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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-24 22:26:46 +01:00
Players who used unarmed combat are still considered using unarmed while not holding weapons for a brief time period
This commit is contained in:
parent
9cf856221d
commit
993b418fbc
@ -1,4 +1,5 @@
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Version 2.1.215
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Version 2.1.215
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Unarmed bonuses apply to players who hurt an entity with empty fists in the last 60 seconds, these bonuses do not get applied if you are using another mcMMO tool/weapon/trident/etc (see notes)
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Fixed Coal Blocks and potentially other fuel sources not showing burning animation to players (see notes)
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Fixed Coal Blocks and potentially other fuel sources not showing burning animation to players (see notes)
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Level up broadcasts from level milestones will now be visible to the player who achieved them
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Level up broadcasts from level milestones will now be visible to the player who achieved them
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Fixed a bug where hovering over skill descriptions did not display anything (thanks Greymagic27)
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Fixed a bug where hovering over skill descriptions did not display anything (thanks Greymagic27)
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@ -7,6 +8,8 @@ Version 2.1.215
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Item in main hand is now used for Tree Feller drops (thanks destro174)
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Item in main hand is now used for Tree Feller drops (thanks destro174)
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NOTES:
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NOTES:
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The unarmed change is to lower the penalty for picking up items during a fight, as an alternative solution, you can turn on Skills.Unarmed.Items_As_Unarmed in config.yml to have players be considered to be using unarmed while holding items regardless of last unarmed combat (holding tools/weapons/tridents will disqualify you from this)
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Players who damage another entity with empty hands are considered "recently unarmed" for the next 60 seconds, during this period if they attack with items in their hands (other weapons/tools/tridents excluded) they will be processed as if they are using unarmed combat, this also works with stuff like block breaker
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The burning animation bug is actually in Spigot, it takes an int for setBurnTime when it really should only take a short as the game is expecting a short value, I implemented a hacky workaround via Math.min
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The burning animation bug is actually in Spigot, it takes an int for setBurnTime when it really should only take a short as the game is expecting a short value, I implemented a hacky workaround via Math.min
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There is a bug where you may lose your config comments, this will be complex to solve, for now you can check our GitHub for the configs with comments.
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There is a bug where you may lose your config comments, this will be complex to solve, for now you can check our GitHub for the configs with comments.
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@ -22,6 +22,7 @@ import com.gmail.nossr50.skills.salvage.Salvage;
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import com.gmail.nossr50.skills.woodcutting.WoodcuttingManager;
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import com.gmail.nossr50.skills.woodcutting.WoodcuttingManager;
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import com.gmail.nossr50.util.*;
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import com.gmail.nossr50.util.*;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundType;
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import com.gmail.nossr50.util.sounds.SoundType;
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@ -622,7 +623,7 @@ public class BlockListener implements Listener {
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blockState.update(true);
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blockState.update(true);
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}
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}
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}
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}
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else if (mcMMOPlayer.getAbilityMode(SuperAbilityType.BERSERK) && (heldItem.getType() == Material.AIR || mcMMO.p.getGeneralConfig().getUnarmedItemsAsUnarmed())) {
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else if (mcMMOPlayer.getAbilityMode(SuperAbilityType.BERSERK) && ItemUtils.isUnarmed(mcMMOPlayer.getPlayer().getInventory().getItemInMainHand()) || CombatUtils.isUsingUnarmedCombat(mcMMOPlayer)) {
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if (mcMMOPlayer.getUnarmedManager().canUseBlockCracker() && BlockUtils.affectedByBlockCracker(blockState)) {
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if (mcMMOPlayer.getUnarmedManager().canUseBlockCracker() && BlockUtils.affectedByBlockCracker(blockState)) {
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if (EventUtils.simulateBlockBreak(block, player, true) && mcMMOPlayer.getUnarmedManager().blockCrackerCheck(blockState)) {
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if (EventUtils.simulateBlockBreak(block, player, true) && mcMMOPlayer.getUnarmedManager().blockCrackerCheck(blockState)) {
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blockState.update();
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blockState.update();
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@ -13,6 +13,7 @@ import com.gmail.nossr50.util.*;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import org.bukkit.Material;
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import org.bukkit.Material;
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@ -24,6 +25,14 @@ import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.NotNull;
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public class UnarmedManager extends SkillManager {
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public class UnarmedManager extends SkillManager {
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private long lastUsedUnarmed = 0L;
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/**
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* Players are considered using Unarmed if they have damaged another entity with empty fists in the last 60 seconds
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*/
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public boolean usedUnarmedCombatRecently() {
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return lastUsedUnarmed + 60000 > System.currentTimeMillis();
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}
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public UnarmedManager(McMMOPlayer mcMMOPlayer) {
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public UnarmedManager(McMMOPlayer mcMMOPlayer) {
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super(mcMMOPlayer, PrimarySkillType.UNARMED);
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super(mcMMOPlayer, PrimarySkillType.UNARMED);
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@ -57,7 +66,11 @@ public class UnarmedManager extends SkillManager {
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Player player = getPlayer();
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Player player = getPlayer();
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return ItemUtils.isUnarmed(player.getInventory().getItemInMainHand()) && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.UNARMED_ARROW_DEFLECT);
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McMMOPlayer mmoPlayer = UserManager.getPlayer(player);
