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https://github.com/mcMMO-Dev/mcMMO.git
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Ignore Cancelled Events
Using new addition to Bukkit event system, should provide some speed increase.
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6e59087f6d
commit
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@ -58,11 +58,9 @@ public class mcBlockListener implements Listener
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this.plugin = plugin;
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}
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@EventHandler(priority = EventPriority.MONITOR)
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockPlace(BlockPlaceEvent event)
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{
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if(event.isCancelled()) return;
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//Setup some basic vars
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Block block;
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Player player = event.getPlayer();
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@ -137,15 +135,13 @@ public class mcBlockListener implements Listener
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}
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}
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@EventHandler(priority = EventPriority.MONITOR)
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockBreak(BlockBreakEvent event)
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{
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Player player = event.getPlayer();
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PlayerProfile PP = Users.getProfile(player);
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Block block = event.getBlock();
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ItemStack inhand = player.getItemInHand();
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if(event.isCancelled())
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return;
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if (event instanceof FakeBlockBreakEvent)
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return;
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@ -291,11 +287,9 @@ public class mcBlockListener implements Listener
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//System.out.println("DEBUG: "+event.isCancelled()+", BLOCK_TYPE: "+event.getBlock().getType().toString()+", BLOCK_DATA: "+event.getBlock().getData());
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onBlockDamage(BlockDamageEvent event)
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{
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if(event.isCancelled())
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return;
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Player player = event.getPlayer();
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PlayerProfile PP = Users.getProfile(player);
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ItemStack inhand = player.getItemInHand();
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@ -57,12 +57,9 @@ public class mcEntityListener implements Listener
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this.plugin = plugin;
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onEntityDamage(EntityDamageEvent event)
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{
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if(event.isCancelled())
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return;
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//Check for world pvp flag
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if(event instanceof EntityDamageByEntityEvent)
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{
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