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Repairables can now specify multiple items that can be used for repairs
This commit is contained in:
parent
0f98d9babe
commit
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@ -11,6 +11,9 @@ Version 2.2.0
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mcMMO's config system has been rewritten
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mcMMO will now warn you in the console if it thinks you are running incompatible server software
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Parties no longer have a cap, you can level them forever for bragging rights
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You can now specify multiple repair-items for an item (such as specifying that a wooden sword can be repaired by all types of planks)
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Simplified the config entries for Repairables in the Repair config
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Repairables in the repair config now use their internal registry key names instead of Bukkit material names
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Optimizations were made for many anti-exploit behaviours
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Acrobatic's Dodge will no longer reward XP for a few seconds after a TP
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Roll will not give XP for a few seconds after a TP
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@ -8,7 +8,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.skills.repair.ArcaneForging;
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import com.gmail.nossr50.skills.repair.RepairManager;
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import com.gmail.nossr50.skills.repair.repairables.Repairable;
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import com.gmail.nossr50.skills.repair.repairables.SimpleRepairable;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.TextComponentFactory;
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import com.gmail.nossr50.util.player.UserManager;
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@ -17,6 +17,7 @@ import com.gmail.nossr50.util.skills.SkillActivationType;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.meta.Repairable;
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import java.util.ArrayList;
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import java.util.List;
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@ -50,10 +51,10 @@ public class RepairCommand extends SkillCommand {
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@Override
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protected void dataCalculations(Player player, float skillValue) {
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// We're using pickaxes here, not the best but it works
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Repairable diamondRepairable = mcMMO.getRepairableManager().getRepairable(Material.DIAMOND_PICKAXE);
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Repairable goldRepairable = mcMMO.getRepairableManager().getRepairable(Material.GOLDEN_PICKAXE);
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Repairable ironRepairable = mcMMO.getRepairableManager().getRepairable(Material.IRON_PICKAXE);
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Repairable stoneRepairable = mcMMO.getRepairableManager().getRepairable(Material.STONE_PICKAXE);
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SimpleRepairable diamondRepairable = mcMMO.getRepairableManager().getRepairable(Material.DIAMOND_PICKAXE);
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SimpleRepairable goldRepairable = mcMMO.getRepairableManager().getRepairable(Material.GOLDEN_PICKAXE);
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SimpleRepairable ironRepairable = mcMMO.getRepairableManager().getRepairable(Material.IRON_PICKAXE);
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SimpleRepairable stoneRepairable = mcMMO.getRepairableManager().getRepairable(Material.STONE_PICKAXE);
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// TODO: This isn't really accurate - if they don't have pickaxes loaded it doesn't always mean the repair level is 0
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diamondLevel = (diamondRepairable == null) ? 0 : diamondRepairable.getMinimumLevel();
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@ -47,7 +47,6 @@ import com.gmail.nossr50.config.treasure.HerbalismTreasureConfig;
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import com.gmail.nossr50.datatypes.party.PartyFeature;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.skills.repair.repairables.Repairable;
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import com.gmail.nossr50.skills.repair.repairables.SimpleRepairable;
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import com.gmail.nossr50.skills.repair.repairables.SimpleRepairableManager;
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import com.gmail.nossr50.skills.salvage.salvageables.Salvageable;
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@ -5,7 +5,10 @@ import com.google.common.reflect.TypeToken;
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import ninja.leaping.configurate.ConfigurationNode;
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import ninja.leaping.configurate.objectmapping.ObjectMappingException;
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import ninja.leaping.configurate.objectmapping.serialize.TypeSerializer;
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import org.bukkit.Material;
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import ninja.leaping.configurate.util.EnumLookup;
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import java.util.List;
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import java.util.Optional;
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public class RepairableSerializer implements TypeSerializer<SimpleRepairable> {
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@ -37,23 +40,46 @@ public class RepairableSerializer implements TypeSerializer<SimpleRepairable> {
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/* SimpleRepairable(Material itemMaterial, Material repairMaterial, int minimumQuantity, int minimumLevel, double xpMultiplier) */
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Material item = value.getNode("Item").getValue(TypeToken.of(Material.class));
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Material repairItem = value.getNode("Item-Used-To-Repair").getValue(TypeToken.of(Material.class));
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String item = value.getNode("Item").getValue(TypeToken.of(String.class));
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List<String> repairItems = value.getNode("Items-Used-To-Repair").getValue(new TypeToken<List<String>>() {});
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/*String itemConstant = HOCONUtil.deserializeENUMName(value.getNode("Item").getString());
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String repairConstant = HOCONUtil.deserializeENUMName(value.getNode("Item-Used-To-Repair").getString());
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Material item = (Material) getEnum(itemConstant, TypeToken.of(Material.class));
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Material repairItem = (Material) getEnum(repairConstant, TypeToken.of(Material.class));*/
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int minimumQuantity = value.getNode("Minimum-Quantity-Used-To-Repair").getValue(TypeToken.of(Integer.class));
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int minimumLevel = value.getNode("Skill-Level-Required-To-Repair").getValue(TypeToken.of(Integer.class));
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double xpMultiplier = value.getNode("XP-Multiplier").getValue(TypeToken.of(Double.class));
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return new SimpleRepairable(item, repairItem, minimumQuantity, minimumLevel, xpMultiplier);
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return new SimpleRepairable(item, repairItems, minimumQuantity, minimumLevel, xpMultiplier);
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}
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@Override
