mcMMO will ignore damage triggers for events with a value of zero

This commit is contained in:
nossr50
2019-06-22 22:35:25 -07:00
parent 68864dae2d
commit 9ab4d59cca
3 changed files with 18 additions and 1 deletions

View File

@ -416,6 +416,19 @@ public class EntityListener implements Listener {
}
}
/*
* This was put here to solve a plugin conflict with a mod called Project Korra
* Project Korra sends out a damage event with exactly 0 damage
* mcMMO does some calculations for the damage in an event and it ends up dividing by zero,
* as a result of the modifiers for the event being 0 and the damage set for this event being 0.
*
* Surprising this kind of thing
*
*/
if(damage <= 0) {
return;
}
CombatUtils.processCombatAttack(event, attacker, target);
CombatUtils.handleHealthbars(attacker, target, event.getFinalDamage(), plugin);