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if(mmoPlayer == null)
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return false;
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return CombatUtils.isUsingUnarmedCombat(mmoPlayer) && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.UNARMED_ARROW_DEFLECT);
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}
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}
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public boolean canUseBlockCracker() {
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public boolean canUseBlockCracker() {
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@ -188,4 +201,8 @@ public class UnarmedManager extends SkillManager {
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return false;
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return false;
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}
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}
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public void updateLastUsedUnarmed() {
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this.lastUsedUnarmed = System.currentTimeMillis();
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}
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}
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}
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@ -2,6 +2,7 @@ package com.gmail.nossr50.util;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.config.experience.ExperienceConfig;
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import com.gmail.nossr50.config.party.ItemWeightConfig;
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import com.gmail.nossr50.config.party.ItemWeightConfig;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.treasure.EnchantmentWrapper;
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import com.gmail.nossr50.datatypes.treasure.EnchantmentWrapper;
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import com.gmail.nossr50.datatypes.treasure.FishingTreasureBook;
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import com.gmail.nossr50.datatypes.treasure.FishingTreasureBook;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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@ -178,18 +179,12 @@ public final class ItemUtils {
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return mcMMO.getMaterialMapStore().isPickAxe(item.getType().getKey().getKey());
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return mcMMO.getMaterialMapStore().isPickAxe(item.getType().getKey().getKey());
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}
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}
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/**
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public static boolean isUnarmed(@NotNull ItemStack itemInMainHand) {
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* Checks if the item counts as unarmed.
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*
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* @param item Item to check
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* @return true if the item counts as unarmed, false otherwise
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*/
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public static boolean isUnarmed(ItemStack item) {
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if (mcMMO.p.getGeneralConfig().getUnarmedItemsAsUnarmed()) {
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if (mcMMO.p.getGeneralConfig().getUnarmedItemsAsUnarmed()) {
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return !isMinecraftTool(item);
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return !isMinecraftTool(itemInMainHand);
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}
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}
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return item.getType() == Material.AIR;
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return itemInMainHand.getType() == Material.AIR;
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}
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}
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/**
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/**
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@ -40,6 +40,8 @@ import org.jetbrains.annotations.Nullable;
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import java.util.List;
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import java.util.List;
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import static com.gmail.nossr50.util.ItemUtils.isMinecraftTool;
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public final class CombatUtils {
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public final class CombatUtils {
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private CombatUtils() {}
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private CombatUtils() {}
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@ -166,47 +168,45 @@ public final class CombatUtils {
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printFinalDamageDebug(player, event, mcMMOPlayer);
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printFinalDamageDebug(player, event, mcMMOPlayer);
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}
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}
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private static void processUnarmedCombat(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
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private static void processUnarmedCombat(@NotNull LivingEntity target, @NotNull McMMOPlayer mmoPlayer, @NotNull EntityDamageByEntityEvent event) {
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if (event.getCause() == DamageCause.THORNS) {
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if (event.getCause() == DamageCause.THORNS) {
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return;
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return;
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}
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}
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double boostedDamage = event.getDamage();
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double boostedDamage = event.getDamage();
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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UnarmedManager unarmedManager = mmoPlayer.getUnarmedManager();
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//Make sure the profiles been loaded
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if(mcMMOPlayer == null) {
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return;
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}
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UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
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if(isUsingUnarmedCombat(mmoPlayer)) {
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if (unarmedManager.canActivateAbility()) {
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if (unarmedManager.canActivateAbility()) {
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mcMMOPlayer.checkAbilityActivation(PrimarySkillType.UNARMED);
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mmoPlayer.checkAbilityActivation(PrimarySkillType.UNARMED);
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}
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}
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if (unarmedManager.canUseSteelArm()) {
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if (unarmedManager.canUseSteelArm()) {
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boostedDamage+=(unarmedManager.calculateSteelArmStyleDamage() * mcMMOPlayer.getAttackStrength());
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boostedDamage+=(unarmedManager.calculateSteelArmStyleDamage() * mmoPlayer.getAttackStrength());
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}
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}
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if (unarmedManager.canUseBerserk()) {
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if (unarmedManager.canUseBerserk()) {
