mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-29 08:36:45 +01:00
Allow for repair of bows & leather armor with the anvil.
This commit is contained in:
parent
1cfdfab2b7
commit
984dbd9b7a
@ -32,7 +32,7 @@ public class LoadProperties
|
||||
|
||||
public static String xplock, MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp,
|
||||
xprate, mcability, mcmmo, mcc, mcrefresh, mcgod, stats, mmoedit, ptp, party, myspawn, whois, invite, accept, clearmyspawn, nWood,
|
||||
nStone, nIron, nGold, nDiamond, locale;
|
||||
nStone, nIron, nGold, nDiamond, locale, nString, rLeather;
|
||||
|
||||
public static int mfishing, mwatch, xpbar_x, xpbar_y, xpicon_x, xpicon_y, mstring, mbucket, mweb,
|
||||
chimaeraId, msandstone, mcocoa, water_thunder, cure_self, cure_other, mslimeballs, mbones, msulphur, mslowsand,
|
||||
@ -40,7 +40,7 @@ public class LoadProperties
|
||||
msugar, mpumpkin, mwheat, mgold, mdiamond, miron, mredstone, mlapis, mobsidian, mnetherrack, mglowstone, mcoal, mstone, MySQLport,
|
||||
xpGainMultiplier, superBreakerCooldown, greenTerraCooldown, gigaDrillBreakerCooldown, treeFellerCooldown,
|
||||
berserkCooldown, serratedStrikeCooldown, skullSplitterCooldown, abilityDurabilityLoss,
|
||||
feathersConsumedByChimaeraWing, bonesConsumedByCOTW, repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond;
|
||||
feathersConsumedByChimaeraWing, bonesConsumedByCOTW, repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond, rString, rLeather;
|
||||
|
||||
public static double xpbackground_r, xpbackground_g, xpbackground_b, xpborder_r, xpborder_g, xpborder_b, fishing_r, fishing_g, fishing_b, acrobatics_r, acrobatics_g, acrobatics_b, archery_r, archery_g, archery_b, axes_r, axes_g, axes_b,
|
||||
excavation_r, excavation_g, excavation_b, herbalism_r, herbalism_g, herbalism_b, mining_r, mining_g, mining_b,
|
||||
@ -338,10 +338,14 @@ public class LoadProperties
|
||||
write("Skills.Repair.Wood.ID", 5);
|
||||
write("Skills.Repair.Wood.Name", "Wood Planks");
|
||||
write("Skills.Repair.Diamond.ID", 264);
|
||||
write("Skills.Repair.Diamond.Name", "Diamond");
|
||||
write("Skills.Repair.Diamond.Name", "Diamond");;
|
||||
write("Skills.Repair.Diamond.Level_Required", 50);
|
||||
write("Skills.Repair.Iron.ID", 265);
|
||||
write("Skills.Repair.Iron.Name", "Iron Bars");
|
||||
write("Skills.Repair.String.ID", 287);
|
||||
write("Skills.Repair.String.Name", "String");
|
||||
write("Skills.Repair.Leather.ID", 334);
|
||||
write("Skills.Repair.String.Name", "Leather")
|
||||
write("Skills.Herbalism.Green_Thumb.Cobble_To_Mossy", true);
|
||||
write("Skills.Excavation.Requires_Shovel", true);
|
||||
write("Skills.Mining.Requires_Pickaxe", true);
|
||||
@ -541,6 +545,10 @@ public class LoadProperties
|
||||
nDiamond = readString("Skills.Repair.Diamond.Name", "Diamond");
|
||||
rIron = readInteger("Skills.Repair.Iron.ID", 265);
|
||||
nIron = readString("Skills.Repair.Iron.Name", "Iron Bars");
|
||||
rString = readInteger("Skills.Repair.String.ID", 287);
|
||||
nString = readString("Skills.Repair.String.Name", "String");
|
||||
rLeather = readInteger("Skills.Repair.Leather.ID", 334);
|
||||
nLeather = readString("Skills.Repair.String.Name", "Leather");
|
||||
|
||||
cocoabeans = readBoolean("Excavation.Drops.Cocoa_Beans", true);
|
||||
mushrooms = readBoolean("Excavation.Drops.Mushrooms", true);
|
||||
|
Loading…
Reference in New Issue
Block a user