Removed more old stuff relating to Excavation drops Addresses MCCORE-1

This commit is contained in:
GJ 2012-02-20 17:51:43 -05:00
parent 0f2029a32d
commit 96be29ef63
2 changed files with 2 additions and 180 deletions

View File

@ -57,11 +57,8 @@ public class LoadProperties {
MySQLserverName, MySQLdbName, MySQLdbPass, nWood, nStone, MySQLserverName, MySQLdbName, MySQLdbPass, nWood, nStone,
nIron, nGold, nDiamond, locale, nString, nLeather; nIron, nGold, nDiamond, locale, nString, nLeather;
public static int mfishing, mwatch, xpbar_x, xpbar_y, xpicon_x, xpicon_y, public static int mfishing, xpbar_x, xpbar_y, xpicon_x, xpicon_y,
mstring, mbucket, mweb, chimaeraId, msandstone, mcocoa, chimaeraId, msandstone, mbase, mpine, mbirch, mspruce, mmelon,
water_thunder, cure_self, cure_other, mslimeballs, mbones,
msulphur, mslowsand, mmushroom2, mglowstone2, mmelon, mmusic,
mdiamond2, mbase, mapple, meggs, mcake, mpine, mbirch, mspruce,
mcactus, mmushroom, mflower, msugar, mpumpkin, mwheat, mgold, mcactus, mmushroom, mflower, msugar, mpumpkin, mwheat, mgold,
mdiamond, miron, mredstone, mlapis, mobsidian, mnetherrack, mdiamond, miron, mredstone, mlapis, mobsidian, mnetherrack,
mglowstone, mcoal, mstone, MySQLport, xpGainMultiplier, mglowstone, mcoal, mstone, MySQLport, xpGainMultiplier,
@ -236,23 +233,7 @@ public class LoadProperties {
xpbackground_g = readDouble("Spout.HUD.Retro.Colors.Background.GREEN", 0.75); xpbackground_g = readDouble("Spout.HUD.Retro.Colors.Background.GREEN", 0.75);
xpbackground_b = readDouble("Spout.HUD.Retro.Colors.Background.BLUE", 0.75); xpbackground_b = readDouble("Spout.HUD.Retro.Colors.Background.BLUE", 0.75);
msulphur = readInteger("Experience.Excavation.Sulphur", 30);
mbones = readInteger("Experience.Excavation.Bones", 30);
mbase = readInteger("Experience.Excavation.Base", 40); mbase = readInteger("Experience.Excavation.Base", 40);
mmushroom2 = readInteger("Experience.Excavation.Mushroom", 80);
mslowsand = readInteger("Experience.Excavation.Slowsand", 80);
mglowstone2 = readInteger("Experience.Excavation.Glowstone", 80);
mmusic = readInteger("Experience.Excavation.Music", 3000);
mdiamond2 = readInteger("Experience.Excavation.Diamond", 1000);
mapple = readInteger("Experience.Excavation.Apple", 100);
meggs = readInteger("Experience.Excavation.Eggs", 100);
mcake = readInteger("Experience.Excavation.Cake", 3000);
mcocoa = readInteger("Experience.Excavation.Cocoa_Beans", 100);
mslimeballs = readInteger("Experience.Excavation.Slimeballs", 100);
mstring = readInteger("Experience.Excavation.String", 200);
mbucket = readInteger("Experience.Excavation.Bucket", 100);
mweb = readInteger("Experience.Excavation.Web", 150);
mwatch = readInteger("Experience.Excavation.Watch", 200);
msugar = readInteger("Experience.Herbalism.Sugar_Cane", 30); msugar = readInteger("Experience.Herbalism.Sugar_Cane", 30);
mwheat = readInteger("Experience.Herbalism.Wheat", 50); mwheat = readInteger("Experience.Herbalism.Wheat", 50);

