4);
|
||||
Misc.randomDropItems(location, item, 50, 4);
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.material.MaterialData;
|
||||
import org.bukkit.material.Tree;
|
||||
import org.getspout.spoutapi.sound.SoundEffect;
|
||||
|
||||
@ -97,11 +98,15 @@ public class WoodCutting {
|
||||
|
||||
//Prepare ItemStacks
|
||||
ItemStack item = null;
|
||||
ItemStack oak = new ItemStack(Material.LOG, 1, (short) 0, TreeSpecies.GENERIC.getData());
|
||||
ItemStack spruce = new ItemStack(Material.LOG, 1, (short) 0, TreeSpecies.REDWOOD.getData());
|
||||
ItemStack birch = new ItemStack(Material.LOG, 1, (short) 0, TreeSpecies.BIRCH.getData());
|
||||
ItemStack jungle = new ItemStack(Material.LOG, 1, (short) 0, TreeSpecies.JUNGLE.getData());
|
||||
ItemStack oak = new ItemStack(Material.LOG, 1, (short) 0);
|
||||
ItemStack spruce = new ItemStack(Material.LOG, 1, (short) 0);
|
||||
ItemStack birch = new ItemStack(Material.LOG, 1, (short) 0);
|
||||
ItemStack jungle = new ItemStack(Material.LOG, 1, (short) 0);
|
||||
|
||||
oak.setData(new MaterialData(Material.LOG, TreeSpecies.GENERIC.getData()));
|
||||
spruce.setData(new MaterialData(Material.LOG, TreeSpecies.REDWOOD.getData()));
|
||||
birch.setData(new MaterialData(Material.LOG, TreeSpecies.BIRCH.getData()));
|
||||
jungle.setData(new MaterialData(Material.LOG, TreeSpecies.JUNGLE.getData()));
|
||||
for (Block x : toBeFelled) {
|
||||
if (Misc.blockBreakSimulate(x, player, true)) {
|
||||
if (Config.getInstance().getBlockModsEnabled()) {
|
||||
@ -204,7 +209,9 @@ public class WoodCutting {
|
||||
else if (x.getType() == Material.LEAVES) {
|
||||
final int SAPLING_DROP_CHANCE = 10;
|
||||
|
||||
item = new ItemStack(Material.SAPLING, 1, (short) 0, (byte) (x.getData() & 3)); //Drop the right type of sapling
|
||||
item = new ItemStack(Material.SAPLING, 1, (short) 0);
|
||||
item.setData(new MaterialData(Material.SAPLING, (byte) (x.getData() & 3))); //Drop the right type of sapling
|
||||
|
||||
Misc.randomDropItem(x.getLocation(), item, SAPLING_DROP_CHANCE);
|
||||
|
||||
//Remove the block
|
||||
@ -373,7 +380,9 @@ public class WoodCutting {
|
||||
}
|
||||
}
|
||||
else {
|
||||
item = new ItemStack(mat, 1, (short) 0, type);
|
||||
item = new ItemStack(mat, 1, (short) 0);
|
||||
item.setData(new MaterialData(mat, type));
|
||||
|
||||
location = block.getLocation();
|
||||
|
||||
TreeSpecies species = TreeSpecies.getByData(type);
|
||||
|
Reference in New Issue
Block a user