diff --git a/src/main/resources/locale/locale_en_US.properties b/src/main/resources/locale/locale_en_US.properties index f2902be49..9187dff73 100644 --- a/src/main/resources/locale/locale_en_US.properties +++ b/src/main/resources/locale/locale_en_US.properties @@ -1,1089 +1,1076 @@ -#Generated by ResourceBundle Editor (http://essiembre.github.io/eclipse-rbe/) #I'm going to try to normalize our locale file, forgive the mess for now. #DO NOT USE COLOR CODES IN THE JSON KEYS #COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM -# BEGIN STYLING -Ability.Generic.Refresh = [[GREEN]]**ABILITIES REFRESHED!** -# Skill Command Styling -Ability.Generic.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1} -Ability.Generic.Template.Custom = [[DARK_AQUA]]{0} -Ability.Generic.Template.Lock = [[GRAY]]{0} +JSON.Rank=Rank +JSON.DescriptionHeader=Description +JSON.JWrapper.Header=Details +JSON.Type.Passive=Passive +JSON.Type.Active=Active +JSON.Type.SuperAbility=Super Ability +JSON.Locked=-=[LOCKED]=- +JSON.LevelRequirement=Level Requirement +JSON.JWrapper.Target.Type=Target Type: +JSON.JWrapper.Target.Block=Block +JSON.JWrapper.Target.Player=Player +JSON.JWrapper.Perks.Header=[[GOLD]]Lucky Perks +JSON.JWrapper.Perks.Lucky={0}% Better Odds +JSON.Hover.Tips=Tips +JSON.Acrobatics=Acrobatics +JSON.Alchemy=Alchemy +JSON.Archery=Archery +JSON.Axes=Axes +JSON.Excavation=Excavation +JSON.Fishing=Fishing +JSON.Herbalism=Herbalism +JSON.Mining=Mining +JSON.Repair=Repair +JSON.Salvage=Salvage +JSON.Swords=Swords +JSON.Taming=Taming +JSON.Unarmed=Unarmed +JSON.Woodcutting=Woodcutting +JSON.URL.Website=The official mcMMO Website! +JSON.URL.Discord=The official mcMMO Discord server! +JSON.URL.Patreon=Support nossr50 and his work for mcMMO on Patreon! +JSON.URL.Spigot=The official mcMMO Spigot Resource Page! +JSON.URL.Translation=Translate mcMMO into other languages! +JSON.URL.Wiki=The official mcMMO wiki! +JSON.SkillUnlockMessage=[[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]Rank [[DARK_AQUA]]{1}[[GOLD]] Unlocked! ] +JSON.Hover.Rank=&e&lRank:&r &f{0} +JSON.Hover.NextRank=&7&oNext upgrade at level {0} +# for JSON.Hover.Mystery you can add {0} to insert the level required into the name, I don't like how that looks so I'm not doing that atm +JSON.Hover.Mystery=[[GRAY]]??? +JSON.Hover.Mystery2=[[YELLOW]][[[DARK_GRAY]]{0}[[YELLOW]]][[DARK_GRAY]]???&r +JSON.Hover.SkillName=[[DARK_AQUA]]{0}&r +JSON.Hover.SuperAbility=[[DARK_PURPLE]]{0}&r +JSON.Hover.MaxRankSkillName=[[GOLD]]{0}&r +JSON.Hover.AtSymbolSkills=[[YELLOW]]@ +JSON.Hover.AtSymbolURL=[[YELLOW]]@ +#This is the message sent to players when an ability is activated +JSON.Notification.SuperAbility={0} + +#These are the JSON Strings used for SubSkills +JSON.Acrobatics.Roll.Interaction.Activated=Test [[RED]]Rolled Test +JSON.Acrobatics.SubSkill.Roll.Details.Tips=If you hold sneak while falling you can prevent up to twice the damage that you would normally take! + +#DO NOT USE COLOR CODES IN THE JSON KEYS +#COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM + +# BEGIN STYLING +Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!** +Ability.Generic.Template.Lock=[[GRAY]]{0} +# Skill Command Styling +Ability.Generic.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Ability.Generic.Template.Custom=[[DARK_AQUA]]{0} +Skills.Overhaul.Header=[[RED]][]=====[][[GREEN]] {0} [[RED]][]=====[] +Effects.Effects=EFFECTS +Effects.SubSkills.Overhaul=Sub-Skills +Effects.Child.Overhaul=[[DARK_AQUA]]Child Lv.[[YELLOW]] {0}[[DARK_AQUA]]: {1} +Effects.Child.ParentList=[[GREEN]]{0}[[GOLD]]([[DARK_AQUA]]Lv.[[YELLOW]]{1}[[GOLD]]) +Effects.Level.Overhaul=[[GOLD]]LVL: [[YELLOW]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) +Effects.Parent=[[GOLD]]{0} - +Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1} +Commands.Stats.Self.Overhaul=Stats +Commands.XPGain.Overhaul=[[GOLD]]XP GAIN: [[DARK_AQUA]]{0} +MOTD.Version.Overhaul=[[GOLD]][mcMMO] [[DARK_AQUA]]Overhaul Era[[GOLD]] - [[DARK_AQUA]]{0} +Overhaul.mcMMO.Header=[[RED]][]=====[][[GREEN]] mcMMO - Overhaul Era [[RED]][]=====[] +Overhaul.mcMMO.Url.Wrap.Prefix=[[RED]][| +Overhaul.mcMMO.Url.Wrap.Suffix=[[RED]]|] +Overhaul.mcMMO.MmoInfo.Wiki=[[YELLOW]][[[WHITE]]View this skill on the wiki![[YELLOW]]] +# Overhaul.Levelup can take {0} - Skill Name defined in Overhaul.Name {1} - Amount of levels gained {2} - Level in skill +Overhaul.Levelup=[[BOLD]]{0} increased to [[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]]. +Overhaul.Name.Acrobatics=Acrobatics +Overhaul.Name.Alchemy=Alchemy +Overhaul.Name.Archery=Archery +Overhaul.Name.Axes=Axes +Overhaul.Name.Excavation=Excavation +Overhaul.Name.Fishing=Fishing +Overhaul.Name.Herbalism=Herbalism +Overhaul.Name.Mining=Mining +Overhaul.Name.Repair=Repair +Overhaul.Name.Salvage=Salvage +Overhaul.Name.Smelting=Smelting +Overhaul.Name.Swords=Swords +Overhaul.Name.Taming=Taming +Overhaul.Name.Unarmed=Unarmed +Overhaul.Name.Woodcutting=Woodcutting +# /mcMMO Command Style Stuff +Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]--- +Commands.Other=[[RED]]---[][[GREEN]]SPECIAL COMMANDS[[RED]][]--- +Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]----- +Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]----- +# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level +# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP! +XPBar.Acrobatics=Acrobatics Lv.[[GOLD]]{0} +XPBar.Alchemy=Alchemy Lv.[[GOLD]]{0} +XPBar.Archery=Archery Lv.[[GOLD]]{0} +XPBar.Axes=Axes Lv.[[GOLD]]{0} +XPBar.Excavation=Excavation Lv.[[GOLD]]{0} +XPBar.Fishing=Fishing Lv.[[GOLD]]{0} +XPBar.Herbalism=Herbalism Lv.[[GOLD]]{0} +XPBar.Mining=Mining Lv.[[GOLD]]{0} +XPBar.Repair=Repair Lv.[[GOLD]]{0} +XPBar.Salvage=Salvage Lv.[[GOLD]]{0} +XPBar.Smelting=Smelting Lv.[[GOLD]]{0} +XPBar.Swords=Swords Lv.[[GOLD]]{0} +XPBar.Taming=Taming Lv.[[GOLD]]{0} +XPBar.Unarmed=Unarmed Lv.[[GOLD]]{0} +XPBar.Woodcutting=Woodcutting Lv.[[GOLD]]{0} +#This is just a preset template that gets used if the 'ExtraDetails' setting is turned on in experience.yml (off by default), you can ignore this template and just edit the strings above +XPBar.Complex.Template={0} [[DARK_AQUA]] {4}[[WHITE]]% [[DARK_AQUA]]([[WHITE]]{1}[[DARK_AQUA]]/[[WHITE]]{2}[[DARK_AQUA]]) # XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level # Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP! # END STYLING + #ACROBATICS -Acrobatics.Ability.Proc = [[GREEN]]**Graceful Landing** -Acrobatics.Combat.Proc = [[GREEN]]**Dodged** -Acrobatics.Listener = Acrobatics: -Acrobatics.Roll.Text = [[ITALIC]]**Rolled** -Acrobatics.SkillName = ACROBATICS -Acrobatics.SubSkill.Dodge.Description = Reduce attack damage by half -Acrobatics.SubSkill.Dodge.Name = Dodge -Acrobatics.SubSkill.Dodge.Stat = Dodge Chance -Acrobatics.SubSkill.GracefulRoll.Description = Twice as effective as a normal Roll -Acrobatics.SubSkill.GracefulRoll.Name = Graceful Roll -Acrobatics.SubSkill.Roll.Chance = Roll Chance: [[YELLOW]]{0} -Acrobatics.SubSkill.Roll.Description = Land strategically to avoid damage. -Acrobatics.SubSkill.Roll.GraceChance = Graceful Roll Chance: [[YELLOW]]{0} -Acrobatics.SubSkill.Roll.Mechanics = [[GRAY]]Rolling is an active Sub-Skill with a passive component.\nWhenever you take fall damage you have a chance to completely negate the damage based on your skill level, at level 50 you have a [[YELLOW]]{0}%[[GRAY]] chance to prevent damage, and [[YELLOW]]{1}%[[GRAY]] if you activate Graceful Roll.\nThe chance for success is scaled against your skill level in a linear curve until level [[YELLOW]]{2}[[GRAY]] where it maxes out, every level in Acrobatics gives you a [[YELLOW]]{3}%[[GRAY]] chance to succeed.\nBy holding the sneak button you can double your odds to avoid fall damage and avoid up to twice the fall damage! Holding sneak will transform a normal roll into a Graceful Roll.\nRolling will only prevent up to [[RED]]{4}[[GRAY]] damage. Graceful Rolls will prevent up to [[GREEN]]{5}[[GRAY]] damage. -Acrobatics.SubSkill.Roll.Name = Roll -Acrobatics.SubSkill.Roll.Stat = Roll Chance -Acrobatics.SubSkill.Roll.Stat.Extra = Graceful Roll Chance -Acrobatics.SubSkill.Roll.Stats = [[GOLD]]Roll Chance [[YELLOW]]{0}%[[GOLD]] Graceful Roll Chance[[YELLOW]] {1}% - -Alchemy.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (CATALYSIS) -Alchemy.Listener = Alchemy: -Alchemy.SkillName = ALCHEMY -Alchemy.SubSkill.Catalysis.Description = Increases potion brewing speed +Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing** +Acrobatics.Combat.Proc=[[GREEN]]**Dodged** +Acrobatics.SubSkill.Roll.Stats=[[GOLD]]Roll Chance [[YELLOW]]{0}%[[GOLD]] Graceful Roll Chance[[YELLOW]] {1}% +Acrobatics.SubSkill.Roll.Stat=Roll Chance +Acrobatics.SubSkill.Roll.Stat.Extra=Graceful Roll Chance +Acrobatics.SubSkill.Roll.Name=Roll +Acrobatics.SubSkill.Roll.Description=Land strategically to avoid damage. +Acrobatics.SubSkill.Roll.Chance=Roll Chance: [[YELLOW]]{0} +Acrobatics.SubSkill.Roll.GraceChance=Graceful Roll Chance: [[YELLOW]]{0} +Acrobatics.SubSkill.Roll.Mechanics=[[GRAY]]Rolling is an active Sub-Skill with a passive component.\nWhenever you take fall damage you have a chance to completely negate the damage based on your skill level, at level 50 you have a [[YELLOW]]{0}%[[GRAY]] chance to prevent damage, and [[YELLOW]]{1}%[[GRAY]] if you activate Graceful Roll.\nThe chance for success is scaled against your skill level in a linear curve until level [[YELLOW]]{2}[[GRAY]] where it maxes out, every level in Acrobatics gives you a [[YELLOW]]{3}%[[GRAY]] chance to succeed.\nBy holding the sneak button you can double your odds to avoid fall damage and avoid up to twice the fall damage! Holding sneak will transform a normal roll into a Graceful Roll.\nRolling will only prevent up to [[RED]]{4}[[GRAY]] damage. Graceful Rolls will prevent up to [[GREEN]]{5}[[GRAY]] damage. +Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll +Acrobatics.SubSkill.GracefulRoll.Description=Twice as effective as a normal Roll +Acrobatics.SubSkill.Dodge.Name=Dodge +Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half +Acrobatics.SubSkill.Dodge.Stat=Dodge Chance +Acrobatics.Listener=Acrobatics: +Acrobatics.Roll.Text=[[ITALIC]]**Rolled** +Acrobatics.SkillName=ACROBATICS #ALCHEMY -Alchemy.SubSkill.Catalysis.Name = Catalysis -Alchemy.SubSkill.Catalysis.Stat = Brewing Speed -Alchemy.SubSkill.Concoctions.Description = Brew potions with more ingredients -Alchemy.SubSkill.Concoctions.Name = Concoctions -Alchemy.SubSkill.Concoctions.Stat = Concoctions Rank: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} -Alchemy.SubSkill.Concoctions.Stat.Extra = Ingredients [[[GREEN]]{0}[[DARK_AQUA]]]: [[GREEN]]{1} - -#Anvil (Shared between SALVAGE and REPAIR) -Anvil.Unbreakable = This item is unbreakable! - -Archery.Listener = Archery: -Archery.SkillName = ARCHERY -Archery.SubSkill.ArrowRetrieval.Description = Chance to retrieve arrows from corpses -Archery.SubSkill.ArrowRetrieval.Name = Arrow Retrieval -Archery.SubSkill.ArrowRetrieval.Stat = Arrow Recovery Chance -Archery.SubSkill.Daze.Description = Disorients foes and deals extra DMG -Archery.SubSkill.Daze.Name = Daze -Archery.SubSkill.Daze.Stat = Daze Chance -Archery.SubSkill.SkillShot.Description = Increases damage done with bows +Alchemy.SubSkill.Catalysis.Name=Catalysis +Alchemy.SubSkill.Catalysis.Description=Increases potion brewing speed +Alchemy.SubSkill.Catalysis.Stat=Brewing Speed +Alchemy.SubSkill.Concoctions.Name=Concoctions +Alchemy.SubSkill.Concoctions.Description=Brew potions with more ingredients +Alchemy.SubSkill.Concoctions.Stat=Concoctions Rank: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} +Alchemy.SubSkill.Concoctions.Stat.Extra=Ingredients [[[GREEN]]{0}[[DARK_AQUA]]]: [[GREEN]]{1} +Alchemy.Listener=Alchemy: +Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS) +Alchemy.SkillName=ALCHEMY #ARCHERY -Archery.SubSkill.SkillShot.Name = Skill Shot -Archery.SubSkill.SkillShot.Stat = Skill Shot Bonus Damage + +Archery.SubSkill.SkillShot.Name=Skill Shot +Archery.SubSkill.SkillShot.Description=Increases damage done with bows +Archery.SubSkill.SkillShot.Stat=Skill Shot Bonus Damage +Archery.SubSkill.Daze.Name=Daze +Archery.SubSkill.Daze.Description=Disorients foes and deals extra DMG +Archery.SubSkill.Daze.Stat=Daze Chance +Archery.SubSkill.ArrowRetrieval.Name=Arrow Retrieval +Archery.SubSkill.ArrowRetrieval.Description=Chance to retrieve arrows from corpses +Archery.SubSkill.ArrowRetrieval.Stat=Arrow Recovery Chance +Archery.SubSkill.ArcheryLimitBreak.Name=Archery Limit Break +Archery.SubSkill.ArcheryLimitBreak.Description=Breaking your limits. +Archery.SubSkill.ArcheryLimitBreak.Stat=Limit Break Bonus DMG +Archery.Listener=Archery: +Archery.SkillName=ARCHERY #AXES -Axes.Ability.Bonus.0 = Axe Mastery -Axes.Ability.Bonus.1 = Bonus {0} damage -Axes.Ability.Bonus.2 = Armor Impact -Axes.Ability.Bonus.3 = Deal {0} Bonus DMG to armor -Axes.Ability.Bonus.4 = Greater Impact -Axes.Ability.Bonus.5 = Deal {0} Bonus DMG to unarmored foes -Axes.Ability.Lower = [[GRAY]]You lower your Axe. -Axes.Ability.Ready = [[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Axe. -Axes.Combat.CritStruck = [[DARK_RED]]You were CRITICALLY hit! -Axes.Combat.CriticalHit = CRITICAL HIT! -Axes.Combat.GI.Proc = [[GREEN]]**STRUCK WITH GREAT FORCE** -Axes.Combat.GI.Struck = **HIT BY GREATER IMPACT** -Axes.Combat.SS.Struck = [[DARK_RED]]Struck by SKULL SPLITTER! -Axes.Listener = Axes: -Axes.SkillName = AXES -Axes.Skills.SS.Off = **Skull Splitter has worn off** -Axes.Skills.SS.On = [[GREEN]]**Skull Splitter ACTIVATED** -Axes.Skills.SS.Other.Off = Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} -Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! -Axes.Skills.SS.Refresh = [[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! -Axes.SubSkill.ArmorImpact.Description = Strike with enough force to shatter armor -Axes.SubSkill.ArmorImpact.Name = Armor Impact -Axes.SubSkill.AxeMastery.Description = Adds bonus DMG -Axes.SubSkill.AxeMastery.Name = Axe Mastery -Axes.SubSkill.CriticalStrikes.Description = Double Damage -Axes.SubSkill.CriticalStrikes.Name = Critical Strikes -Axes.SubSkill.CriticalStrikes.Stat = Critical Strike Chance -Axes.SubSkill.GreaterImpact.Description = Deal bonus damage to unarmored foes -Axes.SubSkill.GreaterImpact.Name = Greater Impact -Axes.SubSkill.SkullSplitter.Description = Deal AoE Damage -Axes.SubSkill.SkullSplitter.Name = Skull Splitter -Axes.SubSkill.SkullSplitter.Stat = Skull Splitter Duration - -#ABILITIY -#COMBAT -Combat.ArrowDeflect = [[WHITE]]**ARROW DEFLECT** -Combat.BeastLore = [[GREEN]]**BEAST LORE** -Combat.BeastLoreHealth = [[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) -Combat.BeastLoreOwner = [[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) -Combat.Gore = [[GREEN]]**GORED** -Combat.StruckByGore = **YOU HAVE BEEN GORED** -Combat.TargetDazed = Target was [[DARK_RED]]Dazed -Combat.TouchedFuzzy = [[DARK_RED]]Touched Fuzzy. Felt Dizzy. - -Commands.Ability.Off = Ability use toggled [[RED]]off -Commands.Ability.On = Ability use toggled [[GREEN]]on -Commands.Ability.Toggle = Ability use has been toggled for [[YELLOW]]{0} -Commands.AdminChat.Off = Admin Chat only [[RED]]Off -Commands.AdminChat.On = Admin Chat only [[GREEN]]On -Commands.AdminChatSpy.Chat = [[GOLD]][SPY: [[GREEN]]{0}[[GOLD]]] [[WHITE]]{1} -Commands.AdminChatSpy.Disabled = mcMMO Party Chat Spy Disabled -Commands.AdminChatSpy.Enabled = mcMMO Party Chat Spy Enabled -Commands.AdminChatSpy.Toggle = mcMMO Party Chat has been toggled for [[YELLOW]]{0} -Commands.AdminToggle = [[GREEN]]- Toggle admin chat -Commands.Chat.Console = *Console* -Commands.Cooldowns.Header = [[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =-- -Commands.Cooldowns.Row.N = \ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left -Commands.Cooldowns.Row.Y = \ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready! -Commands.Database.Cooldown = You must wait {0} seconds before using this command again. -Commands.Database.Processing = Your previous command is still being processed. Please wait. -Commands.Description.Skill = Display detailed mcMMO skill info for {0} -#COMMAND DESCRIPTIONS -Commands.Description.addlevels = Add mcMMO levels to a user -Commands.Description.addxp = Add mcMMO XP to a user -Commands.Description.adminchat = Toggle mcMMO admin chat on/off or send admin chat messages -Commands.Description.hardcore = Modify the mcMMO hardcore percentage or toggle hardcore mode on/off -Commands.Description.inspect = View detailed mcMMO info on another player -Commands.Description.mcability = Toggle mcMMO abilities being readied on right-click on/off -Commands.Description.mcchatspy = Toggle mcMMO party chat spying on or off -Commands.Description.mcconvert = Converts database types or experience formula types -Commands.Description.mccooldown = View all of the mcMMO ability cooldowns -Commands.Description.mcgod = Toggle mcMMO god-mode on/off -Commands.Description.mchud = Change your mcMMO HUD style -Commands.Description.mcmmo = Show a brief description of mcMMO -Commands.Description.mcnotify = Toggle mcMMO abilities chat display notifications on/off -Commands.Description.mcpurge = Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database. -Commands.Description.mcrank = Show mcMMO ranking for a player -Commands.Description.mcrefresh = Refresh all cooldowns for mcMMO -Commands.Description.mcremove = Remove a user from the mcMMO database -Commands.Description.mcscoreboard = Manage your mcMMO Scoreboard -Commands.Description.mcstats = Show your mcMMO levels and XP -Commands.Description.mctop = Show mcMMO leader boards -Commands.Description.mmoedit = Edit mcMMO levels for a user -Commands.Description.mmoinfo = Read details about a skill or mechanic. -Commands.Description.mmoshowdb = Show the name of the current database type (for later use with /mmoupdate) -Commands.Description.mmoupdate = Migrate mcMMO database from an old database into the current one -Commands.Description.party = Control various mcMMO party settings -Commands.Description.partychat = Toggle mcMMO party chat on/off or send party chat messages -Commands.Description.ptp = Teleport to an mcMMO party member -Commands.Description.skillreset = Reset mcMMO levels for a user -Commands.Description.vampirism = Modify the mcMMO vampirism percentage or toggle vampirism mode on/off -Commands.Description.xplock = Lock your mcMMO XP bar to a specific mcMMO skill -Commands.Description.xprate = Modify the mcMMO XP rate or start an mcMMO XP event -Commands.Disabled = This command is disabled. -Commands.DoesNotExist = [[RED]]Player does not exist in the database! -Commands.Event.Start = [[GREEN]]mcMMO[[GOLD]] Event! -Commands.Event.Stop = [[GREEN]]mcMMO[[DARK_AQUA]] Event Over! -Commands.Event.Stop.Subtitle = [[GREEN]]I hope you had fun! -Commands.Event.XP = [[DARK_AQUA]]XP Rate is now [[GOLD]]{0}[[DARK_AQUA]]x -Commands.GodMode.Disabled = mcMMO Godmode Disabled -Commands.GodMode.Enabled = mcMMO Godmode Enabled -Commands.GodMode.Forbidden = [mcMMO] God Mode not permitted on this world (See Permissions) -Commands.GodMode.Toggle = God mode has been toggled for [[YELLOW]]{0} -Commands.Healthbars.Changed.BAR = [mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]]. -Commands.Healthbars.Changed.DISABLED = [mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]]. -Commands.Healthbars.Changed.HEARTS = [mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]]. -Commands.Healthbars.Invalid = Invalid healthbar type! -Commands.Inspect = [[GREEN]]- View detailed player info -Commands.Invite.Success = [[GREEN]]Invite sent successfully. -Commands.Leaderboards = [[GREEN]]- Leaderboards -Commands.MmoInfo.DetailsHeader = [[DARK_AQUA]]-=[]=====[][[GREEN]] Details [[DARK_AQUA]][]=====[]=- -Commands.MmoInfo.Header = [[DARK_AQUA]]-=[]=====[][[GOLD]] MMO Info [[DARK_AQUA]][]=====[]=- -Commands.MmoInfo.Mechanics = [[DARK_AQUA]]-=[]=====[][[GOLD]] Mechanics [[DARK_AQUA]][]=====[]=- -Commands.MmoInfo.Mystery = [[GRAY]]You haven't unlocked this skill yet, but when you do you will be able to read details about it here! -Commands.MmoInfo.NoMatch = That subskill doesn't exist! -Commands.MmoInfo.OldSkill = [[GRAY]]mcMMO skills are being converted into an improved modular skill system, unfortunately this skill has not been converted yet and lacks detailed stats. The new system will allow for faster release times for new mcMMO skills and greater flexibility with existing skills. -Commands.MmoInfo.Stats = STATS: {0} -Commands.MmoInfo.SubSkillHeader = [[GOLD]]Name:[[YELLOW]] {0} -Commands.ModDescription = [[GREEN]]- Read brief mod description -Commands.NegativeNumberWarn = Don't use negative numbers! -Commands.NoConsole = This command does not support console usage. -Commands.NotLoaded = Player profile is not loaded yet. -Commands.Notifications.Off = Ability notifications toggled [[RED]]off -Commands.Notifications.On = Ability notifications toggled [[GREEN]]on -Commands.Offline = This command does not work for offline players. -Commands.Other = [[RED]]---[][[GREEN]]SPECIAL COMMANDS[[RED]][]--- -Commands.Party.Accept = [[GREEN]]- Accept party invite -Commands.Party.Alliance.Ally = [[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1} -Commands.Party.Alliance.AlreadyAllies = [[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband -Commands.Party.Alliance.Header = [[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]----- -Commands.Party.Alliance.Help.0 = [[RED]]This party hasn't formed an alliance. Invite a party leader -Commands.Party.Alliance.Help.1 = [[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite [[RED]]. -Commands.Party.Alliance.Invite.0 = ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1} -Commands.Party.Alliance.Invite.1 = Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite -Commands.Party.Alliance.Invite.Accepted = [[GREEN]]Alliance invite Accepted. -Commands.Party.Alliance.Members.Header = [[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]----- -Commands.Party.Alliance.None = [[RED]]Your party does not have an ally. -Commands.Party.AlreadyExists = [[DARK_RED]]Party {0} already exists! -Commands.Party.Chat.Off = Party Chat only [[RED]]Off -Commands.Party.Chat.On = Party Chat only [[GREEN]]On -Commands.Party.Commands = ---[][[GREEN]]PARTY COMMANDS[[RED]][]--- -Commands.Party.Create = [[GRAY]]Created Party: {0} -Commands.Party.ExpShare = [[GRAY]]EXP [[DARK_AQUA]]({0}) -Commands.Party.Features.Header = [[RED]]-----[][[GREEN]]FEATURES[[RED]][]----- -Commands.Party.Header = [[RED]]-----[][[GREEN]]PARTY[[RED]][]----- -Commands.Party.Invite = [[GREEN]]- Send party invite -Commands.Party.Invite.0 = [[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} -Commands.Party.Invite.1 = [[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite -Commands.Party.Invite.Accepted = [[GREEN]]Invite Accepted. You have joined party {0} -Commands.Party.ItemShare = [[GRAY]]ITEM [[DARK_AQUA]]({0}) -Commands.Party.ItemShareCategories = [[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0} -Commands.Party.Join = [[GRAY]]Joined Party: {0} -Commands.Party.Kick = [[RED]]You were kicked from party [[GREEN]]{0}[[RED]]! -Commands.Party.Leave = [[YELLOW]]You have left that party -Commands.Party.Members.Header = [[RED]]-----[][[GREEN]]MEMBERS[[RED]][]----- -Commands.Party.MembersNear = [[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1} -Commands.Party.None = [[RED]]You are not in a party. -Commands.Party.PartyFull = [[GOLD]]{0}[[RED]] is full! -Commands.Party.PartyFull.Invite = You cannot invite [[YELLOW]]{0}[[RED]] to [[GREEN]]{1}[[RED]] because it already has [[DARK_AQUA]]{2}[[RED]] players in it! -Commands.Party.PartyFull.InviteAccept = You cannot join [[GREEN]]{0}[[RED]] because it already has [[DARK_AQUA]]{1}[[RED]] players in it! -Commands.Party.Quit = [[GREEN]]- Leave your current party -Commands.Party.Rename = [[GRAY]]Party name changed to: [[WHITE]]{0} -Commands.Party.SetSharing = [[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1} -Commands.Party.ShareMode = [[DARK_GRAY]]SHARE MODE: -Commands.Party.Status = [[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2} -Commands.Party.Status.Alliance = [[DARK_GRAY]]ALLY: [[WHITE]]{0} -Commands.Party.Teleport = [[GREEN]]- Teleport to party member -Commands.Party.Toggle = [[GREEN]]- Toggle Party Chat -Commands.Party.ToggleShareCategory = [[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1} -Commands.Party.UnlockedFeatures = [[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0} -Commands.Party1 = [[GREEN]]- Create a new party -Commands.Party2 = [[GREEN]]- Join a players party -Commands.PowerLevel = [[DARK_RED]]POWER LEVEL: [[GREEN]]{0} -Commands.PowerLevel.Capped = [[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} -Commands.PowerLevel.Leaderboard = [[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- -Commands.Reset = [[GREEN]]- Reset a skill's level to 0 -Commands.Reset.All = [[GREEN]]All of your skill levels have been reset successfully. -Commands.Reset.Single = [[GREEN]]Your {0} skill level has been reset successfully. -Commands.Scoreboard.Clear = [[DARK_AQUA]]mcMMO scoreboard cleared. -Commands.Scoreboard.Help.0 = [[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] == -Commands.Scoreboard.Help.1 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard -Commands.Scoreboard.Help.2 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up -Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds -Commands.Scoreboard.Keep = [[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]. -Commands.Scoreboard.NoBoard = [[RED]]The mcMMO scoreboard is not active. -Commands.Scoreboard.Timer = [[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now. -Commands.Scoreboard.Tip.Clear = [[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard. -Commands.Scoreboard.Tip.Keep = [[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away. -Commands.Skill.ChildSkill = Child skills are not valid for this command! -Commands.Skill.Invalid = That is not a valid skillname! -Commands.Skill.Leaderboard = --mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- -Commands.SkillInfo = [[GREEN]]- View detailed information about a skill -Commands.Stats = [[GREEN]]- View your mcMMO stats -Commands.Stats.Self.Overhaul = Stats -Commands.ToggleAbility = [[GREEN]]- Toggle ability activation with right click -Commands.Usage.0 = [[RED]]Proper usage is /{0} -Commands.Usage.1 = [[RED]]Proper usage is /{0} {1} -Commands.Usage.2 = [[RED]]Proper usage is /{0} {1} {2} -Commands.Usage.3 = [[RED]]Proper usage is /{0} {1} {2} {3} -Commands.Usage.FullClassName = classname -Commands.Usage.Level = level -Commands.Usage.Message = message -Commands.Usage.Page = page -Commands.Usage.PartyName = name -Commands.Usage.Password = password -Commands.Usage.Player = player -Commands.Usage.Rate = rate -Commands.Usage.Skill = skill -Commands.Usage.SubSkill = subskill -Commands.Usage.XP = xp -Commands.XPGain = [[DARK_GRAY]]XP GAIN: [[WHITE]]{0} -##xp -Commands.XPGain.Acrobatics = Falling -Commands.XPGain.Alchemy = Brewing Potions -Commands.XPGain.Archery = Attacking Monsters -Commands.XPGain.Axes = Attacking Monsters -Commands.XPGain.Child = Gains levels from Parent Skills -Commands.XPGain.Excavation = Digging and finding treasures -Commands.XPGain.Fishing = Fishing (Go figure!) -Commands.XPGain.Herbalism = Harvesting Herbs -Commands.XPGain.Mining = Mining Stone & Ore -Commands.XPGain.Overhaul = [[GOLD]]XP GAIN: [[DARK_AQUA]]{0} -Commands.XPGain.Repair = Repairing -Commands.XPGain.Swords = Attacking Monsters -Commands.XPGain.Taming = Animal Taming, or combat w/ your wolves -Commands.XPGain.Unarmed = Attacking Monsters -Commands.XPGain.Woodcutting = Chopping down trees -Commands.addlevels.AwardAll.1 = [[GREEN]]You were awarded {0} levels in all skills! -Commands.addlevels.AwardAll.2 = All skills have been modified for {0}. -Commands.addlevels.AwardSkill.1 = [[GREEN]]You were awarded {0} levels in {1}! -Commands.addlevels.AwardSkill.2 = {0} has been modified for {1}. -Commands.addxp.AwardAll = [[GREEN]]You were awarded {0} experience in all skills! -Commands.addxp.AwardSkill = [[GREEN]]You were awarded {0} experience in {1}! -# /mcMMO Command Style Stuff -Commands.mcc.Header = [[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]--- -Commands.mcconvert.Database.Finish = [[GRAY]]Database migration complete; the {1} database now has all data from the {0} database. -Commands.mcconvert.Database.InvalidType = {0} is not a valid database type. -Commands.mcconvert.Database.Same = You are already using the {0} database! -Commands.mcconvert.Database.Start = [[GRAY]]Starting conversion from {0} to {1}... -Commands.mcconvert.Experience.Finish = [[GRAY]]Formula conversion complete; now using {0} XP curve. -Commands.mcconvert.Experience.Invalid = Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL. -Commands.mcconvert.Experience.Same = Already using formula type {0} -Commands.mcconvert.Experience.Start = [[GRAY]]Starting conversion from {0} to {1} curve -Commands.mcgod = [[GREEN]]- Toggle GodMode -Commands.mchud.Invalid = That is not a valid HUD type. -Commands.mcpurge.Success = [[GREEN]]The database was successfully purged! -Commands.mcrank.Heading = [[GOLD]]-=PERSONAL RANKINGS=- -Commands.mcrank.Overall = Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0} -Commands.mcrank.Player = [[YELLOW]]Rankings for [[WHITE]]{0} -Commands.mcrank.Skill = [[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1} -Commands.mcrank.Unranked = [[WHITE]]Unranked -Commands.mcrefresh.Success = {0}''s cooldowns have been refreshed. -Commands.mcremove.Success = [[GREEN]]{0} was successfully removed from the database! -Commands.mctop.Tip = [[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings! -Commands.mmoedit = [player] [[GREEN]] - Modify target -Commands.mmoedit.AllSkills.1 = [[GREEN]]Your level in all skills was set to {0}! -Commands.mmoedit.Modified.1 = [[GREEN]]Your level in {0} was set to {1}! -Commands.mmoedit.Modified.2 = {0} has been modified for {1}. -Commands.mmoshowdb = The currently used database is [[GREEN]]{0} -Commands.ptp.AcceptAny.Disabled = Party teleport request confirmation [[RED]]disabled -Commands.ptp.AcceptAny.Enabled = Party teleport request confirmation [[GREEN]]enabled -Commands.ptp.Disabled = Party teleporting [[RED]]disabled -Commands.ptp.Enabled = Party teleporting [[GREEN]]enabled -Commands.ptp.NoRequests = [[RED]]You have no teleport requests at this time -Commands.ptp.NoWorldPermissions = [[RED]][mcMMO] You do not have permission to teleport to the world {0}. -Commands.ptp.Request1 = [[YELLOW]]{0} [[GREEN]]has requested to teleport to you. -Commands.ptp.Request2 = [[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds. -Commands.ptp.RequestExpired = [[RED]]Party teleport request has expired! -Commands.xplock.locked = [[GOLD]]Your XP BAR is now locked to {0}! -Commands.xplock.unlocked = [[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! -Commands.xprate.modified = [[RED]]The XP RATE was modified to {0} -Commands.xprate.over = [[RED]]mcMMO XP Rate Event is OVER!! -Commands.xprate.proper.0 = [[RED]]Proper usage to change the XP rate is /xprate -Commands.xprate.proper.1 = [[RED]]Proper usage to restore the XP rate to default is /xprate reset -Commands.xprate.proper.2 = [[RED]]Please specify true or false to indicate if this is an xp event or not -Commands.xprate.started.0 = [[GOLD]]XP EVENT FOR mcMMO HAS STARTED! -Commands.xprate.started.1 = [[GOLD]]mcMMO XP RATE IS NOW {0}x! - -Effects.Child.Overhaul = [[DARK_AQUA]]Child Lv.[[YELLOW]] {0}[[DARK_AQUA]]: {1} -Effects.Child.ParentList = [[GREEN]]{0}[[GOLD]]([[DARK_AQUA]]Lv.