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boostedDamage+=(unarmedManager.berserkDamage(boostedDamage) * mcMMOPlayer.getAttackStrength());
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boostedDamage+=(unarmedManager.berserkDamage(boostedDamage) * mmoPlayer.getAttackStrength());
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}
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}
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if (unarmedManager.canDisarm(target)) {
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if (unarmedManager.canDisarm(target)) {
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unarmedManager.disarmCheck((Player) target);
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unarmedManager.disarmCheck((Player) target);
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}
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}
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if(canUseLimitBreak(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK))
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if(canUseLimitBreak(mmoPlayer.getPlayer(), target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK))
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{
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{
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boostedDamage+=(getLimitBreakDamage(player, target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mcMMOPlayer.getAttackStrength());
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boostedDamage+=(getLimitBreakDamage(mmoPlayer.getPlayer(), target, SubSkillType.UNARMED_UNARMED_LIMIT_BREAK) * mmoPlayer.getAttackStrength());
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}
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}
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}
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event.setDamage(boostedDamage);
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event.setDamage(boostedDamage);
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processCombatXP(mcMMOPlayer, target, PrimarySkillType.UNARMED);
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processCombatXP(mmoPlayer, target, PrimarySkillType.UNARMED);
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printFinalDamageDebug(mmoPlayer.getPlayer(), event, mmoPlayer);
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printFinalDamageDebug(player, event, mcMMOPlayer);
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if (ItemUtils.isUnarmed(mmoPlayer.getPlayer().getInventory().getItemInMainHand())) {
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mmoPlayer.getUnarmedManager().updateLastUsedUnarmed();
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}
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}
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}
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private static void processTamingCombat(@NotNull LivingEntity target, @Nullable Player master, @NotNull Wolf wolf, @NotNull EntityDamageByEntityEvent event) {
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private static void processTamingCombat(@NotNull LivingEntity target, @Nullable Player master, @NotNull Wolf wolf, @NotNull EntityDamageByEntityEvent event) {
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}
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}
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if (painSourceRoot instanceof Player player && entityType == EntityType.PLAYER) {
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if (painSourceRoot instanceof Player player && entityType == EntityType.PLAYER) {
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McMMOPlayer mmoPlayer = UserManager.getPlayer(player);
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if (!UserManager.hasPlayerDataKey(player)) {
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if (!UserManager.hasPlayerDataKey(player)) {
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return;
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return;
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@ -377,13 +378,13 @@ public final class CombatUtils {
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processAxeCombat(target, player, event);
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processAxeCombat(target, player, event);
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}
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}
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}
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}
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else if (ItemUtils.isUnarmed(heldItem)) {
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else if (mmoPlayer != null && (mmoPlayer.getUnarmedManager().usedUnarmedCombatRecently() || ItemUtils.isUnarmed(heldItem))) {
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if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.UNARMED, target)) {
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if (!mcMMO.p.getSkillTools().canCombatSkillsTrigger(PrimarySkillType.UNARMED, target)) {
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return;
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return;
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}
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}
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if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.UNARMED)) {
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if (mcMMO.p.getSkillTools().doesPlayerHaveSkillPermission(player, PrimarySkillType.UNARMED)) {
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processUnarmedCombat(target, player, event);
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processUnarmedCombat(target, mmoPlayer, event);
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}
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}
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}
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}
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}
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}
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@ -977,4 +978,21 @@ public final class CombatUtils {
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public static void delayArrowMetaCleanup(@NotNull Projectile entity) {
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public static void delayArrowMetaCleanup(@NotNull Projectile entity) {
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Bukkit.getServer().getScheduler().runTaskLater(mcMMO.p, () -> cleanupArrowMetadata(entity), 20*60);
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Bukkit.getServer().getScheduler().runTaskLater(mcMMO.p, () -> cleanupArrowMetadata(entity), 20*60);
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}
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}
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/**
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* Check if a player is considered "unarmed"
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*
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* @param mmoPlayer target player
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* @return true if the item counts as unarmed, false otherwise
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*/
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public static boolean isUsingUnarmedCombat(@NotNull McMMOPlayer mmoPlayer) {
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ItemStack itemInMainHand = mmoPlayer.getPlayer().getInventory().getItemInMainHand();
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// player has to have been unarmed recently or config allows items as unarmed
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if (mmoPlayer.getUnarmedManager().usedUnarmedCombatRecently() || mcMMO.p.getGeneralConfig().getUnarmedItemsAsUnarmed()) {
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return !isMinecraftTool(itemInMainHand);
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}
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return itemInMainHand.getType() == Material.AIR;
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}
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}
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}
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Reference in New Issue
Block a user