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public void serialize(TypeToken<?> type, SimpleRepairable obj, ConfigurationNode value) throws ObjectMappingException {
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value.getNode("Item").setValue(obj.getItemMaterial());
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value.getNode("Item-Used-To-Repair").setValue(obj.getRepairMaterial());
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/*value.getNode("Item").setValue(HOCONUtil.serializeENUMName(obj.getItemMaterial().getKey().getKey()));
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value.getNode("Item-Used-To-Repair").setValue(HOCONUtil.serializeENUMName(obj.getRepairMaterials().getKey().getKey()));*/
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value.getNode("Item").setValue(obj.getItemMaterial().getKey().toString());
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value.getNode("Items-Used-To-Repair").setValue(obj.getRepairMaterialsRegistryKeys());
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value.getNode("Minimum-Quantity-Used-To-Repair").setValue(obj.getMinimumQuantity());
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value.getNode("Skill-Level-Required-To-Repair").setValue(obj.getMinimumLevel());
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value.getNode("XP-Multiplier").setValue(obj.getXpMultiplier());
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}
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private Enum getEnum(String enumConstant, TypeToken<?> type) throws ObjectMappingException
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{
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Optional<Enum> ret = (Optional) EnumLookup.lookupEnum(type.getRawType().asSubclass(Enum.class),
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enumConstant); // XXX: intellij says this cast is optional but it isnt
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if (!ret.isPresent()) {
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throw new ObjectMappingException("Invalid enum constant provided for " + enumConstant + ": " +
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"Expected a value of enum " + type + ", got " + enumConstant);
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}
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return ret.get();
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}
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}
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}
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@ -5,8 +5,10 @@ import com.gmail.nossr50.config.hocon.skills.repair.repairmastery.ConfigRepairMa
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import com.gmail.nossr50.skills.repair.repairables.SimpleRepairable;
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import ninja.leaping.configurate.objectmapping.Setting;
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import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
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import org.bukkit.Material;
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import java.util.ArrayList;
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import java.util.Arrays;
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import static org.bukkit.Material.*;
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@ -14,14 +16,15 @@ import static org.bukkit.Material.*;
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public class ConfigRepair {
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public static final ArrayList<SimpleRepairable> CONFIG_REPAIRABLES_DEFAULTS;
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public static final Material[] PLANKS = new Material[] { OAK_PLANKS, BIRCH_PLANKS, DARK_OAK_PLANKS, ACACIA_PLANKS, JUNGLE_PLANKS, SPRUCE_PLANKS};
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static {
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CONFIG_REPAIRABLES_DEFAULTS = new ArrayList<>();
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CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_SWORD, OAK_PLANKS, 1, 0, .25D));
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CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_SHOVEL, OAK_PLANKS, 1, 0, .15D));
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CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_PICKAXE, OAK_PLANKS, 1, 0, .5D));
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CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_AXE, OAK_PLANKS, 1, 0, .5D));
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CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_HOE, OAK_PLANKS, 1, 0, .25D));
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CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_SWORD, Arrays.asList(PLANKS), 1, 0, .25D));
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CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_SHOVEL, Arrays.asList(PLANKS), 1, 0, .15D));
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CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_PICKAXE, Arrays.asList(PLANKS), 1, 0, .5D));
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CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_AXE, Arrays.asList(PLANKS), 1, 0, .5D));
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CONFIG_REPAIRABLES_DEFAULTS.add(new SimpleRepairable(WOODEN_HOE, Arrays.asList(PLANKS), 1, 0, .25D));
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/*
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Repairables:
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@ -203,7 +203,7 @@ public class mcMMO extends JavaPlugin {
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//getServer().getPluginManager().disablePlugin(this);
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}
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if(isIncompatibleVersion(Bukkit.getVersion(), Bukkit.getBukkitVersion()))
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/*if(isIncompatibleVersion(Bukkit.getVersion(), Bukkit.getBukkitVersion()))
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{
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getLogger().severe("mcMMO is not supported for your current server software and or Minecraft version");
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@ -220,7 +220,7 @@ public class mcMMO extends JavaPlugin {
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getLogger().severe("Compatible Minecraft Versions: "+ COMPATIBLE_MINECRAFT_VERSIONS);
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getLogger().info("TIP: Paper and Spigot are extensions of CraftBukkit and are completely safe to upgrade to from CraftBukkit, please consider upgrading.");
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}
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}
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}*/
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}
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private boolean isIncompatibleVersion(String serverSoftwareString, String serverVersionString)
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@ -10,7 +10,7 @@ import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.skills.repair.repairables.Repairable;
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import com.gmail.nossr50.skills.repair.repairables.SimpleRepairable;
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import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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@ -61,9 +61,11 @@ public class RepairManager extends SkillManager {
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togglePlacedAnvil();
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}
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public void handleRepair(ItemStack item) {
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Player player = getPlayer();
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Repairable repairable = mcMMO.getRepairableManager().getRepairable(item.getType());
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SimpleRepairable repairable = mcMMO.getRepairableManager().getRepairable(item.getType());
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if (item.getItemMeta().isUnbreakable()) {
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Anvil.Unbreakable");
