Wrap these inside McMMOPlayer for easier access.

This commit is contained in:
GJ
2013-10-29 11:02:57 -04:00
parent a8d1376533
commit 97b9214d6e
17 changed files with 105 additions and 74 deletions

View File

@ -50,34 +50,34 @@ public final class AbilityAPI {
}
public static void resetCooldowns(Player player) {
UserManager.getPlayer(player).getProfile().resetCooldowns();
UserManager.getPlayer(player).resetCooldowns();
}
public static void setBerserkCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.BERSERK, cooldown);
UserManager.getPlayer(player).setAbilityDATS(AbilityType.BERSERK, cooldown);
}
public static void setGigaDrillBreakerCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.GIGA_DRILL_BREAKER, cooldown);
UserManager.getPlayer(player).setAbilityDATS(AbilityType.GIGA_DRILL_BREAKER, cooldown);
}
public static void setGreenTerraCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.GREEN_TERRA, cooldown);
UserManager.getPlayer(player).setAbilityDATS(AbilityType.GREEN_TERRA, cooldown);
}
public static void setSerratedStrikesCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.SERRATED_STRIKES, cooldown);
UserManager.getPlayer(player).setAbilityDATS(AbilityType.SERRATED_STRIKES, cooldown);
}
public static void setSkullSplitterCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.SKULL_SPLITTER, cooldown);
UserManager.getPlayer(player).setAbilityDATS(AbilityType.SKULL_SPLITTER, cooldown);
}
public static void setSuperBreakerCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.SUPER_BREAKER, cooldown);
UserManager.getPlayer(player).setAbilityDATS(AbilityType.SUPER_BREAKER, cooldown);
}
public static void setTreeFellerCooldown(Player player, long cooldown) {
UserManager.getPlayer(player).getProfile().setAbilityDATS(AbilityType.TREE_FELLER, cooldown);
UserManager.getPlayer(player).setAbilityDATS(AbilityType.TREE_FELLER, cooldown);
}
}