[[YELLOW]]{1}[[GOLD]]) -Effects.Effects = EFFECTS -Effects.Level.Overhaul = [[GOLD]]LVL: [[YELLOW]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]]) -Effects.Parent = [[GOLD]]{0} - -Effects.SubSkills.Overhaul = Sub-Skills -Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1} - +Axes.Ability.Bonus.0=Axe Mastery +Axes.Ability.Bonus.1=Bonus {0} damage +Axes.Ability.Bonus.2=Armor Impact +Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor +Axes.Ability.Bonus.4=Greater Impact +Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes +Axes.Ability.Lower=[[GRAY]]You lower your Axe. +Axes.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Axe. +Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit! +Axes.Combat.CriticalHit=CRITICAL HIT! +Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE** +Axes.Combat.GI.Struck=**HIT BY GREATER IMPACT** +Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER! +Axes.SubSkill.SkullSplitter.Name=Skull Splitter +Axes.SubSkill.SkullSplitter.Description=Deal AoE Damage +Axes.SubSkill.SkullSplitter.Stat=Skull Splitter Duration +Axes.SubSkill.CriticalStrikes.Name=Critical Strikes +Axes.SubSkill.CriticalStrikes.Description=Double Damage +Axes.SubSkill.CriticalStrikes.Stat=Critical Strike Chance +Axes.SubSkill.AxeMastery.Name=Axe Mastery +Axes.SubSkill.AxeMastery.Description=Adds bonus DMG +Axes.SubSkill.AxesLimitBreak.Name=Axes Limit Break +Axes.SubSkill.AxesLimitBreak.Description=Breaking your limits. +Axes.SubSkill.AxesLimitBreak.Stat=Limit Break Bonus DMG +Axes.SubSkill.ArmorImpact.Name=Armor Impact +Axes.SubSkill.ArmorImpact.Description=Strike with enough force to shatter armor +Axes.SubSkill.GreaterImpact.Name=Greater Impact +Axes.SubSkill.GreaterImpact.Description=Deal bonus damage to unarmored foes +Axes.Listener=Axes: +Axes.SkillName=AXES +Axes.Skills.SS.Off=**Skull Splitter has worn off** +Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED** +Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed! +Axes.Skills.SS.Other.Off=Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0} +Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter! #EXCAVATION -Excavation.Ability.Lower = [[GRAY]]You lower your shovel. -Excavation.Ability.Ready = [[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Shovel. -Excavation.Listener = Excavation: -Excavation.SkillName = EXCAVATION -Excavation.Skills.GigaDrillBreaker.Off = **Giga Drill Breaker has worn off** -Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**GIGA DRILL BREAKER ACTIVATED** -Excavation.Skills.GigaDrillBreaker.Other.Off = Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! -Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! -Excavation.SubSkill.Archaeology.Description = Unearth the secrets of the land! -Excavation.SubSkill.Archaeology.Name = Archaeology -Excavation.SubSkill.GigaDrillBreaker.Description = 3x Drop Rate, 3x EXP, +Speed -Excavation.SubSkill.GigaDrillBreaker.Name = Giga Drill Breaker -Excavation.SubSkill.GigaDrillBreaker.Stat = Giga Drill Breaker Duration - -Fishing.Ability.Info = Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** -Fishing.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (SHAKE) -Fishing.Ability.Locked.1 = LOCKED UNTIL {0}+ SKILL (ICE FISHING) -Fishing.Ability.Locked.2 = LOCKED UNTIL {0}+ SKILL (MASTER ANGLER) -Fishing.Ability.TH.Boom = [[GRAY]]BOOM TIME!!! -Fishing.Ability.TH.MagicFound = [[GRAY]]You feel a touch of magic with this catch... -Fishing.Ability.TH.Poison = [[GRAY]]Something doesn't smell quite right... -Fishing.Chance.Raining = [[BLUE]] Rain Bonus -Fishing.Exhausting = [[RED]]&oImproper use of the fishing rod will cause fatigue and wear out the rod! -Fishing.Listener = Fishing: -Fishing.LowResources = [[GRAY]]You sense that there might not be many fish left in this area. +Excavation.Ability.Lower=[[GRAY]]You lower your shovel. +Excavation.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Shovel. +Excavation.SubSkill.GigaDrillBreaker.Name=Giga Drill Breaker +Excavation.SubSkill.GigaDrillBreaker.Description=3x Drop Rate, 3x EXP, +Speed +Excavation.SubSkill.GigaDrillBreaker.Stat=Giga Drill Breaker Duration +Excavation.SubSkill.Archaeology.Name=Archaeology +Excavation.SubSkill.Archaeology.Description=Unearth the secrets of the land! +Excavation.Listener=Excavation: +Excavation.SkillName=EXCAVATION +Excavation.Skills.GigaDrillBreaker.Off=**Giga Drill Breaker has worn off** +Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED** +Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed! +Excavation.Skills.GigaDrillBreaker.Other.Off=Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker! #FISHING -Fishing.Scarcity = [[YELLOW]]&oThis area is suffering from overfishing, try fishing in a new area. -Fishing.Scared = [[GRAY]]&oChaotic movements will scare fish! -Fishing.SkillName = FISHING -Fishing.SubSkill.FishermansDiet.Description = Improves hunger restored from fished foods -Fishing.SubSkill.FishermansDiet.Name = Fisherman's Diet -Fishing.SubSkill.FishermansDiet.Stat = Fisherman's Diet:[[GREEN]] Rank {0} -Fishing.SubSkill.IceFishing.Description = Allows you to fish in icy biomes -Fishing.SubSkill.IceFishing.Name = Ice Fishing -Fishing.SubSkill.IceFishing.Stat = Ice Fishing -Fishing.SubSkill.MagicHunter.Description = Find Enchanted Items -Fishing.SubSkill.MagicHunter.Name = Magic Hunter -Fishing.SubSkill.MagicHunter.Stat = Magic Hunter Chance -Fishing.SubSkill.MasterAngler.Description = Improves chance of getting a bite while fishing -Fishing.SubSkill.MasterAngler.Name = Master Angler -Fishing.SubSkill.MasterAngler.Stat = Added Bite Chance at your current location: [[GREEN]]+[[YELLOW]]{0} -Fishing.SubSkill.Shake.Description = Shake items off of mobs or players w/ fishing pole -Fishing.SubSkill.Shake.Name = Shake -Fishing.SubSkill.Shake.Stat = Shake Chance -Fishing.SubSkill.TreasureHunter.Description = Fish up misc. objects -Fishing.SubSkill.TreasureHunter.Name = Treasure Hunter -Fishing.SubSkill.TreasureHunter.Stat = Treasure Hunter Rank: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} -Fishing.SubSkill.TreasureHunter.Stat.Extra = Drop Rate: [[GRAY]]Common: [[YELLOW]]{0} [[GREEN]]Uncommon: [[YELLOW]]{1}\n[[BLUE]]Rare: [[YELLOW]]{2} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{3} [[GOLD]]Legendary: [[YELLOW]]{4} [[AQUA]]Record: [[YELLOW]]{5} - -##Acrobatics -Guides.Acrobatics.Section.0 = [[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving Gracefuly in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you. -Guides.Acrobatics.Section.1 = [[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level -Guides.Acrobatics.Section.2 = [[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. -##Alchemy -Guides.Alchemy.Section.0 = [[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions. -Guides.Alchemy.Section.1 = [[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default. -Guides.Alchemy.Section.2 = [[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock. -Guides.Alchemy.Section.3 = [[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions) -Guides.Alchemy.Section.4 = [[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping) -Guides.Alchemy.Section.5 = [[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness) -Guides.Alchemy.Section.6 = [[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance) -##Archery -Guides.Archery.Section.0 = [[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players. -Guides.Archery.Section.1 = [[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage. -Guides.Archery.Section.2 = [[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts). -Guides.Archery.Section.3 = [[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000. -#GUIDES -Guides.Available = [[GRAY]]Guide for {0} available - type /{1} ? [page] -##Axes -Guides.Axes.Section.0 = [[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe. -Guides.Axes.Section.1 = [[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs. -Guides.Axes.Section.2 = [[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players. -Guides.Axes.Section.3 = [[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200. -Guides.Axes.Section.4 = [[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes. -Guides.Axes.Section.5 = [[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target. -##Excavation -Guides.Excavation.Section.0 = [[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP. -Guides.Excavation.Section.1 = [[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow -Guides.Excavation.Section.2 = [[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker. -Guides.Excavation.Section.3 = [[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials. -Guides.Excavation.Section.4 = [[DARK_AQUA]]How does Archaeology work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel. -Guides.Excavation.Section.5 = [[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. -##Fishing -Guides.Fishing.Section.0 = [[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish. -Guides.Fishing.Section.1 = [[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures. -Guides.Fishing.Section.2 = [[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in. -Guides.Fishing.Section.3 = [[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance. -Guides.Fishing.Section.4 = [[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode. -Guides.Fishing.Section.5 = [[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish. -Guides.Fishing.Section.6 = [[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server. -Guides.Header = [[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=- -##Herbalism -Guides.Herbalism.Section.0 = [[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs. -Guides.Herbalism.Section.1 = [[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines. -Guides.Herbalism.Section.2 = [[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory. -Guides.Herbalism.Section.3 = [[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill. -Guides.Herbalism.Section.4 = [[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]"plant-related" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed. -Guides.Herbalism.Section.5 = [[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes. -Guides.Herbalism.Section.6 = [[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword. -Guides.Herbalism.Section.7 = [[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests. -##Mining -Guides.Mining.Section.0 = [[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP. -Guides.Mining.Section.1 = [[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack. -Guides.Mining.Section.2 = [[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker. -Guides.Mining.Section.3 = [[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials. -Guides.Mining.Section.4 = [[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode. -Guides.Mining.Section.5 = [[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. -Guides.Page.Invalid = Not a valid page number! -Guides.Page.OutOfRange = That page does not exist, there are only {0} total pages. -##Repair -Guides.Repair.Section.0 = [[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil. -Guides.Repair.Section.1 = [[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use. -Guides.Repair.Section.2 = [[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level. -Guides.Repair.Section.3 = [[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness. -Guides.Repair.Section.4 = [[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely. -##Salvage -Guides.Salvage.Section.0 = [[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels. -Guides.Salvage.Section.1 = [[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars. -Guides.Salvage.Section.2 = [[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return. -Guides.Salvage.Section.3 = [[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the "full amount",\n[[YELLOW]]which means that you will get 2 ingots. -Guides.Salvage.Section.4 = [[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item. -##Smelting -Guides.Smelting.Section.0 = Coming soon... -##Swords -Guides.Swords.Section.0 = [[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword. -Guides.Swords.Section.1 = [[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks. -Guides.Swords.Section.2 = [[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken. -Guides.Swords.Section.3 = [[DARK_AQUA]]How does Rupture work?\n[[YELLOW]]Rupture causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill. -##Taming -Guides.Taming.Section.0 = [[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves. -Guides.Taming.Section.1 = [[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish. -Guides.Taming.Section.2 = [[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore. -Guides.Taming.Section.3 = [[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets. -Guides.Taming.Section.4 = [[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level. -Guides.Taming.Section.5 = [[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity. -Guides.Taming.Section.6 = [[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant. -Guides.Taming.Section.7 = [[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions. -Guides.Taming.Section.8 = [[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack. -##Unarmed -Guides.Unarmed.Section.0 = [[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed. -Guides.Unarmed.Section.1 = [[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass. -Guides.Unarmed.Section.2 = [[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists. -Guides.Unarmed.Section.3 = [[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground. -Guides.Unarmed.Section.4 = [[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases. -Guides.Unarmed.Section.5 = [[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground. -Guides.Usage = Usage is /{0} ? [page] -##Woodcutting -Guides.Woodcutting.Section.0 = [[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks. -Guides.Woodcutting.Section.1 = [[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once. -Guides.Woodcutting.Section.2 = [[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100. -Guides.Woodcutting.Section.3 = [[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop. - -Hardcore.DeathStatLoss.Name = Skill Death Penalty -Hardcore.DeathStatLoss.PercentageChanged = [[GOLD]][mcMMO] The stat loss percentage was changed to {0}. -Hardcore.DeathStatLoss.PlayerDeath = [[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death. -#HARDCORE -Hardcore.Mode.Disabled = [[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}. -Hardcore.Mode.Enabled = [[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}. -Hardcore.Vampirism.Killer.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge. -Hardcore.Vampirism.Killer.Success = [[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}. -Hardcore.Vampirism.Name = Vampirism -Hardcore.Vampirism.PercentageChanged = [[GOLD]][mcMMO] The stat leech percentage was changed to {0}. -Hardcore.Vampirism.Victim.