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Minor cleanup
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@ -25,8 +25,9 @@ public class PrimitiveChunkStore implements ChunkStore {
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private List<UUID> spawnedMobs = new ArrayList<UUID>();
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private List<UUID> spawnedPets = new ArrayList<UUID>();
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transient private int worldHeight;
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transient private int xBitShifts;
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transient private int zBitShifts;
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transient private int zBitShifts;
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transient private boolean conversionNeeded;
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public PrimitiveChunkStore(World world, int cx, int cz) {
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