View File

@ -187,165 +187,6 @@ public class Excavation
break; break;
} }
// switch(type)
// {
// case GRASS:
// if(skillLevel >= 250)
// {
// //CHANCE TO GET EGGS
// if(LoadProperties.eggs && Math.random() * 100 > 99)
// {
// xp+= LoadProperties.meggs;
// is.add(new ItemStack(Material.EGG, 1, (byte)0, (byte)0));
// }
// //CHANCE TO GET APPLES
// if(LoadProperties.apples && Math.random() * 100 > 99)
// {
// xp+= LoadProperties.mapple;
// is.add(new ItemStack(Material.APPLE, 1, (byte)0, (byte)0));
// }
// }
// break;
// case GRAVEL:
// //CHANCE TO GET NETHERRACK
// if(LoadProperties.netherrack && skillLevel >= 850 && Math.random() * 200 > 199)
// {
// xp+= LoadProperties.mnetherrack;
// is.add(new ItemStack(Material.NETHERRACK, 1, (byte)0, (byte)0));
//
// }
// //CHANCE TO GET SULPHUR
// if(LoadProperties.sulphur && skillLevel >= 75 && Math.random() * 10 > 9)
// {
// xp+= LoadProperties.msulphur;
// is.add(new ItemStack(Material.SULPHUR, 1, (byte)0, (byte)0));
// }
// //CHANCE TO GET BONES
// if(LoadProperties.bones && skillLevel >= 175 && Math.random() * 10 > 9)
// {
// xp+= LoadProperties.mbones;
// is.add(new ItemStack(Material.BONE, 1, (byte)0, (byte)0));
// }
// break;
// case SAND:
// //CHANCE TO GET GLOWSTONE
// if(LoadProperties.glowstone && skillLevel >= 50 && Math.random() * 100 > 95)
// {
// xp+= LoadProperties.mglowstone2;
// is.add(new ItemStack(Material.GLOWSTONE_DUST, 1, (byte)0, (byte)0));
//
// }
// //CHANCE TO GET SOUL SAND
// if(LoadProperties.slowsand && skillLevel >= 650 && Math.random() * 200 > 199)
// {
// xp+= LoadProperties.mslowsand;
// is.add(new ItemStack(Material.SOUL_SAND, 1, (byte)0, (byte)0));
// }
// break;
// case CLAY:
// //CHANCE TO GET SLIMEBALLS
// if(LoadProperties.slimeballs && skillLevel >= 50 && Math.random() * 20 > 19)
// {
// xp+= LoadProperties.mslimeballs;
// is.add(new ItemStack(Material.SLIME_BALL, 1, (byte)0, (byte)0));
// }
// //CHANCE TO GET STRING
// if(LoadProperties.string && skillLevel >= 250 && Math.random() * 20 > 19)
// {
// xp+= LoadProperties.mstring;
// is.add(new ItemStack(Material.STRING, 1, (byte)0, (byte)0));
// }
// if(skillLevel >= 500)
// {
// //CHANCE TO GET CLOCK
// if(LoadProperties.watch && Math.random() * 100 > 99)
// {
// xp+= LoadProperties.mwatch;
// is.add(new ItemStack(Material.WATCH, 1, (byte)0));
//
// }
// //CHANCE TO GET BUCKET
// if(LoadProperties.bucket && Math.random() * 100 > 99)
// {
// xp+= LoadProperties.mbucket;
// is.add(new ItemStack(Material.BUCKET, 1, (byte)0, (byte)0));
// }
// }
// //CHANCE TO GET COBWEB
// if(LoadProperties.web && skillLevel >= 750 && Math.random() * 20 > 19)
// {
// xp+= LoadProperties.mweb;
// is.add(new ItemStack(Material.WEB, 1, (byte)0, (byte)0));
// }
// break;
// }
//
// //ALL MATERIALS
// if(type == Material.GRASS || type == Material.DIRT || type == Material.GRAVEL || type == Material.SAND || type == Material.CLAY || type == Material.MYCEL || type == Material.SOUL_SAND)
// {
// xp+= LoadProperties.mbase;
// //CHANCE TO GET CAKE
// if(LoadProperties.cake && skillLevel >= 750 && Math.random() * 2000 > 1999)
// {
// xp+= LoadProperties.mcake;
// is.add(new ItemStack(Material.CAKE, 1, (byte)0, (byte)0));
// }
// if(skillLevel >= 350)
// {
// //CHANCE TO GET DIAMOND
// if(LoadProperties.diamond && Math.random() * 750 > 749)
// {
// xp+= LoadProperties.mdiamond2;
// is.add(new ItemStack(Material.DIAMOND, 1, (byte)0, (byte)0));
// }
// //CHANCE TO GET GREEN MUSIC
// if(LoadProperties.music && Math.random() * 2000 > 1999)
// {
// xp+= LoadProperties.mmusic;
// is.add(new ItemStack(Material.GREEN_RECORD, 1, (byte)0, (byte)0));
// }
// }
// //CHANCE TO GET YELLOW MUSIC
// if(LoadProperties.music && skillLevel >= 250 && Math.random() * 2000 > 1999)
// {
// xp+= LoadProperties.mmusic;
// is.add(new ItemStack(Material.GOLD_RECORD, 1, (byte)0, (byte)0));
// }
// }
//
// //GRASS OR DIRT OR MYCEL
// if(type == Material.DIRT || type == Material.GRASS || type == Material.MYCEL)
// {
// //CHANCE FOR COCOA BEANS
// if(LoadProperties.cocoabeans && skillLevel >= 50 && Math.random() * 75 > 74)
// {
// xp+= LoadProperties.mcocoa;
// is.add(new ItemStack(Material.getMaterial(351), 1, (byte)0, (byte)3));
// }
// //CHANCE FOR SHROOMS
// if(LoadProperties.mushrooms && skillLevel >= 500 && Math.random() * 200 > 199)
// {
// xp+= LoadProperties.mmushroom2;
// switch((int)(Math.random() * 2))
// {
// case 0:
// is.add(new ItemStack(Material.BROWN_MUSHROOM, 1, (byte)0, (byte)0));
// break;
// case 1:
// is.add(new ItemStack(Material.RED_MUSHROOM, 1, (byte)0, (byte)0));
// break;
// }
//
// }
// //CHANCE TO GET GLOWSTONE
// if(LoadProperties.glowstone && skillLevel >= 25 && Math.random() * 100 > 95)
// {
// xp+= LoadProperties.mglowstone2;
// is.add(new ItemStack(Material.GLOWSTONE_DUST, 1, (byte)0, (byte)0));
// }
// }
//Drop items //Drop items
for(ItemStack x : is) for(ItemStack x : is)
{ {