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you! -Hardcore.Vampirism.Victim.Success = [[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you! - +Fishing.Scarcity=[[YELLOW]]&oThis area is suffering from overfishing, try fishing in a new area. +Fishing.Scared=[[GRAY]]&oChaotic movements will scare fish! +Fishing.Exhausting=[[RED]]&oImproper use of the fishing rod will cause fatigue and wear out the rod! +Fishing.LowResources=[[GRAY]]You sense that there might not be many fish left in this area. +Fishing.Ability.Info=Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank** +Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE) +Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING) +Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER) +Fishing.SubSkill.TreasureHunter.Name=Treasure Hunter +Fishing.SubSkill.TreasureHunter.Description=Fish up misc. objects +Fishing.SubSkill.TreasureHunter.Stat=Treasure Hunter Rank: [[GREEN]]{0}[[DARK_AQUA]]/[[GREEN]]{1} +Fishing.SubSkill.TreasureHunter.Stat.Extra=Drop Rate: [[GRAY]]Common: [[YELLOW]]{0} [[GREEN]]Uncommon: [[YELLOW]]{1}\n[[BLUE]]Rare: [[YELLOW]]{2} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{3} [[GOLD]]Legendary: [[YELLOW]]{4} [[AQUA]]Record: [[YELLOW]]{5} +Fishing.SubSkill.MagicHunter.Name=Magic Hunter +Fishing.SubSkill.MagicHunter.Description=Find Enchanted Items +Fishing.SubSkill.MagicHunter.Stat=Magic Hunter Chance +Fishing.SubSkill.Shake.Name=Shake +Fishing.SubSkill.Shake.Description=Shake items off of mobs or players w/ fishing pole +Fishing.SubSkill.Shake.Stat=Shake Chance +Fishing.SubSkill.FishermansDiet.Name=Fisherman's Diet +Fishing.SubSkill.FishermansDiet.Description=Improves hunger restored from fished foods +Fishing.SubSkill.FishermansDiet.Stat=Fisherman's Diet:[[GREEN]] Rank {0} +Fishing.SubSkill.MasterAngler.Name=Master Angler +Fishing.SubSkill.MasterAngler.Description=Improves chance of getting a bite while fishing +Fishing.SubSkill.MasterAngler.Stat=Added Bite Chance at your current location: [[GREEN]]+[[YELLOW]]{0} +Fishing.SubSkill.IceFishing.Name=Ice Fishing +Fishing.SubSkill.IceFishing.Description=Allows you to fish in icy biomes +Fishing.SubSkill.IceFishing.Stat=Ice Fishing +Fishing.Chance.Raining=[[BLUE]] Rain Bonus +Fishing.Listener=Fishing: +Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch... +Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!! +Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right... +Fishing.SkillName=FISHING #HERBALISM -Herbalism.Ability.GTe.NeedMore = You need more seeds to spread Green Terra. -Herbalism.Ability.GTh = [[GREEN]]**GREEN THUMB** -Herbalism.Ability.GTh.Fail = **GREEN THUMB FAIL** -Herbalism.Ability.Lower = [[GRAY]]You lower your Hoe. -Herbalism.Ability.Ready = [[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Hoe. -Herbalism.Ability.ShroomThumb.Fail = **SHROOM THUMB FAIL** -Herbalism.Effect.4 = Green Thumb (Blocks) -Herbalism.HylianLuck = [[GREEN]]The luck of Hyrule is with you today! -Herbalism.Listener = Herbalism: -Herbalism.SkillName = HERBALISM -Herbalism.Skills.GTe.Off = **Green Terra has worn off** -Herbalism.Skills.GTe.On = [[GREEN]]**GREEN TERRA ACTIVATED** -Herbalism.Skills.GTe.Other.Off = Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} -Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! -Herbalism.Skills.GTe.Refresh = [[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! -Herbalism.SubSkill.DoubleDrops.Description = Double the normal loot -Herbalism.SubSkill.DoubleDrops.Name = Double Drops -Herbalism.SubSkill.DoubleDrops.Stat = Double Drop Chance -Herbalism.SubSkill.FarmersDiet.Description = Improves hunger restored from farmed foods -Herbalism.SubSkill.FarmersDiet.Name = Farmer's Diet -Herbalism.SubSkill.FarmersDiet.Stat = Farmer's Diet: [[GREEN]]Rank {0} -Herbalism.SubSkill.GreenTerra.Description = Spread the Terra, 3x Drops -Herbalism.SubSkill.GreenTerra.Name = Green Terra -Herbalism.SubSkill.GreenTerra.Stat = Green Terra Duration -Herbalism.SubSkill.GreenThumb.Description = Auto-Plants crops when harvesting -Herbalism.SubSkill.GreenThumb.Description.2 = Make bricks mossy, or make grass grow -Herbalism.SubSkill.GreenThumb.Name = Green Thumb -Herbalism.SubSkill.GreenThumb.Stat = Green Thumb Chance -Herbalism.SubSkill.GreenThumb.Stat.Extra = Green Thumb Stage: [[GREEN]] Crops grow in stage {0} -Herbalism.SubSkill.HylianLuck.Description = Gives a small chance of finding rare items -Herbalism.SubSkill.HylianLuck.Name = Hylian Luck -Herbalism.SubSkill.HylianLuck.Stat = Hylian Luck Chance -Herbalism.SubSkill.ShroomThumb.Description = Spread mycelium to dirt & grass -Herbalism.SubSkill.ShroomThumb.Name = Shroom Thumb -Herbalism.SubSkill.ShroomThumb.Stat = Shroom Thumb Chance - -Holiday.Anniversary = [[BLUE]]Happy {0} Year Anniversary!\n[[BLUE]]In honor of all of nossr50's work and all the devs, here's a firework show! -#Holiday -Holiday.AprilFools.Levelup = [[GOLD]]{0} is now level [[GREEN]]{1}[[GOLD]]! - -#INSPECT -Inspect.Offline = [[RED]]You do not have permission to inspect offline players! -Inspect.OfflineStats = mcMMO Stats for Offline Player [[YELLOW]]{0} -Inspect.Stats = [[GREEN]]mcMMO Stats for [[YELLOW]]{0} -Inspect.TooFar = You are too far away to inspect that player! - -#ITEMS -Item.ChimaeraWing.Fail = [[RED]]**CHIMAERA WING FAILED!** -Item.ChimaeraWing.Lore = [[GRAY]]Teleports you to your bed. -Item.ChimaeraWing.Name = Chimaera Wing -Item.ChimaeraWing.NotEnough = You need [[YELLOW]]{0}[[RED]] more [[GOLD]]{1}[[RED]]! -Item.ChimaeraWing.Pass = **CHIMAERA WING** -Item.FluxPickaxe.Lore.1 = [[GRAY]]Has a chance of instantly smelting ores. -Item.FluxPickaxe.Lore.2 = [[GRAY]]Requires Smelting level {0}+ -Item.FluxPickaxe.Name = Flux Pickaxe -Item.Generic.Wait = You need to wait before you can use this again! [[YELLOW]]({0}s) -Item.Injured.Wait = You were injured recently and must wait to use this. [[YELLOW]]({0}s) -Item.NotEnough = You need [[YELLOW]]{0}[[RED]] more [[GOLD]]{1}[[RED]]! - -JSON.Acrobatics = Acrobatics -#These are the JSON Strings used for SubSkills -JSON.Acrobatics.Roll.Interaction.Activated = Test [[RED]]Rolled Test -JSON.Acrobatics.SubSkill.Roll.Details.Tips = If you hold sneak while falling you can prevent up to twice the damage that you would normally take! -JSON.Alchemy = Alchemy -JSON.Archery = Archery -JSON.Axes = Axes -JSON.DescriptionHeader = Description -JSON.Excavation = Excavation -JSON.Fishing = Fishing -JSON.Herbalism = Herbalism -JSON.Hover.AtSymbolSkills = [[YELLOW]]@ -JSON.Hover.AtSymbolURL = [[YELLOW]]@ -JSON.Hover.MaxRankSkillName = [[GOLD]]{0}&r -# for JSON.Hover.Mystery you can add {0} to insert the level required into the name, I don't like how that looks so I'm not doing that atm -JSON.Hover.Mystery = [[GRAY]]??? -JSON.Hover.Mystery2 = [[YELLOW]][[[DARK_GRAY]]{0}[[YELLOW]]][[DARK_GRAY]]???&r -JSON.Hover.NextRank = &7&oNext upgrade at level {0} -JSON.Hover.Rank = &e&lRank:&r &f{0} -JSON.Hover.SkillName = [[DARK_AQUA]]{0}&r -JSON.Hover.SuperAbility = [[DARK_PURPLE]]{0}&r -JSON.Hover.Tips = Tips -JSON.JWrapper.Header = Details -JSON.JWrapper.Perks.Header = [[GOLD]]Lucky Perks -JSON.JWrapper.Perks.Lucky = {0}% Better Odds -JSON.JWrapper.Target.Block = Block -JSON.JWrapper.Target.Player = Player -JSON.JWrapper.Target.Type = Target Type: -JSON.LevelRequirement = Level Requirement -JSON.Locked = -=[LOCKED]=- -JSON.Mining = Mining -#This is the message sent to players when an ability is activated -JSON.Notification.SuperAbility = {0} -#DO NOT USE COLOR CODES IN THE JSON KEYS -#COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM -JSON.Rank = Rank -JSON.Repair = Repair -JSON.Salvage = Salvage -JSON.SkillUnlockMessage = [[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]Rank [[DARK_AQUA]]{1}[[GOLD]] Unlocked! ] -JSON.Swords = Swords -JSON.Taming = Taming -JSON.Type.Active = Active -JSON.Type.Passive = Passive -JSON.Type.SuperAbility = Super Ability -JSON.URL.Discord = The official mcMMO Discord server! -JSON.URL.Patreon = Support nossr50 and his work for mcMMO on Patreon! -JSON.URL.Spigot = The official mcMMO Spigot Resource Page! -JSON.URL.Translation = Translate mcMMO into other languages! -JSON.URL.Website = The official mcMMO Website! -JSON.URL.Wiki = The official mcMMO wiki! -JSON.Unarmed = Unarmed -JSON.Woodcutting = Woodcutting - -#MOTD -MOTD.Donate = [[DARK_AQUA]]Donation Info: -MOTD.Hardcore.DeathStatLoss.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}% -MOTD.Hardcore.Enabled = [[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0} -MOTD.Hardcore.Vampirism.Stats = [[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}% -MOTD.PerksPrefix = [[GOLD]][mcMMO Perks] -MOTD.Version = [[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0} -MOTD.Version.Overhaul = [[GOLD]][mcMMO] [[DARK_AQUA]]Overhaul Era[[GOLD]] - [[DARK_AQUA]]{0} -MOTD.Website = [[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website - +Herbalism.Ability.GTe.NeedMore=You need more seeds to spread Green Terra. +Herbalism.Ability.GTh.Fail=**GREEN THUMB FAIL** +Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB** +Herbalism.Ability.Lower=[[GRAY]]You lower your Hoe. +Herbalism.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Hoe. +Herbalism.Ability.ShroomThumb.Fail=**SHROOM THUMB FAIL** +Herbalism.SubSkill.GreenTerra.Name=Green Terra +Herbalism.SubSkill.GreenTerra.Description=Spread the Terra, 3x Drops +Herbalism.SubSkill.GreenTerra.Stat=Green Terra Duration +Herbalism.SubSkill.GreenThumb.Name=Green Thumb +Herbalism.SubSkill.GreenThumb.Description=Auto-Plants crops when harvesting +Herbalism.SubSkill.GreenThumb.Stat=Green Thumb Chance +Herbalism.SubSkill.GreenThumb.Stat.Extra=Green Thumb Stage: [[GREEN]] Crops grow in stage {0} +Herbalism.Effect.4=Green Thumb (Blocks) +Herbalism.SubSkill.GreenThumb.Description.2=Make bricks mossy, or make grass grow +Herbalism.SubSkill.FarmersDiet.Name=Farmer's Diet +Herbalism.SubSkill.FarmersDiet.Description=Improves hunger restored from farmed foods +Herbalism.SubSkill.FarmersDiet.Stat=Farmer's Diet: [[GREEN]]Rank {0} +Herbalism.SubSkill.DoubleDrops.Name=Double Drops +Herbalism.SubSkill.DoubleDrops.Description=Double the normal loot +Herbalism.SubSkill.DoubleDrops.Stat=Double Drop Chance +Herbalism.SubSkill.HylianLuck.Name=Hylian Luck +Herbalism.SubSkill.HylianLuck.Description=Gives a small chance of finding rare items +Herbalism.SubSkill.HylianLuck.Stat=Hylian Luck Chance +Herbalism.SubSkill.ShroomThumb.Name=Shroom Thumb +Herbalism.SubSkill.ShroomThumb.Description=Spread mycelium to dirt & grass +Herbalism.SubSkill.ShroomThumb.Stat=Shroom Thumb Chance +Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today! +Herbalism.Listener=Herbalism: +Herbalism.SkillName=HERBALISM +Herbalism.Skills.GTe.Off=**Green Terra has worn off** +Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED** +Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed! +Herbalism.Skills.GTe.Other.Off=Green Terra[[GREEN]] has worn off for [[YELLOW]]{0} +Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra! #MINING -Mining.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (BLAST MINING) -Mining.Ability.Locked.1 = LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) -Mining.Ability.Locked.2 = LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) -Mining.Ability.Lower = [[GRAY]]You lower your Pickaxe. -Mining.Ability.Ready = [[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your pickaxe. +Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING) +Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS) +Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE) +Mining.Ability.Lower=[[GRAY]]You lower your Pickaxe. +Mining.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your pickaxe. +Mining.SubSkill.SuperBreaker.Name=Super Breaker +Mining.SubSkill.SuperBreaker.Description=Speed+, Triple Drop Chance +Mining.SubSkill.SuperBreaker.Stat=Super Breaker Length +Mining.SubSkill.DoubleDrops.Name=Double Drops +Mining.SubSkill.DoubleDrops.Description=Double the normal loot +Mining.SubSkill.DoubleDrops.Stat=Double Drop Chance: [[YELLOW]]{0} +Mining.SubSkill.BlastMining.Name=Blast Mining +Mining.SubSkill.BlastMining.Description=Bonuses to mining with TNT +Mining.SubSkill.BlastMining.Stat=Blast Mining:[[GREEN]] Rank {0}/{1} [[GRAY]]({2}) +Mining.SubSkill.BlastMining.Stat.Extra=Blast Radius Increase: [[GREEN]]+{0} +Mining.SubSkill.BiggerBombs.Name=Bigger Bombs +Mining.SubSkill.BiggerBombs.Description=Increases TNT explosion radius +Mining.SubSkill.DemolitionsExpertise.Name=Demolitions Expertise +Mining.SubSkill.DemolitionsExpertise.Description=Decreases damage from TNT explosions +Mining.SubSkill.DemolitionsExpertise.Stat=Demolitions Expert Damage Decrease + +Mining.Listener=Mining: +Mining.SkillName=MINING +Mining.Skills.SuperBreaker.Off=**Super Breaker has worn off** +Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED** +Mining.Skills.SuperBreaker.Other.Off=Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} +Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! +Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! #Blast Mining -Mining.Blast.Boom = [[GRAY]]**BOOM** -Mining.Blast.Effect = +{0} ore yield, -{1} debris yield, {2}x drops -Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! -Mining.Blast.Refresh = [[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! -Mining.Listener = Mining: -Mining.SkillName = MINING -Mining.Skills.SuperBreaker.Off = **Super Breaker has worn off** -Mining.Skills.SuperBreaker.On = [[GREEN]]**SUPER BREAKER ACTIVATED** -Mining.Skills.SuperBreaker.Other.Off = Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0} -Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker! -Mining.Skills.SuperBreaker.Refresh = [[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed! -Mining.SubSkill.BiggerBombs.Description = Increases TNT explosion radius -Mining.SubSkill.BiggerBombs.Name = Bigger Bombs -Mining.SubSkill.BlastMining.Description = Bonuses to mining with TNT -Mining.SubSkill.BlastMining.Name = Blast Mining -Mining.SubSkill.BlastMining.Stat = Blast Mining:[[GREEN]] Rank {0}/{1} [[GRAY]]({2}) -Mining.SubSkill.BlastMining.Stat.Extra = Blast Radius Increase: [[GREEN]]+{0} -Mining.SubSkill.DemolitionsExpertise.Description = Decreases damage from TNT explosions -Mining.SubSkill.DemolitionsExpertise.Name = Demolitions Expertise -Mining.SubSkill.DemolitionsExpertise.Stat = Demolitions Expert Damage Decrease -Mining.SubSkill.DoubleDrops.Description = Double the normal loot -Mining.SubSkill.DoubleDrops.Name = Double Drops -Mining.SubSkill.DoubleDrops.Stat = Double Drop Chance: [[YELLOW]]{0} -Mining.SubSkill.SuperBreaker.Description = Speed+, Triple Drop Chance -Mining.SubSkill.SuperBreaker.Name = Super Breaker -Mining.SubSkill.SuperBreaker.Stat = Super Breaker Length - -# Overhaul.Levelup can take {0} - Skill Name defined in Overhaul.Name {1} - Amount of levels gained {2} - Level in skill -Overhaul.Levelup = [[BOLD]]{0} increased to [[RESET]][[GREEN]][[BOLD]]{2}[[RESET]][[WHITE]]. -Overhaul.Name.Acrobatics = Acrobatics -Overhaul.Name.Alchemy = Alchemy -Overhaul.Name.Archery = Archery -Overhaul.Name.Axes = Axes -Overhaul.Name.Excavation = Excavation -Overhaul.Name.Fishing = Fishing -Overhaul.Name.Herbalism = Herbalism -Overhaul.Name.Mining = Mining -Overhaul.Name.Repair = Repair -Overhaul.Name.Salvage = Salvage -Overhaul.Name.Smelting = Smelting -Overhaul.Name.Swords = Swords -Overhaul.Name.Taming = Taming -Overhaul.Name.Unarmed = Unarmed -Overhaul.Name.Woodcutting = Woodcutting -Overhaul.mcMMO.Header = [[RED]][]=====[][[GREEN]] mcMMO - Overhaul Era [[RED]][]=====[] -Overhaul.mcMMO.MmoInfo.Wiki = [[YELLOW]][[[WHITE]]View this skill on the wiki![[YELLOW]]] -Overhaul.mcMMO.Url.Wrap.Prefix = [[RED]][| -Overhaul.mcMMO.Url.Wrap.Suffix = [[RED]]|] - -Party.Alliance.Disband = [[GRAY]]Your party is no longer allies with [[RED]]{0} -Party.Alliance.Formed = [[GRAY]]Your party is now allies with [[GREEN]]{0} -Party.Disband = [[GRAY]]The party has been disbanded -Party.Feature.Alliance = Alliances -Party.Feature.Chat = Party Chat -Party.Feature.Disabled.1 = [[RED]]Party chat is not unlocked yet. -Party.Feature.Disabled.2 = [[RED]]Party teleport is not unlocked yet. -Party.Feature.Disabled.3 = [[RED]]Party alliances are not unlocked yet. -Party.Feature.Disabled.4 = [[RED]]Party item sharing is not unlocked yet. -Party.Feature.Disabled.5 = [[RED]]Party XP sharing is not unlocked yet. -Party.Feature.ItemShare = Item Sharing -Party.Feature.Locked.Alliance = LOCKED UNTIL {0}+ (ALLIANCES) -Party.Feature.Locked.Chat = LOCKED UNTIL {0}+ (PARTY CHAT) -Party.Feature.Locked.ItemShare = LOCKED UNTIL {0}+ (ITEM SHARING) -Party.Feature.Locked.Teleport = LOCKED UNTIL {0}+ (PARTY TELEPORT) -Party.Feature.Locked.XpShare = LOCKED UNTIL {0}+ (XP SHARING) -Party.Feature.Teleport = Party Teleport -Party.Feature.XpShare = XP Sharing -##party -Party.Forbidden = [mcMMO] Parties not permitted on this world (See Permissions) -Party.Help.0 = [[RED]]Proper