Add setting for ignoring attack cooldown Fixes #5048

This commit is contained in:
nossr50
2024-07-13 13:59:42 -07:00
parent 25a55d6d4d
commit 99d8b64589
4 changed files with 22 additions and 1 deletions

View File

@ -409,6 +409,10 @@ public class AdvancedConfig extends BukkitConfig {
/* GENERAL */
public boolean useAttackCooldown() {
return config.getBoolean("Skills.General.Attack_Cooldown.Adjust_Skills_For_Attack_Cooldown", true);
}
public boolean canApplyLimitBreakPVE() {
return config.getBoolean("Skills.General.LimitBreak.AllowPVE", false);
}

View File

@ -2,6 +2,7 @@ package com.gmail.nossr50.datatypes.player;
import com.gmail.nossr50.api.exceptions.InvalidSkillException;
import com.gmail.nossr50.chat.author.PlayerAuthor;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.ChatConfig;
import com.gmail.nossr50.config.WorldBlacklist;
import com.gmail.nossr50.config.experience.ExperienceConfig;
@ -239,7 +240,11 @@ public class McMMOPlayer implements Identified {
}
public double getAttackStrength() {
return player.getAttackCooldown();
if (mcMMO.p.getAdvancedConfig().useAttackCooldown()) {
return player.getAttackCooldown();
} else {
return 1.0D;
}
}
public @NotNull PrimarySkillType getLastSkillShownScoreboard() {

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@ -83,6 +83,11 @@ Feedback:
SendCopyOfMessageToChat: false
Skills:
General:
# Attack Cooldown refers to the strength of attacks in Minecraft.
# If an attack is spammed, it will have less bonus damage and RNG for skills to activate from mcMMO.
# If you want, you can turn this behavior off by setting it to false.
Attack_Cooldown:
Adjust_Skills_For_Attack_Cooldown: true
LimitBreak:
AllowPVE: false
StartingLevel: 0