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Fixed mmoupdate not being useable from console
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@ -12,6 +12,7 @@ Version 1.3.06-dev
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+ Added API functions for obtaining offline profiles & profiles via player names
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+ Changed Archery's Daze to deal 4 DMG on proc (2 Hearts)
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+ Changed /addlevel command to work for offline users
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= Fixed mmoupdate not being useable from console
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! Changed PlayerProfile constructor to always take a boolean
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! Changed getPlayerProfile function to work for online & offline users
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@ -16,24 +16,24 @@ import com.gmail.nossr50.runnables.SQLConversionTask;
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public class MmoupdateCommand implements CommandExecutor {
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (!(sender instanceof Player)) {
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sender.sendMessage("This command does not support console useage."); //TODO: Needs more locale.
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Player player = null;
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if(sender instanceof Player) {
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player = (Player)sender;
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}
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if (sender instanceof Player && !mcPermissions.getInstance().admin(player)) {
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sender.sendMessage(ChatColor.YELLOW + "[mcMMO] " + ChatColor.DARK_RED + mcLocale.getString("mcPlayerListener.NoPermission"));
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return true;
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}
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Player player = (Player) sender;
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if (!mcPermissions.getInstance().admin(player)) {
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player.sendMessage(ChatColor.YELLOW + "[mcMMO] " + ChatColor.DARK_RED + mcLocale.getString("mcPlayerListener.NoPermission"));
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return true;
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}
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player.sendMessage(ChatColor.GRAY + "Starting conversion..."); //TODO: Needs more locale.
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sender.sendMessage(ChatColor.GRAY + "Starting conversion..."); //TODO: Needs more locale.
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Users.clearUsers();
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convertToMySQL();
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for (Player x : Bukkit.getServer().getOnlinePlayers()) {
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Users.addUser(x);
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}
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player.sendMessage(ChatColor.GREEN + "Conversion finished!"); //TODO: Needs more locale.
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sender.sendMessage(ChatColor.GREEN + "Conversion finished!"); //TODO: Needs more locale.
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return true;
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}
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