New and Improved Scoreboard System

- Scoreboards now AUTO-UPDATE
 - Scoreboards now COME IN COLOR
 - If you want, they can come in EVERY COLOR (Config setting)
 - Scoreboards can be displayed alongside chat output!
 - Prevention of denial of service to SQL via spamming /mctop using a cooldown
 - Added /mccooldown command to show cooldowns for all available skills
This commit is contained in:
riking
2013-09-11 19:42:27 -07:00
parent 89dabaeb43
commit 95f15e68fe
33 changed files with 1539 additions and 590 deletions

View File

@ -285,24 +285,24 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
}
}
public List<PlayerStat> readLeaderboard(String skillName, int pageNumber, int statsPerPage) {
public List<PlayerStat> readLeaderboard(SkillType skill, int pageNumber, int statsPerPage) {
updateLeaderboards();
List<PlayerStat> statsList = skillName.equalsIgnoreCase("all") ? powerLevels : playerStatHash.get(SkillType.getSkill(skillName));
List<PlayerStat> statsList = skill == null ? powerLevels : playerStatHash.get(skill);
int fromIndex = (Math.max(pageNumber, 1) - 1) * statsPerPage;
return statsList.subList(Math.min(fromIndex, statsList.size()), Math.min(fromIndex + statsPerPage, statsList.size()));
}
public Map<String, Integer> readRank(String playerName) {
public Map<SkillType, Integer> readRank(String playerName) {
updateLeaderboards();
Map<String, Integer> skills = new HashMap<String, Integer>();
Map<SkillType, Integer> skills = new HashMap<SkillType, Integer>();
for (SkillType skill : SkillType.NON_CHILD_SKILLS) {
skills.put(skill.name(), getPlayerRank(playerName, playerStatHash.get(skill)));
skills.put(skill, getPlayerRank(playerName, playerStatHash.get(skill)));
}
skills.put("ALL", getPlayerRank(playerName, powerLevels));
skills.put(null, getPlayerRank(playerName, powerLevels));
return skills;
}
@ -400,7 +400,16 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
e.printStackTrace();
}
finally {
tryClose(in);
// I have no idea why it's necessary to inline tryClose() here, but it removes
// a resource leak warning, and I'm trusting the compiler on this one.
if (in != null) {
try {
in.close();
}
catch (IOException e) {
e.printStackTrace();
}
}
}
}