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https://github.com/mcMMO-Dev/mcMMO.git
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Created a wrapper for Player.sendMessage() That automatically applies Quake Colors and Word Wrap
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535c42be0b
commit
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@ -19,11 +19,23 @@ public class vMinecraftChat {
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public static void gmsg(String msg){
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public static void gmsg(String msg){
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for (Player p : etc.getServer().getPlayerList()) {
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for (Player p : etc.getServer().getPlayerList()) {
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if (p != null) {
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if (p != null) {
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p.sendMessage(msg);
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sendMessage(p, msg);
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}
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}
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}
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}
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}
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}
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//=====================================================================
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//Function: sendMessage
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//Input: String msg: The message to be broadcast to all players
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//Output: None
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//Use: Outputs a message to everybody
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//=====================================================================
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public static void sendMessage(Player player, String msg){
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String[] message = applyColors(wordWrap(msg));
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for(String out : message)
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player.sendMessage(out + " ");
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}
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//=====================================================================
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//=====================================================================
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//Function: wordWrap
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//Function: wordWrap
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//Input: String msg: The message to be wrapped
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//Input: String msg: The message to be wrapped
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@ -58,7 +70,7 @@ public class vMinecraftChat {
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System.arraycopy(split, j, temp, 0, i - j);
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System.arraycopy(split, j, temp, 0, i - j);
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//Merge them and add them to the output array.
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//Merge them and add them to the output array.
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out.add( applyColors(etc.combineSplit(0, temp, " ")) );
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out.add( etc.combineSplit(0, temp, " ") );
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}
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}
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//Convert to an array and return
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//Convert to an array and return
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@ -251,20 +263,15 @@ public class vMinecraftChat {
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if(message.startsWith("@"))
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if(message.startsWith("@"))
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message = message.substring(1, message.length());
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message = message.substring(1, message.length());
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String[] msg = wordWrap(adminchat + message);
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//Get the player from the playerlist to send the message to.
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//Get the player from the playerlist to send the message to.
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for (Player p: etc.getServer().getPlayerList()) {
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for (Player p: etc.getServer().getPlayerList()) {
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//If p is not null
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//If p is not null
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if (p != null) {
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if (p != null) {
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//And if p is an admin or has access to adminchat
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//And if p is an admin or has access to adminchat send message
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if (p.isAdmin() || (p.canUseCommand("/adminchat"))) {
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if (p.isAdmin() || (p.canUseCommand("/adminchat"))) {
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sendMessage(p, adminchat + message);
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//Output the first line
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for(String str: msg)
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p.sendMessage(str);
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}
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}
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}
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}
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}
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}
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@ -293,12 +300,8 @@ public class vMinecraftChat {
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//Log the chat
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//Log the chat
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log.log(Level.INFO, "<"+player.getName()+"> " +message);
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log.log(Level.INFO, "<"+player.getName()+"> " +message);
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//Get the multi line array
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//Output the message
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String[] msg = wordWrap(playerName + Colors.LightGreen + message);
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gmsg(playerName + Colors.LightGreen + message);
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//Output the lines
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for(String str: msg)
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gmsg(Colors.LightGreen + str);
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return true;
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return true;
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}
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}
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return false;
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return false;
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@ -319,12 +322,8 @@ public class vMinecraftChat {
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if (vMinecraftSettings.getInstance().FFF()) {
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if (vMinecraftSettings.getInstance().FFF()) {
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log.log(Level.INFO, "<"+player.getName()+"> "+message);
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log.log(Level.INFO, "<"+player.getName()+"> "+message);
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//Get the multi line array
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String[] msg = wordWrap(playerName + Colors.Red + message);
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//Output the message
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//Output the message
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for(String str: msg)
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gmsg(playerName + Colors.Red + message);
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gmsg(Colors.Red + str);
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return true;
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return true;
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}
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}
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return false;
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return false;
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@ -347,14 +346,8 @@ public class vMinecraftChat {
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//Log the chat
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//Log the chat
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log.log(Level.INFO, "<"+player.getName()+"> "+message);
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log.log(Level.INFO, "<"+player.getName()+"> "+message);
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//Get the multi line array
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String[] msg = wordWrap(playerName + message);
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//Apply colors to the lines
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applyColors(msg);
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//Output the message
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//Output the message
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for(String str: msg)
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gmsg(playerName + message);
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gmsg(str);
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//Loop through the string finding the color codes and inserting them
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//Loop through the string finding the color codes and inserting them
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return true;
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return true;
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@ -370,10 +363,7 @@ public class vMinecraftChat {
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//=====================================================================
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//=====================================================================
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public static boolean emote(Player player, String message)
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public static boolean emote(Player player, String message)
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{
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{
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String temp = message.toString();
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gmsg("* " + getName(player) + " " + Colors.White + message);
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String[] msg = wordWrap("* " + getName(player) + " " + Colors.White + temp);
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for(String str: msg)
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gmsg(str);
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return true;
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return true;
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}
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}
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@ -401,7 +391,7 @@ public class vMinecraftChat {
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for(int x = 0; x< msg.length(); x++)
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for(int x = 0; x< msg.length(); x++)
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{
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{
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//If the char is a ^ or <EFBFBD>
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//If the char is a ^ or <EFBFBD>
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if(msg.charAt(x) == '^' || msg.charAt(x) == Colors.White.charAt(0))
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if(msg.charAt(x) == '^')
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{
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{
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if(x != msg.length() - 1)
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if(x != msg.length() - 1)
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{
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{
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@ -318,18 +318,7 @@ public class vMinecraftCommands{
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log.log(Level.INFO, player.getName()+" fabulously said \""+ str+"\"");
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log.log(Level.INFO, player.getName()+" fabulously said \""+ str+"\"");
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//Prepend the player name and cut into lines.
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//Prepend the player name and cut into lines.
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String[] message = vMinecraftChat.wordWrap(playerName + str);
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vMinecraftChat.gmsg(playerName + vMinecraftChat.rainbow(str));
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//Output the message
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for(String msg: message)
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{
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if (msg.contains(playerName))
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vMinecraftChat.gmsg( playerName
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+ vMinecraftChat.rainbow(
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msg.substring(playerName.length())));
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else
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vMinecraftChat.gmsg(vMinecraftChat.rainbow(msg));
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}
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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@ -420,11 +409,10 @@ public class vMinecraftCommands{
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e.printStackTrace();
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e.printStackTrace();
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}
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}
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int maxPlayers = server.getInt("max-players");
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int maxPlayers = server.getInt("max-players");
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//Output the player list
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//Output the player list
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String[] tempOut = vMinecraftChat.wordWrap(Colors.Rose + "Player List ("
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vMinecraftChat.sendMessage(player, Colors.Rose + "Player List ("
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+ count + "/" + maxPlayers +"): " + tempList);
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+ count + "/" + maxPlayers +"): " + tempList);
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for(String msg: tempOut)
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player.sendMessage( msg );
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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