new config pt 9

This commit is contained in:
nossr50
2019-02-16 16:09:48 -08:00
parent 2de87f7189
commit 9731b9cffb
164 changed files with 3195 additions and 2597 deletions

View File

@ -1,11 +1,10 @@
package com.gmail.nossr50.skills.salvage;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.MainConfig;
import org.bukkit.Material;
public class Salvage {
public static Material anvilMaterial = Config.getInstance().getSalvageAnvilMaterial();
public static Material anvilMaterial = MainConfig.getInstance().getSalvageAnvilMaterial();
/*public static int salvageMaxPercentageLevel = AdvancedConfig.getInstance().getSalvageMaxPercentageLevel();
public static double salvageMaxPercentage = AdvancedConfig.getInstance().getSalvageMaxPercentage();

View File

@ -1,7 +1,6 @@
package com.gmail.nossr50.skills.salvage;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.config.MainConfig;
import com.gmail.nossr50.datatypes.interactions.NotificationType;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
@ -49,11 +48,11 @@ public class SalvageManager extends SkillManager {
return;
}
if (Config.getInstance().getSalvageAnvilMessagesEnabled()) {
if (MainConfig.getInstance().getSalvageAnvilMessagesEnabled()) {
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Salvage.Listener.Anvil");
}
if (Config.getInstance().getSalvageAnvilPlaceSoundsEnabled()) {
if (MainConfig.getInstance().getSalvageAnvilPlaceSoundsEnabled()) {
SoundManager.sendSound(player, player.getLocation(), SoundType.ANVIL);
}
@ -130,7 +129,7 @@ public class SalvageManager extends SkillManager {
Misc.dropItems(location, salvageResults, 1);
// BWONG BWONG BWONG - CLUNK!
if (Config.getInstance().getSalvageAnvilUseSoundsEnabled()) {
if (MainConfig.getInstance().getSalvageAnvilUseSoundsEnabled()) {
SoundManager.sendSound(player, player.getLocation(), SoundType.ANVIL);
SoundManager.sendSound(player, player.getLocation(), SoundType.ITEM_BREAK);
@ -253,7 +252,7 @@ public class SalvageManager extends SkillManager {
Player player = getPlayer();
long lastUse = getLastAnvilUse();
if (!SkillUtils.cooldownExpired(lastUse, 3) || !Config.getInstance().getSalvageConfirmRequired()) {
if (!SkillUtils.cooldownExpired(lastUse, 3) || !MainConfig.getInstance().getSalvageConfirmRequired()) {
return true;
}