Update to Beast Lore

Removed movement speed information for llamas, and added jump strength info for horses. Also added another locale string to display this information.
This commit is contained in:
Daniel Jarski 2019-08-30 23:14:39 -05:00
parent d6eefac065
commit 98f8e049f3
2 changed files with 8 additions and 3 deletions

View File

@ -256,9 +256,13 @@ public class TamingManager extends SkillManager {
message = message.concat(LocaleLoader.getString("Combat.BeastLoreHealth", target.getHealth(), target.getMaxHealth())); message = message.concat(LocaleLoader.getString("Combat.BeastLoreHealth", target.getHealth(), target.getMaxHealth()));
if (beast instanceof AbstractHorse) { if (beast instanceof Horse) {
AbstractHorse horse = (AbstractHorse) beast; Horse horse = (Horse) beast;
message = message.concat("\n" + LocaleLoader.getString("Combat.BeastLoreHorseSpeed", horse.getAttribute(Attribute.GENERIC_MOVEMENT_SPEED).getValue() * 43)); double jumpStrength = horse.getAttribute(Attribute.HORSE_JUMP_STRENGTH).getValue();
// Taken from https://minecraft.gamepedia.com/Horse#Jump_strength
jumpStrength = -0.1817584952 * Math.pow(jumpStrength, 3) + 3.689713992 * Math.pow(jumpStrength, 2) + 2.128599134 * jumpStrength - 0.343930367;
message = message.concat("\n" + LocaleLoader.getString("Combat.BeastLoreHorseSpeed", horse.getAttribute(Attribute.GENERIC_MOVEMENT_SPEED).getValue() * 43))
.concat("\n" + LocaleLoader.getString("Combat.BeastLoreHorseJumpStrength", jumpStrength));
} }
player.sendMessage(message); player.sendMessage(message);

View File

@ -556,6 +556,7 @@ Combat.BeastLore=[[GREEN]]**BEAST LORE**
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1}) Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]]) Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
Combat.BeastLoreHorseSpeed=[[DARK_AQUA]]Horse Movement Speed ([[GREEN]]{0} blocks/s[[DARK_AQUA]]) Combat.BeastLoreHorseSpeed=[[DARK_AQUA]]Horse Movement Speed ([[GREEN]]{0} blocks/s[[DARK_AQUA]])
Combat.BeastLoreHorseJumpStrength=[[DARK_AQUA]]Horse Jump Strength ([[GREEN]]Max {0} blocks[[DARK_AQUA]])
Combat.Gore=[[GREEN]]**GORED** Combat.Gore=[[GREEN]]**GORED**
Combat.StruckByGore=**YOU HAVE BEEN GORED** Combat.StruckByGore=**YOU HAVE BEEN GORED**
Combat.TargetDazed=Target was [[DARK_RED]]Dazed Combat.TargetDazed=Target was [[DARK_RED]]Dazed