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Revert listener behaviour for PlayerInteractEvent
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parent
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commit
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@ -1,3 +1,7 @@
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Version 2.1.145
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Reverted 'Changed one of the PlayerInteractEvent listeners to ignore cancelled events' from 2.1.144
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Version 2.1.144
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Steel Arm Style damage is now customizable in advanced.yml (make sure to set override to true)
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Fixed a bug where Deflect worked against non-arrow projectiles
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2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<version>2.1.144</version>
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<version>2.1.145-SNAPSHOT</version>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<scm>
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@ -711,7 +711,7 @@ public class PlayerListener implements Listener {
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*
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* @param event The event to monitor
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.MONITOR)
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public void onPlayerInteractMonitor(PlayerInteractEvent event) {
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/* WORLD BLACKLIST CHECK */
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if(WorldBlacklist.isWorldBlacklisted(event.getPlayer().getWorld()))
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