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	mcMMO will ignore damage triggers for events with a value of zero
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		| @@ -1,3 +1,7 @@ | |||||||
|  | Version 2.1.88 | ||||||
|  |     mcMMO is now more compatible with a plugin named Project Korra | ||||||
|  |     mcMMO will no longer process combat triggers for damage at or below 0 | ||||||
|  |  | ||||||
| Version 2.1.87 | Version 2.1.87 | ||||||
|     (Level caps are not on by default in mcMMO, this is something you can turn on) |     (Level caps are not on by default in mcMMO, this is something you can turn on) | ||||||
|  |  | ||||||
|   | |||||||
							
								
								
									
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							| @@ -2,7 +2,7 @@ | |||||||
|     <modelVersion>4.0.0</modelVersion> |     <modelVersion>4.0.0</modelVersion> | ||||||
|     <groupId>com.gmail.nossr50.mcMMO</groupId> |     <groupId>com.gmail.nossr50.mcMMO</groupId> | ||||||
|     <artifactId>mcMMO</artifactId> |     <artifactId>mcMMO</artifactId> | ||||||
|     <version>2.1.87</version> |     <version>2.1.88</version> | ||||||
|     <name>mcMMO</name> |     <name>mcMMO</name> | ||||||
|     <url>https://github.com/mcMMO-Dev/mcMMO</url> |     <url>https://github.com/mcMMO-Dev/mcMMO</url> | ||||||
|     <scm> |     <scm> | ||||||
|   | |||||||
| @@ -416,6 +416,19 @@ public class EntityListener implements Listener { | |||||||
|             } |             } | ||||||
|         } |         } | ||||||
|  |  | ||||||
|  |         /* | ||||||
|  |          * This was put here to solve a plugin conflict with a mod called Project Korra | ||||||
|  |          * Project Korra sends out a damage event with exactly 0 damage | ||||||
|  |          * mcMMO does some calculations for the damage in an event and it ends up dividing by zero, | ||||||
|  |          *  as a result of the modifiers for the event being 0 and the damage set for this event being 0. | ||||||
|  |          * | ||||||
|  |          * Surprising this kind of thing | ||||||
|  |          * | ||||||
|  |          */ | ||||||
|  |         if(damage <= 0) { | ||||||
|  |             return; | ||||||
|  |         } | ||||||
|  |  | ||||||
|         CombatUtils.processCombatAttack(event, attacker, target); |         CombatUtils.processCombatAttack(event, attacker, target); | ||||||
|         CombatUtils.handleHealthbars(attacker, target, event.getFinalDamage(), plugin); |         CombatUtils.handleHealthbars(attacker, target, event.getFinalDamage(), plugin); | ||||||
|  |  | ||||||
|   | |||||||
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