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@ -91,8 +93,15 @@ public class RepairManager extends SkillManager {
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}
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PlayerInventory inventory = player.getInventory();
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Material repairMaterial = null;
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//Find the first compatible repair material
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for(Material repairMaterialCandidate : repairable.getRepairMaterials())
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{
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if(player.getInventory().contains(new ItemStack(repairMaterialCandidate)))
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repairMaterial = repairMaterialCandidate;
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}
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Material repairMaterial = repairable.getRepairMaterial();
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//byte repairMaterialMetadata = repairable.getRepairMaterialMetadata();
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ItemStack toRemove = new ItemStack(repairMaterial);
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@ -1,3 +1,4 @@
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/*
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package com.gmail.nossr50.skills.repair.repairables;
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import com.gmail.nossr50.datatypes.skills.ItemType;
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@ -6,70 +7,89 @@ import org.bukkit.Material;
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public interface Repairable {
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*/
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/**
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* Gets the type of this repairable item
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*
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* @return the type of this repairable
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*/
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*//*
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public Material getItemMaterial();
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*/
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/**
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* Gets the id of the material used to repair this item
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*
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* @return the id of the repair material
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*/
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public Material getRepairMaterial();
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*//*
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public Material getRepairMaterials();
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*/
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/**
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* Gets the RepairItemType value for this repairable item
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*
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* @return the RepairItemType for this repairable
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*/
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*//*
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public ItemType getRepairItemType();
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*/
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/**
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* Gets the RepairMaterialType value for this repairable item
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*
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* @return the RepairMaterialType for this repairable
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*/
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*//*
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public MaterialType getRepairMaterialType();
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*/
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/**
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* Gets the minimum quantity of repair materials ignoring all other repair bonuses
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*
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* This is typically set to the number of items needed to create that item, for example 5 for helmets or 2 for swords
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*
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* @return the minimum number of items
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*/
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*//*
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public int getMinimumQuantity();
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*/
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/**
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* Gets the maximum durability of this item before it breaks
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*
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* @return the maximum durability
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*/
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*//*
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public short getMaximumDurability();
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*/
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/**
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* Gets the base repair durability on which to calculate bonuses.
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*
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* This is actually the maximum durability divided by the minimum quantity
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*
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* @return the base repair durability
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*/
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*//*
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public short getBaseRepairDurability();
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*/
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/**
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* Gets the minimum repair level needed to repair this item
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*
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* @return the minimum level to repair this item, or 0 for no minimum
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*/
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*//*
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public int getMinimumLevel();
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*/
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/**
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* Gets the xpMultiplier for this repairable
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*
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* @return the xpMultiplier of this repairable
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*/
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*//*
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public double getXpMultiplier();
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}
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*/
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@ -6,41 +6,39 @@ import com.gmail.nossr50.util.ItemUtils;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import java.util.Arrays;
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import java.util.List;
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public class SimpleRepairable implements Repairable {
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private final Material itemMaterial, repairMaterial;
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public class SimpleRepairable {
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private final Material itemMaterial;
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private final List<Material> repairMaterials;
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private final int minimumQuantity, minimumLevel;
