From 98d166808fa56e78e1e90c0c0d9a3c565936f3cc Mon Sep 17 00:00:00 2001 From: TfT_02 Date: Sun, 15 Jun 2014 17:41:21 +0200 Subject: [PATCH] Finish the tools.yml header --- src/main/resources/mods/tools.default.yml | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) diff --git a/src/main/resources/mods/tools.default.yml b/src/main/resources/mods/tools.default.yml index d3182ac87..fe1d15507 100644 --- a/src/main/resources/mods/tools.default.yml +++ b/src/main/resources/mods/tools.default.yml @@ -13,10 +13,21 @@ ## Valid values are > 0 ## This defaults to 1.0. # -# Repair_Material: This is the material name of the item used to repair this repairable. +# Tier: The tier of the tool +## Used to determine the capabilities of AoE abilities with certain skills +## Valid values range from 1 to 4 +## This defaults to 1 +# +# Ability_Enabled: Whether or not abilities are enabled with this tool +## This defaults to true +# +# Repairable: Whether or not the item is repairable +## This defaults to true +# +# Repair_Material: This is the material name of the item used to repair this tool. ## This is required to be set if you want to be able to repair the item. # -# Repair_Material_Data_Value: This is the metadata of the item used to repair this repairable. +# Repair_Material_Data_Value: This is the metadata of the item used to repair this tool. ## A value of -1 means to ignore all metadata when repairing. ## This defaults to -1 #