usage is [[DARK_AQUA]]{0} [password]. -Party.Help.1 = [[RED]]To create a party, use [[DARK_AQUA]]{0} [password]. -Party.Help.10 = [[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members -Party.Help.2 = [[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information -Party.Help.3 = [[RED]]Use [[DARK_AQUA]]{0} [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit -Party.Help.4 = [[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0} -Party.Help.5 = [[RED]]To password protect your party, use [[DARK_AQUA]]{0} -Party.Help.6 = [[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} -Party.Help.7 = [[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} -Party.Help.8 = [[RED]]To disband your party, use [[DARK_AQUA]]{0} -Party.Help.9 = [[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members -Party.InformedOnJoin = {0} [[GREEN]]has joined your party -Party.InformedOnNameChange = [[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1} -Party.InformedOnQuit = {0} [[GREEN]]has left your party -Party.InvalidName = [[DARK_RED]]That is not a valid party name. -Party.Invite.Self = [[RED]]You can't invite yourself! -Party.IsLocked = [[RED]]This party is already locked! -Party.IsntLocked = [[RED]]This party is not locked! -Party.ItemShare.Category.Herbalism = Herbalism -Party.ItemShare.Category.Loot = Loot -Party.ItemShare.Category.Mining = Mining -Party.ItemShare.Category.Misc = Misc -Party.ItemShare.Category.Woodcutting = Woodcutting -Party.Join.Self = [[RED]]You can't join yourself! -Party.LevelUp = [[YELLOW]]Party level increased by {0}. Total ({1}) -Party.Locked = [[RED]]Party is locked, only party leader may invite. -Party.NotInYourParty = [[DARK_RED]]{0} is not in your party -Party.NotOnline = [[DARK_RED]]{0} is not online! -Party.NotOwner = [[DARK_RED]]You are not the party leader. -Party.Owner.New = [[GREEN]]{0} is the new party leader. -Party.Owner.NotLeader = [[DARK_RED]]You are no longer the party leader. -Party.Owner.Player = [[GREEN]]You are now the party leader. -Party.Password.Incorrect = [[RED]]Party password is incorrect. -Party.Password.None = [[RED]]This party is password protected. Please provide a password to join. -Party.Password.Removed = [[GREEN]]Party password has been cleared. -Party.Password.Set = [[GREEN]]Party password set to {0} -Party.Player.InSameParty = [[RED]]{0} already is in your party! -Party.Player.Invalid = [[RED]]That is not a valid player. -Party.PlayerNotInParty = [[DARK_RED]]{0} is not in a party -Party.Rename.Same = [[RED]]That is already the name of your party! -Party.ShareMode.Equal = EQUAL -Party.ShareMode.None = NONE -Party.ShareMode.Random = RANDOM -Party.ShareType.Item = ITEM -Party.ShareType.Xp = XP -Party.Specify = [[RED]]You must specify a party. -Party.Status.Locked = [[DARK_RED]](INVITE-ONLY) -Party.Status.Unlocked = [[DARK_GREEN]](OPEN) -Party.Target.NotOwner = [[DARK_RED]]{0} is not the party leader. -Party.Teleport.Dead = [[RED]]You can't teleport to a dead player. -Party.Teleport.Disabled = [[RED]]{0} doesn't allow party teleportation. -Party.Teleport.Hurt = [[RED]]You have been hurt in the last {0} seconds and cannot teleport. -Party.Teleport.Player = [[GREEN]]You have teleported to {0}. -Party.Teleport.Self = [[RED]]You can't teleport to yourself! -Party.Teleport.Target = [[GREEN]]{0} has teleported to you. -Party.Unlocked = [[GRAY]]Party is unlocked - -Perks.ActivationTime.Bonus = [[GOLD]] ({0}s with Endurance Perk) -Perks.ActivationTime.Desc = Increases ability activation time by {0} seconds. -Perks.ActivationTime.Name = Endurance -Perks.Cooldowns.Desc = Cuts cooldown duration by {0}. -Perks.Cooldowns.Name = Fast Recovery -Perks.Lucky.Bonus = [[GOLD]] ({0} with Lucky Perk) -Perks.Lucky.Desc = Gives {0} skills and abilities a 33.3% better chance to activate. -Perks.Lucky.Desc.Login = Gives certain skills and abilities a 33.3% better chance to activate. -Perks.Lucky.Name = Luck -Perks.XP.Desc = Receive boosted XP in certain skills. -#PERKS -Perks.XP.Name = Experience - -Profile.Loading.AdminFailureNotice = [[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup. -Profile.Loading.Failure = [[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]]. -#DATABASE RECOVERY -Profile.Loading.Success = [[GREEN]]Your mcMMO profile has been loaded. - -#Arcane Forging -Repair.Arcane.Downgrade = Arcane power has decreased for this item. -Repair.Arcane.Fail = Arcane power has permanently left the item. -Repair.Arcane.Lost = You were not skilled enough to keep any enchantments. -Repair.Arcane.Perfect = [[GREEN]]You have sustained the arcane energies in this item. -Repair.Error = [[DARK_RED]]mcMMO encountered an error attempting to repair this item! -Repair.Listener = Repair: -Repair.Listener.Anvil = [[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. -Repair.Pretty.Name = Repair -Repair.SkillName = REPAIR -Repair.Skills.Adept = [[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1} -Repair.Skills.AdeptDiamond = [[DARK_RED]]You're not skilled enough to repair Diamond. -Repair.Skills.AdeptGold = [[DARK_RED]]You're not skilled enough to repair Gold. -Repair.Skills.AdeptIron = [[DARK_RED]]You're not skilled enough to repair Iron. -Repair.Skills.AdeptStone = [[DARK_RED]]You're not skilled enough to repair Stone. -Repair.Skills.FeltEasy = [[GRAY]]That felt easy. -Repair.Skills.FullDurability = [[GRAY]]That is at full durability. -Repair.Skills.StackedItems = [[DARK_RED]]You can't repair stacked items. -Repair.SubSkill.ArcaneForging.Description = Repair magic items -Repair.SubSkill.ArcaneForging.Name = Arcane Forging -Repair.SubSkill.ArcaneForging.Stat = Arcane Forging: [[YELLOW]]Rank {0}/{1} -Repair.SubSkill.ArcaneForging.Stat.Extra = [[DARK_AQUA]]Arcane Forging Odds:[[GRAY]] Success [[GREEN]]{0}[[GRAY]]%, Failure [[RED]]{1}[[GRAY]]% -Repair.SubSkill.DiamondRepair.Description = Repair Diamond Tools & Armor -Repair.SubSkill.DiamondRepair.Name = Diamond Repair ({0}+ SKILL) -Repair.SubSkill.GoldRepair.Description = Repair Gold Tools & Armor -Repair.SubSkill.GoldRepair.Name = Gold Repair ({0}+ SKILL) -Repair.SubSkill.IronRepair.Description = Repair Iron Tools & Armor -Repair.SubSkill.IronRepair.Name = Iron Repair ({0}+ SKILL) -Repair.SubSkill.Repair.Description = Repair Tools & Armor +Mining.Blast.Boom=[[GRAY]]**BOOM** +Mining.Blast.Cooldown= +Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops +Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! +Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! #REPAIR -Repair.SubSkill.Repair.Name = Repair -Repair.SubSkill.RepairMastery.Description = Increased repair amount -Repair.SubSkill.RepairMastery.Name = Repair Mastery -Repair.SubSkill.RepairMastery.Stat = Repair Mastery: [[GREEN]]Extra {0} durability restored -Repair.SubSkill.StoneRepair.Description = Repair Stone Tools -Repair.SubSkill.StoneRepair.Name = Stone Repair ({0}+ SKILL) -Repair.SubSkill.SuperRepair.Description = Double effectiveness -Repair.SubSkill.SuperRepair.Name = Super Repair -Repair.SubSkill.SuperRepair.Stat = Super Repair Chance - -Salvage.Ability.Bonus.0 = Advanced Salvage -Salvage.Ability.Bonus.1 = {0} Max Materials Recovered from Salvaging -Salvage.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE) -Salvage.Arcane.ExtractFull = [[GRAY]]AS Full-Enchant Chance -Salvage.Arcane.ExtractPartial = [[GRAY]]AS Partial-Enchant Chance -Salvage.Listener = Salvage: -Salvage.Listener.Anvil = [[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. +Repair.SubSkill.Repair.Name=Repair +Repair.SubSkill.Repair.Description=Repair Tools & Armor +Repair.SubSkill.GoldRepair.Name=Gold Repair ({0}+ SKILL) +Repair.SubSkill.GoldRepair.Description=Repair Gold Tools & Armor +Repair.SubSkill.IronRepair.Name=Iron Repair ({0}+ SKILL) +Repair.SubSkill.IronRepair.Description=Repair Iron Tools & Armor +Repair.SubSkill.StoneRepair.Name=Stone Repair ({0}+ SKILL) +Repair.SubSkill.StoneRepair.Description=Repair Stone Tools +Repair.SubSkill.RepairMastery.Name=Repair Mastery +Repair.SubSkill.RepairMastery.Description=Increased repair amount +Repair.SubSkill.RepairMastery.Stat=Repair Mastery: [[GREEN]]Extra {0} durability restored +Repair.SubSkill.SuperRepair.Name=Super Repair +Repair.SubSkill.SuperRepair.Description=Double effectiveness +Repair.SubSkill.SuperRepair.Stat=Super Repair Chance +Repair.SubSkill.DiamondRepair.Name=Diamond Repair ({0}+ SKILL) +Repair.SubSkill.DiamondRepair.Description=Repair Diamond Tools & Armor +Repair.SubSkill.ArcaneForging.Name=Arcane Forging +Repair.SubSkill.ArcaneForging.Description=Repair magic items +Repair.SubSkill.ArcaneForging.Stat=Arcane Forging: [[YELLOW]]Rank {0}/{1} +Repair.SubSkill.ArcaneForging.Stat.Extra=[[DARK_AQUA]]Arcane Forging Odds:[[GRAY]] Success [[GREEN]]{0}[[GRAY]]%, Failure [[RED]]{1}[[GRAY]]% +Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item! +Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor. +Repair.Listener=Repair: +Repair.SkillName=REPAIR +Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond. +Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold. +Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron. +Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone. +Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1} +Repair.Skills.FeltEasy=[[GRAY]]That felt easy. +Repair.Skills.FullDurability=[[GRAY]]That is at full durability. +Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items. +Repair.Pretty.Name=Repair +#Arcane Forging +Repair.Arcane.Downgrade=Arcane power has decreased for this item. +Repair.Arcane.Fail=Arcane power has permanently left the item. +Repair.Arcane.Lost=You were not skilled enough to keep any enchantments. +Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item. #SALVAGE -Salvage.Pretty.Name = Salvage -Salvage.SkillName = SALVAGE -Salvage.Skills.Adept.Damaged = [[DARK_RED]]You aren't skilled enough to salvage damaged items. -Salvage.Skills.Adept.Level = You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1} -Salvage.Skills.ArcaneFailed = [[RED]]You were unable to extract the knowledge contained within this item. -Salvage.Skills.ArcanePartial = [[RED]]You were only able to extract some of the knowledge contained within this item. -Salvage.Skills.ArcaneSuccess = [[GREEN]]You able to extract all of the knowledge contained within this item! -Salvage.Skills.Success = [[GREEN]]Item salvaged! -Salvage.Skills.TooDamaged = [[DARK_RED]]This item is too damaged to be salvaged. -Salvage.SubSkill.AdvancedSalvage.Description = Salvage damaged items -Salvage.SubSkill.AdvancedSalvage.Name = Advanced Salvage -Salvage.SubSkill.ArcaneSalvage.Description = Extract enchantments from items -Salvage.SubSkill.ArcaneSalvage.Name = Arcane Salvaging -Salvage.SubSkill.ArcaneSalvage.Stat = Arcane Salvaging: [[YELLOW]]Rank {0}/{1} -Salvage.SubSkill.UnderstandingTheArt.Description = You're not just digging through your neighbors trash, you're taking care of the environment.\nPowers up various properties of Salvaging. -Salvage.SubSkill.UnderstandingTheArt.Name = Understanding The Art - -Scoreboard.Header.PlayerCooldowns = [[YELLOW]]mcMMO Cooldowns -Scoreboard.Header.PlayerInspect = [[YELLOW]]mcMMO Stats: {0} -Scoreboard.Header.PlayerRank = [[YELLOW]]mcMMO Rankings -#SCOREBOARD HEADERS -Scoreboard.Header.PlayerStats = [[YELLOW]]mcMMO Stats -Scoreboard.Header.PowerLevel = [[RED]]Power Level -Scoreboard.Misc.Ability = Ability -Scoreboard.Misc.Cooldown = [[LIGHT_PURPLE]]Cooldown -Scoreboard.Misc.CurrentXP = [[GREEN]]Current XP -Scoreboard.Misc.Level = [[DARK_AQUA]]Level -Scoreboard.Misc.Overall = [[GOLD]]Overall -Scoreboard.Misc.PowerLevel = [[GOLD]]Power Level -Scoreboard.Misc.RemainingXP = [[YELLOW]]Remaining XP - -Skills.AbilityGateRequirementFail = [[GRAY]]You require [[YELLOW]]{0}[[GRAY]] more levels of [[DARK_AQUA]]{1}[[GRAY]] to use this super ability. -Skills.Cancelled = [[GOLD]]{0} [[RED]]cancelled! -#SKILLS -Skills.Child = [[GOLD]](CHILD SKILL) -Skills.ChildStats = {0}[[GREEN]]{1} -Skills.ConfirmOrCancel = [[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel. -Skills.Disarmed = [[DARK_RED]]You have been disarmed! -Skills.Header = -----[] [[GREEN]]{0}[[RED]] []----- -Skills.NeedMore = [[DARK_RED]]You need more [[GRAY]]{0} -Skills.NeedMore.Extra = [[DARK_RED]]You need more [[GRAY]]{0}{1} -Skills.Overhaul.Header = [[RED]][]=====[][[GREEN]] {0} [[RED]][]=====[] -Skills.Parents = PARENTS -Skills.Stats = {0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) -Skills.TooTired = You are too tired to use that ability again. [[YELLOW]]({0}s) - -Smelting.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST) -Smelting.Ability.Locked.1 = LOCKED UNTIL {0}+ SKILL (FLUX MINING) -Smelting.Effect.4 = Vanilla XP Boost -Smelting.Effect.5 = Increase vanilla XP gained while smelting -Smelting.Listener = Smelting: -Smelting.SkillName = SMELTING -Smelting.SubSkill.FluxMining.Description = Chance for ores to be instantly smelted while mining -Smelting.SubSkill.FluxMining.Name = Flux Mining -Smelting.SubSkill.FluxMining.Stat = Flux Mining Chance -Smelting.SubSkill.FuelEfficiency.Description = Increase the burn time of fuel used in furnaces when smelting -Smelting.SubSkill.FuelEfficiency.Name = Fuel Efficiency -Smelting.SubSkill.FuelEfficiency.Stat = Fuel Efficiency Multiplier: [[YELLOW]]{0}x -Smelting.SubSkill.SecondSmelt.Description = Double the resources gained from smelting -Smelting.SubSkill.SecondSmelt.Name = Second Smelt -Smelting.SubSkill.SecondSmelt.Stat = Second Smelt Chance -Smelting.SubSkill.UnderstandingTheArt.Description = Maybe you're spending a bit too much time smelting in the caves.\nPowers up various properties of Smelting. -#SMELTING -Smelting.SubSkill.UnderstandingTheArt.Name = Understanding The Art -Smelting.SubSkill.UnderstandingTheArt.Stat = Vanilla XP Multiplier: [[YELLOW]]{0}x - -#STATISTICS -Stats.Header.Combat = [[GOLD]]-=COMBAT SKILLS=- -Stats.Header.Gathering = [[GOLD]]-=GATHERING SKILLS=- -Stats.Header.Misc = [[GOLD]]-=MISC SKILLS=- -Stats.Own.Stats = [[GREEN]][mcMMO] Stats - +Salvage.Pretty.Name=Salvage +Salvage.SubSkill.UnderstandingTheArt.Name=Understanding The Art +Salvage.SubSkill.UnderstandingTheArt.Description=You're not just digging through your neighbors trash, you're taking care of the environment.\nPowers up various properties of Salvaging. +Salvage.SubSkill.AdvancedSalvage.Name=Advanced Salvage +Salvage.SubSkill.AdvancedSalvage.Description=Salvage damaged items +Salvage.SubSkill.ArcaneSalvage.Name=Arcane Salvaging +Salvage.SubSkill.ArcaneSalvage.Description=Extract enchantments from items +Salvage.SubSkill.ArcaneSalvage.Stat=Arcane Salvaging: [[YELLOW]]Rank {0}/{1} +Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE) +Salvage.Ability.Bonus.0=Advanced Salvage +Salvage.Ability.Bonus.1={0} Max Materials Recovered from Salvaging +Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance +Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance +Salvage.Skills.Success=[[GREEN]]Item salvaged! +Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items. +Salvage.Skills.Adept.Level=You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1} +Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged. +Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item. +Salvage.Skills.ArcanePartial=[[RED]]You were only able to extract some of the knowledge contained within this item. +Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item! +Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor. +Salvage.Listener=Salvage: +Salvage.SkillName=SALVAGE +#Anvil (Shared between SALVAGE and REPAIR) +Anvil.Unbreakable=This item is unbreakable! #SWORDS -Swords.Ability.Lower = [[GRAY]]You lower your sword. -Swords.Ability.Ready = [[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Sword. -Swords.Combat.Bleeding = [[GREEN]]**ENEMY BLEEDING** -Swords.Combat.Bleeding.Started = [[DARK_RED]] You're bleeding! -Swords.Combat.Bleeding.Stopped = [[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! -Swords.Combat.Counter.Hit = [[DARK_RED]]Hit with a counter-attack! -Swords.Combat.Countered = [[GREEN]]**COUNTER-ATTACKED** -Swords.Combat.Rupture.Note = [[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 0.5 seconds! -Swords.Combat.SS.Struck = [[DARK_RED]]Struck by SERRATED STRIKES! -Swords.Effect.4 = Serrated Strikes Rupture+ -Swords.Effect.5 = {0} Tick Rupture -Swords.Listener = Swords: -Swords.SkillName = SWORDS -Swords.Skills.SS.Off = **Serrated Strikes has worn off** -Swords.Skills.SS.On = [[GREEN]]**SERRATED STRIKES ACTIVATED** -Swords.Skills.SS.Other.Off = Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} -Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! -Swords.Skills.SS.Refresh = [[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! -Swords.SubSkill.CounterAttack.Description = Reflect a portion of damage when attacked! -Swords.SubSkill.CounterAttack.Name = Counter Attack -Swords.SubSkill.CounterAttack.Stat = Counter Attack Chance -Swords.SubSkill.Rupture.Description = Apply a powerful bleed DoT -Swords.SubSkill.Rupture.Name = Rupture -Swords.SubSkill.Rupture.Stat = Rupture Chance -Swords.SubSkill.Rupture.Stat.Extra = Rupture: [[GREEN]]{0} ticks [{1} DMG vs Player] [{2} DMG vs Mobs] -Swords.SubSkill.SerratedStrikes.Description = Deal partial damage in an AOE with a chance to apply Rupture! -Swords.SubSkill.SerratedStrikes.Name = Serrated Strikes -Swords.SubSkill.SerratedStrikes.Stat = Serrated Strikes Length - +Swords.Ability.Lower=[[GRAY]]You lower your sword. +Swords.