Fixed a bug where shovels took too many materials to repair

This commit is contained in:
nossr50
2019-06-12 06:20:20 -07:00
parent 705285878f
commit 963d0a1897
3 changed files with 5 additions and 2 deletions

View File

@ -68,7 +68,7 @@ public class SimpleRepairable implements Repairable {
@Override
public int getMinimumQuantity() {
if(minQuantity == -1)
return Math.max(SkillUtils.getRepairAndSalvageQuantities(itemMaterial, repairMaterial), 2);
return Math.max(SkillUtils.getRepairAndSalvageQuantities(itemMaterial, repairMaterial), 1);
else
return minQuantity;
}