A little more cleanup

This commit is contained in:
GJ
2013-01-24 22:22:02 -05:00
parent f5179cdcea
commit 96d59a2e81
3 changed files with 23 additions and 19 deletions

View File

@ -8,11 +8,14 @@ import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillType;
public abstract class Hardcore {
public static double statLossPercentage = Config.getInstance().getHardcoreDeathStatPenaltyPercentage();
public static double vampirismStatLeechPercentage = Config.getInstance().getHardcoreVampirismStatLeechPercentage();
public static boolean statLossEnabled = Config.getInstance().getHardcoreEnabled();
public static boolean vampirismEnabled = Config.getInstance().getHardcoreVampirismEnabled();
public static void invokeStatPenalty(Player player) {
double hardcorePenalty = Config.getInstance().getHardcoreDeathStatPenaltyPercentage();
if (hardcorePenalty <= 0 || hardcorePenalty > 100) {
if (statLossPercentage <= 0 || statLossPercentage > 100) {
return;
}
@ -31,7 +34,7 @@ public abstract class Hardcore {
continue;
}
int levelsLost = (int) (playerSkillLevel * (hardcorePenalty * 0.01D));
int levelsLost = (int) (playerSkillLevel * (statLossPercentage * 0.01D));
totalLost += levelsLost;
playerProfile.modifySkill(skillType, playerSkillLevel - levelsLost);
@ -41,9 +44,7 @@ public abstract class Hardcore {
}
public static void invokeVampirism(Player killer, Player victim) {
double vampirismLeech = Config.getInstance().getHardcoreVampirismStatLeechPercentage();
if (vampirismLeech <= 0 || vampirismLeech > 100) {
if (vampirismStatLeechPercentage <= 0 || vampirismStatLeechPercentage > 100) {
return;
}
@ -64,7 +65,7 @@ public abstract class Hardcore {
continue;
}
int levelsStolen = (int) (victimSkillLevel * (vampirismLeech * 0.01D));
int levelsStolen = (int) (victimSkillLevel * (vampirismStatLeechPercentage * 0.01D));
totalStolen += levelsStolen;
killerProfile.modifySkill(skillType, killerSkillLevel + levelsStolen);

View File

@ -2,7 +2,6 @@ package com.gmail.nossr50.util;
import org.bukkit.entity.Player;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillType;
@ -26,15 +25,15 @@ public class MOTD {
* Display Hardcore Mode settings.
*/
public void displayHardcoreSettings() {
if (Config.getInstance().getHardcoreEnabled()) {
if (Config.getInstance().getHardcoreVampirismEnabled()) {
if (Hardcore.statLossEnabled) {
if (Hardcore.vampirismEnabled) {
player.sendMessage(LocaleLoader.getString("MOTD.Hardcore.VampireOn"));
player.sendMessage(LocaleLoader.getString("MOTD.Hardcore.Stats", new Object[] {Config.getInstance().getHardcoreDeathStatPenaltyPercentage()}));
player.sendMessage(LocaleLoader.getString("MOTD.Vampire.Stats", new Object[] {Config.getInstance().getHardcoreVampirismStatLeechPercentage()}));
player.sendMessage(LocaleLoader.getString("MOTD.Hardcore.Stats", new Object[] {Hardcore.statLossPercentage}));
player.sendMessage(LocaleLoader.getString("MOTD.Vampire.Stats", new Object[] {Hardcore.vampirismStatLeechPercentage}));
}
else {
player.sendMessage(LocaleLoader.getString("MOTD.Hardcore.VampireOff"));
player.sendMessage(LocaleLoader.getString("MOTD.Hardcore.Stats", new Object[] {Config.getInstance().getHardcoreDeathStatPenaltyPercentage()}));
player.sendMessage(LocaleLoader.getString("MOTD.Hardcore.Stats", new Object[] {Hardcore.statLossPercentage }));
}
}
}