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Do not save an un-loaded PlayerProfile
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parent
0e41708897
commit
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@ -54,7 +54,7 @@ public class PlayerProfile {
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* Calling this constructor is considered loading the profile.
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* Calling this constructor is considered loading the profile.
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*/
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*/
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public PlayerProfile(String playerName, Map<SkillType, Integer> argSkills, Map<SkillType, Float> argSkillsXp, Map<AbilityType, Integer> argSkillsDats, MobHealthbarType mobHealthbarType) {
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public PlayerProfile(String playerName, Map<SkillType, Integer> argSkills, Map<SkillType, Float> argSkillsXp, Map<AbilityType, Integer> argSkillsDats, MobHealthbarType mobHealthbarType) {
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this(playerName, true);
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this(playerName);
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this.mobHealthbarType = mobHealthbarType;
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this.mobHealthbarType = mobHealthbarType;
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@ -66,7 +66,7 @@ public class PlayerProfile {
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}
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}
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public void save() {
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public void save() {
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if (!changed) {
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if (!changed || !loaded) {
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return;
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return;
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}
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}
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