RetroMode and Standard scaling now have specific keys in advanced.yml to reduce confusion

This commit is contained in:
nossr50
2019-02-04 21:56:57 -08:00
parent c43fd9bc69
commit 9a428332a9
3 changed files with 78 additions and 48 deletions

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@ -7,7 +7,11 @@ Key:
! Change
- Removal
Version 2.1.8
MaxBonusLevel now has specific entries for Standard and Retro in advanced.yml
MaxBonusLevel for Critical Strikes changed from 75/750 to 100/1000
MaxBonusLevel of Dodge changed from 80/800 to 100/1000
MaxBonusLevel of Rupture changed from 20/200 to 100/1000
MaxBonusLevel of Counter Attack changed from 60/600 to 100/1000
Version 2.1.7
Fixed an almost 6 year old bug where Salvage materials did not have a defined material count so they defaulted to 2 (which could lead to shovels giving back more diamonds than normal)