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mcMMO will ignore damage triggers for events with a value of zero
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@ -416,6 +416,19 @@ public class EntityListener implements Listener {
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}
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}
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/*
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* This was put here to solve a plugin conflict with a mod called Project Korra
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* Project Korra sends out a damage event with exactly 0 damage
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* mcMMO does some calculations for the damage in an event and it ends up dividing by zero,
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* as a result of the modifiers for the event being 0 and the damage set for this event being 0.
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*
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* Surprising this kind of thing
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*
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*/
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if(damage <= 0) {
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return;
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}
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CombatUtils.processCombatAttack(event, attacker, target);
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CombatUtils.handleHealthbars(attacker, target, event.getFinalDamage(), plugin);
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