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Sword. +Swords.Combat.Rupture.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 0.5 seconds! +Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding! +Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]! +Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING** +Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack! +Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED** +Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES! +Swords.SubSkill.CounterAttack.Name=Counter Attack +Swords.SubSkill.CounterAttack.Description=Reflect a portion of damage when attacked! +Swords.SubSkill.CounterAttack.Stat=Counter Attack Chance +Swords.SubSkill.SerratedStrikes.Name=Serrated Strikes +Swords.SubSkill.SerratedStrikes.Description=Deal partial damage in an AOE with a chance to apply Rupture! +Swords.SubSkill.SerratedStrikes.Stat=Serrated Strikes Length +Swords.SubSkill.Rupture.Name=Rupture +Swords.SubSkill.Rupture.Description=Apply a powerful bleed DoT +Swords.SubSkill.Stab.Name=Stab +Swords.SubSkill.Stab.Description=Adds bonus damage to your attacks. +Swords.SubSkill.Stab.Stat=Stab Damage +Swords.SubSkill.SwordsLimitBreak.Name=Swords Limit Break +Swords.SubSkill.SwordsLimitBreak.Description=Breaking your limits. +Swords.SubSkill.SwordsLimitBreak.Stat=Limit Break Bonus DMG +Swords.SubSkill.Rupture.Stat=Rupture Chance +Swords.SubSkill.Rupture.Stat.Extra=Rupture: [[GREEN]]{0} ticks [{1} DMG vs Player] [{2} DMG vs Mobs] +Swords.Effect.4=Serrated Strikes Rupture+ +Swords.Effect.5={0} Tick Rupture +Swords.Listener=Swords: +Swords.SkillName=SWORDS +Swords.Skills.SS.Off=**Serrated Strikes has worn off** +Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED** +Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed! +Swords.Skills.SS.Other.Off=Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} +Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes! #TAMING -Taming.Ability.Bonus.0 = Environmentally Aware -Taming.Ability.Bonus.1 = Wolves avoid danger -Taming.Ability.Bonus.10 = Holy Hound -Taming.Ability.Bonus.11 = Regain health when damaged by magic or poison -Taming.Ability.Bonus.2 = Thick Fur -Taming.Ability.Bonus.3 = 1/{0} Damage, Fire Resistance -Taming.Ability.Bonus.4 = Shock Proof -Taming.Ability.Bonus.5 = Explosives do 1/{0} normal damage -Taming.Ability.Bonus.6 = Sharpened Claws -Taming.Ability.Bonus.7 = +{0} Damage -Taming.Ability.Bonus.8 = Fast Food Service -Taming.Ability.Bonus.9 = {0} Chance for heal on attack -Taming.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) -Taming.Ability.Locked.1 = LOCKED UNTIL {0}+ SKILL (THICK FUR) -Taming.Ability.Locked.2 = LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) -Taming.Ability.Locked.3 = LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) -Taming.Ability.Locked.4 = LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) -Taming.Ability.Locked.5 = LOCKED UNTIL {0}+ SKILL (HOLY HOUND) -Taming.Combat.Chance.Gore = Gore Chance -Taming.Listener = Taming: -Taming.Listener.Wolf = [[DARK_GRAY]]Your wolf scurries back to you... -Taming.SkillName = TAMING -Taming.SubSkill.BeastLore.Description = Bone-whacking inspects wolves & ocelots -Taming.SubSkill.BeastLore.Name = Beast Lore -Taming.SubSkill.CallOfTheWild.Description = Summon an animal to your side -Taming.SubSkill.CallOfTheWild.Description.2 = [[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse) -Taming.SubSkill.CallOfTheWild.Name = Call of the Wild -Taming.SubSkill.EnvironmentallyAware.Description = Cactus/Lava Phobia, Fall DMG Immune -Taming.SubSkill.EnvironmentallyAware.Name = Environmentally Aware -Taming.SubSkill.FastFoodService.Description = Chance for wolves to heal on attack -Taming.SubSkill.FastFoodService.Name = Fast Food Service -Taming.SubSkill.Gore.Description = Critical Strike that applies Rupture -Taming.SubSkill.Gore.Name = Gore -Taming.SubSkill.HolyHound.Description = Healed by Magic & Poison -Taming.SubSkill.HolyHound.Name = Holy Hound -Taming.SubSkill.Pummel.Description = Your Wolves have a chance of knocking back foes -Taming.SubSkill.Pummel.Name = Pummel -Taming.SubSkill.Pummel.TargetMessage = You've been knocked back by a wolf! -Taming.SubSkill.SharpenedClaws.Description = Damage Bonus -Taming.SubSkill.SharpenedClaws.Name = Sharpened Claws -Taming.SubSkill.ShockProof.Description = Explosive Damage Reduction -Taming.SubSkill.ShockProof.Name = Shock Proof -Taming.SubSkill.ThickFur.Description = DMG Reduction, Fire Resistance -Taming.SubSkill.ThickFur.Name = Thick Fur -Taming.Summon.Complete = [[GREEN]]Summoning complete -Taming.Summon.Fail.Horse = [[RED]]You have too many horses nearby to summon any more. -Taming.Summon.Fail.Ocelot = [[RED]]You have too many ocelots nearby to summon any more. -Taming.Summon.Fail.TooMany = [[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0}) -Taming.Summon.Fail.Wolf = [[RED]]You have too many wolves nearby to summon any more. -Taming.Summon.Lifespan = (Lifespan: {0}s) -Taming.Summon.Name.Format = {0}''s {1} - -Teleport.Cancelled = [[DARK_RED]]Teleportation canceled! -#TELEPORTATION -Teleport.Commencing = [[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still... - +Taming.Ability.Bonus.0=Environmentally Aware +Taming.Ability.Bonus.1=Wolves avoid danger +Taming.Ability.Bonus.2=Thick Fur +Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance +Taming.Ability.Bonus.4=Shock Proof +Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage +Taming.Ability.Bonus.6=Sharpened Claws +Taming.Ability.Bonus.7=+{0} Damage +Taming.Ability.Bonus.8=Fast Food Service +Taming.Ability.Bonus.9={0} Chance for heal on attack +Taming.Ability.Bonus.10=Holy Hound +Taming.Ability.Bonus.11=Regain health when damaged by magic or poison +Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE) +Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR) +Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF) +Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS) +Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE) +Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND) +Taming.Combat.Chance.Gore=Gore Chance +Taming.SubSkill.BeastLore.Name=Beast Lore +Taming.SubSkill.BeastLore.Description=Bone-whacking inspects wolves & ocelots +Taming.SubSkill.ShockProof.Name=Shock Proof +Taming.SubSkill.ShockProof.Description=Explosive Damage Reduction +Taming.SubSkill.CallOfTheWild.Name=Call of the Wild +Taming.SubSkill.CallOfTheWild.Description=Summon an animal to your side +Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse) +Taming.SubSkill.FastFoodService.Name=Fast Food Service +Taming.SubSkill.FastFoodService.Description=Chance for wolves to heal on attack +Taming.SubSkill.HolyHound.Name=Holy Hound +Taming.SubSkill.HolyHound.Description=Healed by Magic & Poison +Taming.SubSkill.Gore.Name=Gore +Taming.SubSkill.Gore.Description=Critical Strike that applies Rupture +Taming.SubSkill.SharpenedClaws.Name=Sharpened Claws +Taming.SubSkill.SharpenedClaws.Description=Damage Bonus +Taming.SubSkill.EnvironmentallyAware.Name=Environmentally Aware +Taming.SubSkill.EnvironmentallyAware.Description=Cactus/Lava Phobia, Fall DMG Immune +Taming.SubSkill.ThickFur.Name=Thick Fur +Taming.SubSkill.ThickFur.Description=DMG Reduction, Fire Resistance +Taming.SubSkill.Pummel.Name=Pummel +Taming.SubSkill.Pummel.Description=Your Wolves have a chance of knocking back foes +Taming.SubSkill.Pummel.TargetMessage=You've been knocked back by a wolf! +Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you... +Taming.Listener=Taming: +Taming.SkillName=TAMING +Taming.Summon.Complete=[[GREEN]]Summoning complete +Taming.Summon.Lifespan= (Lifespan: {0}s) +Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more. +Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more. +Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more. +Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0}) +Taming.Summon.Name.Format={0}''s {1} #UNARMED -Unarmed.Ability.Bonus.0 = Iron Arm Style -Unarmed.Ability.Bonus.1 = +{0} DMG Upgrade -Unarmed.Ability.IronGrip.Attacker = Your opponent has an iron grip! -Unarmed.Ability.IronGrip.Defender = [[GREEN]]Your iron grip kept you from being disarmed! -Unarmed.Ability.Lower = [[GRAY]]You lower your fists. -Unarmed.Ability.Ready = [[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Fists. -Unarmed.Listener = Unarmed: -Unarmed.SkillName = UNARMED -Unarmed.Skills.Berserk.Off = **Berserk has worn off** -Unarmed.Skills.Berserk.On = [[GREEN]]**BERSERK ACTIVATED** -Unarmed.Skills.Berserk.Other.Off = Berserk[[GREEN]] has worn off for [[YELLOW]]{0} -Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! -Unarmed.Skills.Berserk.Refresh = [[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! -Unarmed.SubSkill.ArrowDeflect.Description = Deflect arrows -Unarmed.SubSkill.ArrowDeflect.Name = Arrow Deflect -Unarmed.SubSkill.ArrowDeflect.Stat = Arrow Deflect Chance -Unarmed.SubSkill.Berserk.Description = +50% DMG, Breaks weak materials -Unarmed.SubSkill.Berserk.Name = Berserk -Unarmed.SubSkill.Berserk.Stat = Berserk Length -Unarmed.SubSkill.BlockCracker.Description = Break rock with your fists -Unarmed.SubSkill.BlockCracker.Name = Block Cracker -Unarmed.SubSkill.Disarm.Description = Drops the foes item held in hand -Unarmed.SubSkill.Disarm.Name = Disarm -Unarmed.SubSkill.Disarm.Stat = Disarm Chance -Unarmed.SubSkill.IronArmStyle.Description = Hardens your arm over time -Unarmed.SubSkill.IronArmStyle.Name = Iron Arm Style -Unarmed.SubSkill.IronGrip.Description = Prevents you from being disarmed -Unarmed.SubSkill.IronGrip.Name = Iron Grip -Unarmed.SubSkill.IronGrip.Stat = Iron Grip Chance - -UpdateChecker.NewAvailable = There is a new version available on Spigot. -#UPDATE CHECKER -UpdateChecker.Outdated = You are using an outdated version of mcMMO! - +Unarmed.Ability.Bonus.0=Iron Arm Style +Unarmed.Ability.Bonus.1=+{0} DMG Upgrade +Unarmed.Ability.IronGrip.Attacker=Your opponent has an iron grip! +Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed! +Unarmed.Ability.Lower=[[GRAY]]You lower your fists. +Unarmed.Ability.Ready=[[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Fists. +Unarmed.SubSkill.Berserk.Name=Berserk +Unarmed.SubSkill.Berserk.Description=+50% DMG, Breaks weak materials +Unarmed.SubSkill.Berserk.Stat=Berserk Length +Unarmed.SubSkill.Disarm.Name=Disarm +Unarmed.SubSkill.Disarm.Description=Drops the foes item held in hand +Unarmed.SubSkill.Disarm.Stat=Disarm Chance +Unarmed.SubSkill.UnarmedLimitBreak.Name=Unarmed Limit Break +Unarmed.SubSkill.UnarmedLimitBreak.Description=Breaking your limits. +Unarmed.SubSkill.UnarmedLimitBreak.Stat=Limit Break Bonus DMG +Unarmed.SubSkill.IronArmStyle.Name=Iron Arm Style +Unarmed.SubSkill.IronArmStyle.Description=Hardens your arm over time +Unarmed.SubSkill.ArrowDeflect.Name=Arrow Deflect +Unarmed.SubSkill.ArrowDeflect.Description=Deflect arrows +Unarmed.SubSkill.ArrowDeflect.Stat=Arrow Deflect Chance +Unarmed.SubSkill.IronGrip.Name=Iron Grip +Unarmed.SubSkill.IronGrip.Description=Prevents you from being disarmed +Unarmed.SubSkill.IronGrip.Stat=Iron Grip Chance +Unarmed.SubSkill.BlockCracker.Name=Block Cracker +Unarmed.SubSkill.BlockCracker.Description=Break rock with your fists +Unarmed.Listener=Unarmed: +Unarmed.SkillName=UNARMED +Unarmed.Skills.Berserk.Off=**Berserk has worn off** +Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED** +Unarmed.Skills.Berserk.Other.Off=Berserk[[GREEN]] has worn off for [[YELLOW]]{0} +Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk! +Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed! #WOODCUTTING -Woodcutting.Ability.0 = Leaf Blower -Woodcutting.Ability.1 = Blow away leaves -Woodcutting.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) -Woodcutting.Listener = Woodcutting: -Woodcutting.SkillName = WOODCUTTING -Woodcutting.Skills.TreeFeller.Off = **Tree Feller has worn off** -Woodcutting.Skills.TreeFeller.On = [[GREEN]]**TREE FELLER ACTIVATED** -Woodcutting.Skills.TreeFeller.Other.Off = Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} -Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! -Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! -Woodcutting.Skills.TreeFeller.Splinter = YOUR AXE SPLINTERS INTO DOZENS OF PIECES! -Woodcutting.Skills.TreeFeller.Threshold = That tree is too large! -Woodcutting.SubSkill.BarkSurgeon.Description = Extract useful materials when stripping trees. -Woodcutting.SubSkill.BarkSurgeon.Name = Bark Surgeon -Woodcutting.SubSkill.HarvestLumber.Description = Skillfully extract more Lumber -Woodcutting.SubSkill.HarvestLumber.Name = Harvest Lumber -Woodcutting.SubSkill.HarvestLumber.Stat = Double Drop Chance -Woodcutting.SubSkill.LeafBlower.Description = Blow Away Leaves -Woodcutting.SubSkill.LeafBlower.Name = Leaf Blower -Woodcutting.SubSkill.NaturesBounty.Description = Gather experience from nature. -Woodcutting.SubSkill.NaturesBounty.Name = Nature's Bounty -Woodcutting.SubSkill.Splinter.Description = Cut down trees more efficiently. -Woodcutting.SubSkill.Splinter.Name = Splinter -Woodcutting.SubSkill.TreeFeller.Description = Make trees explode -Woodcutting.SubSkill.TreeFeller.Name = Tree Feller -Woodcutting.SubSkill.TreeFeller.Stat = Tree Feller Length - -# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level -# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP! -XPBar.Acrobatics = Acrobatics Lv.[[GOLD]]{0} -XPBar.Alchemy = Alchemy Lv.[[GOLD]]{0} -XPBar.Archery = Archery Lv.[[GOLD]]{0} -XPBar.Axes = Axes Lv.[[GOLD]]{0} -#This is just a preset template that gets used if the 'ExtraDetails' setting is turned on in experience.yml (off by default), you can ignore this template and just edit the strings above -XPBar.Complex.Template = {0} [[DARK_AQUA]] {4}[[WHITE]]% [[DARK_AQUA]]([[WHITE]]{1}[[DARK_AQUA]]/[[WHITE]]{2}[[DARK_AQUA]]) -XPBar.Excavation = Excavation Lv.[[GOLD]]{0} -XPBar.Fishing = Fishing Lv.[[GOLD]]{0} -XPBar.Herbalism = Herbalism Lv.[[GOLD]]{0} -XPBar.Mining = Mining Lv.[[GOLD]]{0} -XPBar.Repair = Repair Lv.[[GOLD]]{0} -XPBar.Salvage = Salvage Lv.[[GOLD]]{0} -XPBar.Smelting = Smelting Lv.[[GOLD]]{0} -XPBar.Swords = Swords Lv.[[GOLD]]{0} -XPBar.Taming = Taming Lv.[[GOLD]]{0} -XPBar.Unarmed = Unarmed Lv.[[GOLD]]{0} -XPBar.Woodcutting = Woodcutting Lv.