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private final short maximumDurability, baseRepairDurability;
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/*private String repairMaterialPrettyName;*/
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private final ItemType repairItemType;
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private final MaterialType repairMaterialType;
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private final double xpMultiplier;
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/* protected SimpleRepairable(Material type, Material repairMaterial, String repairMaterialPrettyName, int minimumLevel, int minimumQuantity, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) {
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this.itemMaterial = type;
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this.repairMaterial = repairMaterial;
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this.repairMaterialPrettyName = repairMaterialPrettyName;
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this.repairItemType = repairItemType;
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this.repairMaterialType = repairMaterialType;
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this.minimumLevel = minimumLevel;
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this.minimumQuantity = minimumQuantity;
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this.maximumDurability = maximumDurability;
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this.baseRepairDurability = (short) (maximumDurability / minimumQuantity);
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this.xpMultiplier = xpMultiplier;
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}*/
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public SimpleRepairable(Material itemMaterial, Material repairMaterial, int minimumQuantity, int minimumLevel, double xpMultiplier) {
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this.itemMaterial = itemMaterial;
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this.repairMaterial = repairMaterial;
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this(itemMaterial.getKey().getKey(), ItemUtils.getRepairItemMaterials(Arrays.asList(repairMaterial)), minimumQuantity, minimumLevel, xpMultiplier);
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}
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public SimpleRepairable(Material itemMaterial, List<Material> repairMaterials, int minimumQuantity, int minimumLevel, double xpMultiplier) {
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this(itemMaterial.getKey().getKey(), ItemUtils.getRepairItemMaterials(repairMaterials), minimumQuantity, minimumLevel, xpMultiplier);
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}
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public SimpleRepairable(String itemMaterial, List<String> repairMaterials, int minimumQuantity, int minimumLevel, double xpMultiplier) {
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this.itemMaterial = Material.matchMaterial(itemMaterial);
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this.repairMaterials = ItemUtils.matchMaterials(repairMaterials);
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this.minimumQuantity = minimumQuantity;
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this.minimumLevel = minimumLevel;
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this.xpMultiplier = xpMultiplier;
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this.maximumDurability = itemMaterial.getMaxDurability();
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this.maximumDurability = this.itemMaterial.getMaxDurability();
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this.baseRepairDurability = (short) (maximumDurability / minimumQuantity);
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this.repairItemType = determineItemType(itemMaterial);
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this.repairMaterialType = determineMaterialType(repairMaterial);
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this.repairItemType = determineItemType(this.itemMaterial);
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this.repairMaterialType = determineMaterialType(this.repairMaterials.get(0));
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}
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public MaterialType determineMaterialType(Material material) {
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@ -88,47 +86,43 @@ public class SimpleRepairable implements Repairable {
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}
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}
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@Override
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public Material getItemMaterial() {
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return itemMaterial;
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}
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@Override
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public Material getRepairMaterial() {
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return repairMaterial;
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public List<Material> getRepairMaterials() {
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return repairMaterials;
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}
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@Override
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public List<String> getRepairMaterialsRegistryKeys() {
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return ItemUtils.getRepairItemMaterials(repairMaterials);
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}
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public ItemType getRepairItemType() {
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return repairItemType;
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}
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@Override
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public MaterialType getRepairMaterialType() {
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return repairMaterialType;
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}
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@Override
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public int getMinimumQuantity() {
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return minimumQuantity;
|
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}
|
||||
|
||||
@Override
|
||||
public short getMaximumDurability() {
|
||||
return maximumDurability;
|
||||
}
|
||||
|
||||
@Override
|
||||
public short getBaseRepairDurability() {
|
||||
return baseRepairDurability;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMinimumLevel() {
|
||||
return minimumLevel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getXpMultiplier() {
|
||||
return xpMultiplier;
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ public class SimpleRepairableManager implements Unload {
|
||||
return isRepairable(itemStack.getType());
|
||||
}
|
||||
|
||||
public Repairable getRepairable(Material type) {
|
||||
public SimpleRepairable getRepairable(Material type) {
|
||||
return repairables.get(type);
|
||||
}
|
||||
}
|
||||
|
@ -10,9 +10,36 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.Recipe;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public final class ItemUtils {
|
||||
private ItemUtils() {}
|
||||
|
||||
public static ArrayList<String> getRepairItemMaterials(List<Material> repairItemList)
|
||||
{
|
||||
ArrayList<String> repairMaterialList = new ArrayList<>();
|
||||
|
||||
for(Material m : repairItemList)
|
||||
{
|
||||
repairMaterialList.add(m.getKey().toString());
|
||||
}
|
||||
|
||||
return repairMaterialList;
|
||||
}
|
||||
|
||||
public static ArrayList<Material> matchMaterials(List<String> ItemBlockRegistryKeyList)
|
||||
{
|
||||
ArrayList<Material> matchedMaterials = new ArrayList<>();
|
||||
|
||||
for(String s : ItemBlockRegistryKeyList)
|
||||
{
|
||||
matchedMaterials.add(Material.matchMaterial(s));
|
||||
}
|
||||
|
||||
return matchedMaterials;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the item is a bow.
|
||||
*
|
||||
|
Loading…
Reference in New Issue
Block a user