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Check if player is online for EntityDamage events too.
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@ -123,6 +123,11 @@ public class EntityListener implements Listener {
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if (lEntity instanceof Player) {
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if (lEntity instanceof Player) {
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/* Check for invincibility */
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/* Check for invincibility */
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Player player = (Player) entity;
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Player player = (Player) entity;
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if (!player.isOnline()) {
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return;
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}
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PlayerProfile PP = Users.getProfile(player);
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PlayerProfile PP = Users.getProfile(player);
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if (PP.getGodMode()) {
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if (PP.getGodMode()) {
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