[[GOLD]]{0} - -XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! +Woodcutting.Ability.0=Leaf Blower +Woodcutting.Ability.1=Blow away leaves +Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER) +Woodcutting.SubSkill.TreeFeller.Name=Tree Feller +Woodcutting.SubSkill.TreeFeller.Description=Make trees explode +Woodcutting.SubSkill.TreeFeller.Stat=Tree Feller Length +Woodcutting.SubSkill.LeafBlower.Name=Leaf Blower +Woodcutting.SubSkill.LeafBlower.Description=Blow Away Leaves +Woodcutting.SubSkill.HarvestLumber.Name=Harvest Lumber +Woodcutting.SubSkill.HarvestLumber.Description=Skillfully extract more Lumber +Woodcutting.SubSkill.HarvestLumber.Stat=Double Drop Chance +Woodcutting.SubSkill.Splinter.Name=Splinter +Woodcutting.SubSkill.Splinter.Description=Cut down trees more efficiently. +Woodcutting.SubSkill.BarkSurgeon.Name=Bark Surgeon +Woodcutting.SubSkill.BarkSurgeon.Description=Extract useful materials when stripping trees. +Woodcutting.SubSkill.NaturesBounty.Name=Nature's Bounty +Woodcutting.SubSkill.NaturesBounty.Description=Gather experience from nature. +Woodcutting.Listener=Woodcutting: +Woodcutting.SkillName=WOODCUTTING +Woodcutting.Skills.TreeFeller.Off=**Tree Feller has worn off** +Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED** +Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed! +Woodcutting.Skills.TreeFeller.Other.Off=Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0} +Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller! +Woodcutting.Skills.TreeFeller.Splinter=YOUR AXE SPLINTERS INTO DOZENS OF PIECES! +Woodcutting.Skills.TreeFeller.Threshold=That tree is too large! +#ABILITIY +#COMBAT +Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT** +Combat.BeastLore=[[GREEN]]**BEAST LORE** +Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) +Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) +Combat.Gore=[[GREEN]]**GORED** +Combat.StruckByGore=**YOU HAVE BEEN GORED** +Combat.TargetDazed=Target was [[DARK_RED]]Dazed +Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy. #COMMANDS ##generic -mcMMO.Description = [[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]https://discord.gg/EJGVanb [[GOLD]] Official Discord -mcMMO.NoInvites = [[RED]]You have no invites at this time -mcMMO.NoPermission = [[DARK_RED]]Insufficient permissions. -mcMMO.NoSkillNote = [[DARK_GRAY]]If you don't have access to a skill it will not be shown here. +mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]https://discord.gg/EJGVanb [[GOLD]] Official Discord +Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills! +Commands.addlevels.AwardAll.2=All skills have been modified for {0}. +Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}! +Commands.addlevels.AwardSkill.2={0} has been modified for {1}. +Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills! +Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}! +Commands.Ability.Off=Ability use toggled [[RED]]off +Commands.Ability.On=Ability use toggled [[GREEN]]on +Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0} +Commands.AdminChat.Off=Admin Chat only [[RED]]Off +Commands.AdminChat.On=Admin Chat only [[GREEN]]On +Commands.AdminToggle=[[GREEN]]- Toggle admin chat +Commands.Chat.Console=*Console* +Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =-- +Commands.Cooldowns.Row.N=\ [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left +Commands.Cooldowns.Row.Y=\ [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready! +Commands.Database.Cooldown=You must wait {0} seconds before using this command again. +Commands.Database.Processing=Your previous command is still being processed. Please wait. +Commands.Disabled=This command is disabled. +Commands.DoesNotExist= [[RED]]Player does not exist in the database! +Commands.GodMode.Disabled=mcMMO Godmode Disabled +Commands.GodMode.Enabled=mcMMO Godmode Enabled +Commands.AdminChatSpy.Enabled=mcMMO Party Chat Spy Enabled +Commands.AdminChatSpy.Disabled=mcMMO Party Chat Spy Disabled +Commands.AdminChatSpy.Toggle=mcMMO Party Chat has been toggled for [[YELLOW]]{0} +Commands.AdminChatSpy.Chat=[[GOLD]][SPY: [[GREEN]]{0}[[GOLD]]] [[WHITE]]{1} +Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions) +Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0} +Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]]. +Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]]. +Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]]. +Commands.Healthbars.Invalid=Invalid healthbar type! +Commands.Inspect= [[GREEN]]- View detailed player info +Commands.Invite.Success=[[GREEN]]Invite sent successfully. +Commands.Leaderboards= [[GREEN]]- Leaderboards +Commands.mcgod=[[GREEN]]- Toggle GodMode +Commands.mchud.Invalid=That is not a valid HUD type. +Commands.mcpurge.Success=[[GREEN]]The database was successfully purged! +Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=- +Commands.mcrank.Overall=Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0} +Commands.mcrank.Player=[[YELLOW]]Rankings for [[WHITE]]{0} +Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1} +Commands.mcrank.Unranked=[[WHITE]]Unranked +Commands.mcrefresh.Success={0}''s cooldowns have been refreshed. +Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database! +Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings! +Commands.mmoedit=[player] [[GREEN]] - Modify target +Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}! +Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}! +Commands.mmoedit.Modified.2={0} has been modified for {1}. +Commands.mcconvert.Database.Same=You are already using the {0} database! +Commands.mcconvert.Database.InvalidType={0} is not a valid database type. +Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}... +Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database. +Commands.mmoshowdb=The currently used database is [[GREEN]]{0} +Commands.mcconvert.Experience.Invalid=Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL. +Commands.mcconvert.Experience.Same=Already using formula type {0} +Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve +Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve. +Commands.ModDescription=[[GREEN]]- Read brief mod description +Commands.NoConsole=This command does not support console usage. +Commands.Notifications.Off=Ability notifications toggled [[RED]]off +Commands.Notifications.On=Ability notifications toggled [[GREEN]]on +Commands.Offline=This command does not work for offline players. +Commands.NotLoaded=Player profile is not loaded yet. +Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2} +Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0} +Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0} +Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE: +Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0}) +Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0}) +Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0} +Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1} +Commands.Party.Accept=[[GREEN]]- Accept party invite +Commands.Party.Chat.Off=Party Chat only [[RED]]Off +Commands.Party.Chat.On=Party Chat only [[GREEN]]On +Commands.Party.Commands=---[][[GREEN]]PARTY COMMANDS[[RED]][]--- +Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1} +Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite +Commands.Party.Invite=[[GREEN]]- Send party invite +Commands.Party.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0} +Commands.Party.Join=[[GRAY]]Joined Party: {0} +Commands.Party.PartyFull=[[GOLD]]{0}[[RED]] is full! +Commands.Party.PartyFull.Invite=You cannot invite [[YELLOW]]{0}[[RED]] to [[GREEN]]{1}[[RED]] because it already has [[DARK_AQUA]]{2}[[RED]] players in it! +Commands.Party.PartyFull.InviteAccept=You cannot join [[GREEN]]{0}[[RED]] because it already has [[DARK_AQUA]]{1}[[RED]] players in it! +Commands.Party.Create=[[GRAY]]Created Party: {0} +Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0} +Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1} +Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1} +Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists! +Commands.Party.Kick=[[RED]]You were kicked from party [[GREEN]]{0}[[RED]]! +Commands.Party.Leave=[[YELLOW]]You have left that party +Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]----- +Commands.Party.None=[[RED]]You are not in a party. +Commands.Party.Quit=[[GREEN]]- Leave your current party +Commands.Party.Teleport=[[GREEN]]- Teleport to party member +Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat +Commands.Party1=[[GREEN]]- Create a new party +Commands.Party2=[[GREEN]]- Join a players party +Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]----- +Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1} +Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]----- +Commands.Party.Alliance.Invite.0=ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1} +Commands.Party.Alliance.Invite.1=Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite +Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted. +Commands.Party.Alliance.None=[[RED]]Your party does not have an ally. +Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband +Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader +Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite [[RED]]. +Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled +Commands.ptp.Disabled=Party teleporting [[RED]]disabled +Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time +Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}. +Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you. +Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds. +Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled +Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled +Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired! +Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard-- +Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1} +Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} +Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully. +Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully. +Commands.Reset=[[GREEN]]- Reset a skill's level to 0 +Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared. +Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active. +Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]]. +Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now. +Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] == +Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard +Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up +Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds +Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away. +Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard. +Commands.Skill.Invalid=That is not a valid skillname! +Commands.Skill.ChildSkill=Child skills are not valid for this command! +Commands.Skill.Leaderboard=--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard-- +Commands.SkillInfo=[[GREEN]]- View detailed information about a skill +Commands.Stats=[[GREEN]]- View your mcMMO stats +Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click +Commands.Usage.0=[[RED]]Proper usage is /{0} +Commands.Usage.1=[[RED]]Proper usage is /{0} {1} +Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2} +Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3} +Commands.Usage.FullClassName=classname +Commands.Usage.Level=level +Commands.Usage.Message=message +Commands.Usage.Page=page +Commands.Usage.PartyName=name +Commands.Usage.Password=password +Commands.Usage.Player=player +Commands.Usage.Rate=rate +Commands.Usage.Skill=skill +Commands.Usage.SubSkill=subskill +Commands.Usage.XP=xp +Commands.Description.mmoinfo=Read details about a skill or mechanic. +Commands.MmoInfo.Mystery=[[GRAY]]You haven't unlocked this skill yet, but when you do you will be able to read details about it here! +Commands.MmoInfo.NoMatch=That subskill doesn't exist! +Commands.MmoInfo.Header=[[DARK_AQUA]]-=[]=====[][[GOLD]] MMO Info [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.SubSkillHeader=[[GOLD]]Name:[[YELLOW]] {0} +Commands.MmoInfo.DetailsHeader=[[DARK_AQUA]]-=[]=====[][[GREEN]] Details [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.OldSkill=[[GRAY]]mcMMO skills are being converted into an improved modular skill system, unfortunately this skill has not been converted yet and lacks detailed stats. The new system will allow for faster release times for new mcMMO skills and greater flexibility with existing skills. +Commands.MmoInfo.Mechanics=[[DARK_AQUA]]-=[]=====[][[GOLD]] Mechanics [[DARK_AQUA]][]=====[]=- +Commands.MmoInfo.Stats=STATS: {0} +mcMMO.NoInvites=[[RED]]You have no invites at this time +mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions. +mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here. +##party +Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions) +Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} [password]. +Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} [password]. +Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information +Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit +Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0} +Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} +Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} +Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} +Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0} +Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members +Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members +Party.InformedOnJoin={0} [[GREEN]]has joined your party +Party.InformedOnQuit={0} [[GREEN]]has left your party +Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1} +Party.InvalidName=[[DARK_RED]]That is not a valid party name. +Party.Invite.Self=[[RED]]You can't invite yourself! +Party.IsLocked=[[RED]]This party is already locked! +Party.IsntLocked=[[RED]]This party is not locked! +Party.Locked=[[RED]]Party is locked, only party leader may invite. +Party.NotInYourParty=[[DARK_RED]]{0} is not in your party +Party.NotOwner=[[DARK_RED]]You are not the party leader. +Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader. +Party.Owner.New=[[GREEN]]{0} is the new party leader. +Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader. +Party.Owner.Player =[[GREEN]]You are now the party leader. +Party.Password.None=[[RED]]This party is password protected. Please provide a password to join. +Party.Password.Incorrect=[[RED]]Party password is incorrect. +Party.Password.Set=[[GREEN]]Party password set to {0} +Party.Password.Removed=[[GREEN]]Party password has been cleared. +Party.Player.Invalid=[[RED]]That is not a valid player. +Party.NotOnline=[[DARK_RED]]{0} is not online! +Party.Player.InSameParty=[[RED]]{0} already is in your party! +Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party +Party.Specify=[[RED]]You must specify a party. +Party.Teleport.Dead=[[RED]]You can't teleport to a dead player. +Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport. +Party.Teleport.Player=[[GREEN]]You have teleported to {0}. +Party.Teleport.Self=[[RED]]You can't teleport to yourself! +Party.Teleport.Target=[[GREEN]]{0} has teleported to you. +Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation. +Party.Rename.Same=[[RED]]That is already the name of your party! +Party.Join.Self=[[RED]]You can't join yourself! +Party.Unlocked=[[GRAY]]Party is unlocked +Party.Disband=[[GRAY]]The party has been disbanded +Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0} +Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0} +Party.Status.Locked=[[DARK_RED]](INVITE-ONLY) +Party.Status.Unlocked=[[DARK_GREEN]](OPEN) +Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1}) +Party.Feature.Chat=Party Chat +Party.Feature.Teleport=Party Teleport +Party.Feature.Alliance=Alliances +Party.Feature.ItemShare=Item Sharing +Party.Feature.XpShare=XP Sharing +Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT) +Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT) +Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES) +Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING) +Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING) +Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet. +Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet. +Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet. +Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet. +Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet. +Party.ShareType.Xp=XP +Party.ShareType.Item=ITEM +Party.ShareMode.None=NONE +Party.ShareMode.Equal=EQUAL +Party.ShareMode.Random=RANDOM +Party.ItemShare.Category.Loot=Loot +Party.ItemShare.Category.Mining=Mining +Party.ItemShare.Category.Herbalism=Herbalism +Party.ItemShare.Category.Woodcutting=Woodcutting +Party.ItemShare.Category.Misc=Misc +##xp +Commands.XPGain.Acrobatics=Falling +Commands.XPGain.Alchemy=Brewing Potions +Commands.XPGain.Archery=Attacking Monsters +Commands.XPGain.Axes=Attacking Monsters +Commands.XPGain.Child=Gains levels from Parent Skills +Commands.XPGain.Excavation=Digging and finding treasures +Commands.XPGain.Fishing=Fishing (Go figure!) +Commands.XPGain.Herbalism=Harvesting Herbs +Commands.XPGain.Mining=Mining Stone & Ore +Commands.XPGain.Repair=Repairing +Commands.XPGain.Swords=Attacking Monsters +Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves +Commands.XPGain.Unarmed=Attacking Monsters +Commands.XPGain.Woodcutting=Chopping down trees +Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0} +Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}! +Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]! +Commands.xprate.modified=[[RED]]The XP RATE was modified to {0} +Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!! +Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate +Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset +Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not +Commands.NegativeNumberWarn=Don't use negative numbers! +Commands.Event.Start=[[GREEN]]mcMMO[[GOLD]] Event! +Commands.Event.Stop=[[GREEN]]mcMMO[[DARK_AQUA]] Event Over! +Commands.Event.Stop.Subtitle=[[GREEN]]I hope you had fun! +Commands.Event.XP=[[DARK_AQUA]]XP Rate is now [[GOLD]]{0}[[DARK_AQUA]]x +Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED! +Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x! +XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x! + +#GUIDES +Guides.Available=[[GRAY]]Guide for {0} available - type /{1} ? [page] +Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=- +Guides.Page.Invalid=Not a valid page number! +Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages. +Guides.Usage= Usage is /{0} ? [page] +##Acrobatics +Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving Gracefuly in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you. +Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level +Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level. +##Alchemy +Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions. +Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default. +Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock. +Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions) +Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping) +Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness) +Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance) +##Archery +Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players. +Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage. +Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts). +Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000. +##Axes +Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe. +Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs. +Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players. +Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200. +Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes. +Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target. +##Excavation +Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP. +Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow +Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker. +Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials. +Guides.Excavation.Section.4=[[DARK_AQUA]]How does Archaeology work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel. +Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server. +##Fishing +Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish. +Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures. +Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in. +Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance. +Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode. +Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish. +Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server. +##Herbalism +Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs. +Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines. +Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory. +Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill. +Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]"plant-related" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed. +Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes. +Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword. +Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests. +##Mining +Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP. +Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack. +Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker. +Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials. +Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode. +Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped. +##Repair +Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil. +Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use. +Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level. +Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness. +Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely. +##Salvage +Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels. +Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars. +Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return. +Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the "full amount",\n[[YELLOW]]which means that you will get 2 ingots. +Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item. +##Smelting +Guides.Smelting.Section.0=Coming soon... +##Swords +Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword. +Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks. +Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken. +Guides.Swords.Section.3=[[DARK_AQUA]]How does Rupture work?\n[[YELLOW]]Rupture causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill. +##Taming +Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves. +Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish. +Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore. +Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets. +Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level. +Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity. +Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant. +Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions. +Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack. +##Unarmed +Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed. +Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass. +Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists. +Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground. +Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases. +Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground. +##Woodcutting +Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks. +Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once. +Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100. +Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop. +#INSPECT +Inspect.Offline= [[RED]]You do not have permission to inspect offline players! +Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0} +Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0} +Inspect.TooFar=You are too far away to inspect that player! +#ITEMS +Item.ChimaeraWing.Fail=[[RED]]**CHIMAERA WING FAILED!** +Item.ChimaeraWing.Pass=**CHIMAERA WING** +Item.ChimaeraWing.Name=Chimaera Wing +Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed. +Item.ChimaeraWing.NotEnough=You need [[YELLOW]]{0}[[RED]] more [[GOLD]]{1}[[RED]]! +Item.NotEnough=You need [[YELLOW]]{0}[[RED]] more [[GOLD]]{1}[[RED]]! +Item.Generic.Wait=You need to wait before you can use this again! [[YELLOW]]({0}s) +Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s) +Item.FluxPickaxe.Name=Flux Pickaxe +Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores. +Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+ +#TELEPORTATION +Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still... +Teleport.Cancelled=[[DARK_RED]]Teleportation canceled! +#SKILLS +Skills.Child=[[GOLD]](CHILD SKILL) +Skills.Disarmed=[[DARK_RED]]You have been disarmed! +Skills.Header=-----[] [[GREEN]]{0}[[RED]] []----- +Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0} +Skills.NeedMore.Extra=[[DARK_RED]]You need more [[GRAY]]{0}{1} +Skills.Parents= PARENTS +Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]]) +Skills.ChildStats={0}[[GREEN]]{1} +Skills.TooTired=You are too tired to use that ability again. [[YELLOW]]({0}s) +Skills.Cancelled=[[GOLD]]{0} [[RED]]cancelled! +Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel. +Skills.AbilityGateRequirementFail=[[GRAY]]You require [[YELLOW]]{0}[[GRAY]] more levels of [[DARK_AQUA]]{1}[[GRAY]] to use this super ability. +#STATISTICS +Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=- +Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=- +Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=- +Stats.Own.Stats=[[GREEN]][mcMMO] Stats +#PERKS +Perks.XP.Name=Experience +Perks.XP.Desc=Receive boosted XP in certain skills. +Perks.Lucky.Name=Luck +Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate. +Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate. +Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk) +Perks.Cooldowns.Name=Fast Recovery +Perks.Cooldowns.Desc=Cuts cooldown duration by {0}. +Perks.ActivationTime.Name=Endurance +Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds. +Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk) +#HARDCORE +Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}. +Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}. +Hardcore.DeathStatLoss.Name=Skill Death Penalty +Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death. +Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}. +Hardcore.Vampirism.Name=Vampirism +Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge. +Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}. +Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you! +Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you! +Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}. +#MOTD +MOTD.Donate=[[DARK_AQUA]]Donation Info: +MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0} +MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}% +MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}% +MOTD.PerksPrefix=[[GOLD]][mcMMO Perks] +MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0} +MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website +#SMELTING +Smelting.SubSkill.UnderstandingTheArt.Name=Understanding The Art +Smelting.SubSkill.UnderstandingTheArt.Description=Maybe you're spending a bit too much time smelting in the caves.\nPowers up various properties of Smelting. +Smelting.SubSkill.UnderstandingTheArt.Stat=Vanilla XP Multiplier: [[YELLOW]]{0}x +Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST) +Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING) +Smelting.SubSkill.FuelEfficiency.Name=Fuel Efficiency +Smelting.SubSkill.FuelEfficiency.Description=Increase the burn time of fuel used in furnaces when smelting +Smelting.SubSkill.FuelEfficiency.Stat=Fuel Efficiency Multiplier: [[YELLOW]]{0}x +Smelting.SubSkill.SecondSmelt.Name=Second Smelt +Smelting.SubSkill.SecondSmelt.Description=Double the resources gained from smelting +Smelting.SubSkill.SecondSmelt.Stat=Second Smelt Chance +Smelting.Effect.4=Vanilla XP Boost +Smelting.Effect.5=Increase vanilla XP gained while smelting +Smelting.SubSkill.FluxMining.Name=Flux Mining +Smelting.SubSkill.FluxMining.Description=Chance for ores to be instantly smelted while mining +Smelting.SubSkill.FluxMining.Stat=Flux Mining Chance +Smelting.Listener=Smelting: +Smelting.SkillName=SMELTING +#COMMAND DESCRIPTIONS +Commands.Description.addlevels=Add mcMMO levels to a user +Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages +Commands.Description.addxp=Add mcMMO XP to a user +Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off +Commands.Description.inspect=View detailed mcMMO info on another player +Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off +Commands.Description.mccooldown=View all of the mcMMO ability cooldowns +Commands.Description.mcchatspy=Toggle mcMMO party chat spying on or off +Commands.Description.mcgod=Toggle mcMMO god-mode on/off +Commands.Description.mchud=Change your mcMMO HUD style +Commands.Description.mcmmo=Show a brief description of mcMMO +Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off +Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database. +Commands.Description.mcrank=Show mcMMO ranking for a player +Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO +Commands.Description.mcremove=Remove a user from the mcMMO database +Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard +Commands.Description.mcstats=Show your mcMMO levels and XP +Commands.Description.mctop=Show mcMMO leader boards +Commands.Description.mmoedit=Edit mcMMO levels for a user +Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one +Commands.Description.mcconvert=Converts database types or experience formula types +Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate) +Commands.Description.party=Control various mcMMO party settings +Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages +Commands.Description.ptp=Teleport to an mcMMO party member +Commands.Description.Skill=Display detailed mcMMO skill info for {0} +Commands.Description.skillreset=Reset mcMMO levels for a user +Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off +Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill +Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event +#UPDATE CHECKER +UpdateChecker.Outdated=You are using an outdated version of mcMMO! +UpdateChecker.NewAvailable=There is a new version available on Spigot. +#SCOREBOARD HEADERS +Scoreboard.Header.PlayerStats=[[YELLOW]]mcMMO Stats +Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns +Scoreboard.Header.PlayerRank=[[YELLOW]]mcMMO Rankings +Scoreboard.Header.PlayerInspect=[[YELLOW]]mcMMO Stats: {0} +Scoreboard.Header.PowerLevel=[[RED]]Power Level +Scoreboard.Misc.PowerLevel=[[GOLD]]Power Level +Scoreboard.Misc.Level=[[DARK_AQUA]]Level +Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP +Scoreboard.Misc.RemainingXP=[[YELLOW]]Remaining XP +Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown +Scoreboard.Misc.Overall=[[GOLD]]Overall +Scoreboard.Misc.Ability=Ability +#DATABASE RECOVERY +Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded. +Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]]. +Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup. +#Holiday +Holiday.AprilFools.Levelup=[[GOLD]]{0} is now level [[GREEN]]{1}[[GOLD]]! +Holiday.Anniversary=[[BLUE]]Happy {0} Year Anniversary!\n[[BLUE]]In honor of all of nossr50's work and all the devs, here's a firework show!