mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-26 23:26:45 +01:00
Manual merging commence... Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
Conflicts: src/main/resources/locale/locale_en_us.properties
This commit is contained in:
commit
94a02c9a2e
@ -1047,10 +1047,7 @@ public class PlayerProfile
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bonusModifier = 2;
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double trueBonus = bonusModifier * xp;
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//double oldxp = xp;
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xp+=trueBonus;
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//double percent = (trueBonus/oldxp)*100;
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//thisplayer.sendMessage(ChatColor.GREEN+"XP: "+oldxp+" Bonus XP: "+trueBonus+" Total: "+xp+ChatColor.GOLD+" [Master: "+leaderName+" " +" +"+(int)percent+"%]");
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}
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Bukkit.getPluginManager().callEvent(new McMMOPlayerXpGainEvent(Bukkit.getPlayer(playerName), skillType, xp));
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skillsXp.put(skillType, skillsXp.get(skillType)+xp);
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@ -16,7 +16,6 @@
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*/
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package com.gmail.nossr50.skills;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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@ -25,6 +24,7 @@ import com.gmail.nossr50.Users;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.mcLocale;
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public class Acrobatics {
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@ -59,9 +59,9 @@ public class Acrobatics {
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if(event.getDamage() <= 0)
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event.setCancelled(true);
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if(player.isSneaking()){
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player.sendMessage(ChatColor.GREEN+"**GRACEFUL ROLL**");
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player.sendMessage(mcLocale.getString("Acrobatics.GracefulRoll"));
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} else {
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player.sendMessage("**ROLL**");
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player.sendMessage(mcLocale.getString("Acrobatics.Roll"));
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}
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}
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}
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@ -78,7 +78,7 @@ public class Acrobatics {
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if(mcPermissions.getInstance().acrobatics(defender)){
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if(PPd.getSkillLevel(SkillType.ACROBATICS) <= 800){
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if(Math.random() * 4000 <= PPd.getSkillLevel(SkillType.ACROBATICS)){
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defender.sendMessage(ChatColor.GREEN+"**DODGE**");
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defender.sendMessage(mcLocale.getString("Acrobatics.Dodge"));
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if(System.currentTimeMillis() >= 5000 + PPd.getRespawnATS() && defender.getHealth() >= 1){
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PPd.addXP(SkillType.ACROBATICS, (event.getDamage() * 12)*1, defender);
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Skills.XpCheckSkill(SkillType.ACROBATICS, defender);
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@ -89,7 +89,7 @@ public class Acrobatics {
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event.setDamage(1);
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}
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} else if(Math.random() * 4000 <= 800) {
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defender.sendMessage(ChatColor.GREEN+"**DODGE**");
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defender.sendMessage(mcLocale.getString("Acrobatics.Dodge"));
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if(System.currentTimeMillis() >= 5000 + PPd.getRespawnATS() && defender.getHealth() >= 1){
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PPd.addXP(SkillType.ACROBATICS, (event.getDamage() * 12)*10, defender);
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Skills.XpCheckSkill(SkillType.ACROBATICS, defender);
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@ -16,7 +16,6 @@
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*/
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package com.gmail.nossr50.skills;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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@ -70,26 +69,26 @@ public class Axes {
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int damage = (event.getDamage() * 2) - (event.getDamage() / 2);
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event.setDamage(damage);
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Player player = (Player)x;
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player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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player.sendMessage(mcLocale.getString("Axes.HitCritically"));
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}
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else {
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int damage = event.getDamage() * 2;
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event.setDamage(damage);
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}
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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attacker.sendMessage(mcLocale.getString("Axes.CriticalHit"));
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}
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} else if(Math.random() * 2000 <= PPa.getSkillLevel(SkillType.AXES) && !x.isDead()){
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if(x instanceof Player){
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int damage = (event.getDamage() * 2) - (event.getDamage() / 2);
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event.setDamage(damage);
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Player player = (Player)x;
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player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!");
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player.sendMessage(mcLocale.getString("Axes.HitCritically"));
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}
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else {
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int damage = event.getDamage() * 2;
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event.setDamage(damage);
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}
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attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!");
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attacker.sendMessage(mcLocale.getString("Axes.CriticalHit"));
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}
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}
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}
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@ -186,7 +185,7 @@ public class Axes {
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if(targets >= 1 && derp.getWorld().getPVP())
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{
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Combat.dealDamage(target, dmgAmount, attacker);
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target.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!");
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target.sendMessage(mcLocale.getString("Axes.HitByCleave"));
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targets--;
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continue;
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}
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@ -16,7 +16,6 @@
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*/
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package com.gmail.nossr50.skills;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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@ -29,6 +28,7 @@ import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcPermissions;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.mcLocale;
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import com.gmail.nossr50.party.Party;
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public class Swords
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@ -61,7 +61,7 @@ public class Swords
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Player target = (Player)x;
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Users.getProfile(target).addBleedTicks(3);
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}
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attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
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attacker.sendMessage(mcLocale.getString("Swords.EnemyBleeding"));
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}
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}
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else if (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.SWORDS))
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@ -73,7 +73,7 @@ public class Swords
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Player target = (Player)x;
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Users.getProfile(target).addBleedTicks(2);
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}
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attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**");
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attacker.sendMessage(mcLocale.getString("Swords.EnemyBleeding"));
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}
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}
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}
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@ -125,7 +125,7 @@ public class Swords
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if(targets >= 1 && derp.getWorld().getPVP())
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{
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Combat.dealDamage(target, dmgAmount, attacker);
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target.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!");
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target.sendMessage(mcLocale.getString("Swords.HitBySerratedStrikes"));
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Users.getProfile(target).addBleedTicks(5);
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targets--;
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continue;
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@ -166,17 +166,17 @@ public class Swords
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if(Math.random() * 2000 <= 600)
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{
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Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
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defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**");
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defender.sendMessage(mcLocale.getString("Swords.CounterAttacked"));
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if(f instanceof Player)
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((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!");
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((Player) f).sendMessage(mcLocale.getString("Swords.HitByCounterAttack"));
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}
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}
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else if (Math.random() * 2000 <= PPd.getSkillLevel(SkillType.SWORDS))
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{
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Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
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defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**");
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defender.sendMessage(mcLocale.getString("Swords.CounterAttacked"));
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if(f instanceof Player)
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((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!");
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((Player) f).sendMessage(mcLocale.getString("Swords.HitByCounterAttack"));
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}
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}
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}
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@ -418,4 +418,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
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Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
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Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
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Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
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TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
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TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
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Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
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Acrobatics.Dodge=[[GREEN]]**DODGE**
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Acrobatics.Roll=**ROLL**
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Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
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Axes.CriticalHit=[[RED]]CRITIAL HIT!
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Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
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Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
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Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
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Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
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Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
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@ -413,5 +413,15 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
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Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
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Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
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Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
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TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
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Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]In the process of excavating the land you will find treasures\n[[YELLOW]]The more you do this the better treasures you will find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand\n[[YELLOW]]only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]] on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result\n[[YELLOW]]it's hard to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your\n[[YELLOW]]Excavation skill is, the more treasures can be found.\n[[YELLOW]]And also keep in mind that each type of\n[[YELLOW]]Excavation compatible material has its own[[YELLOW]]unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than in Gravel.
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TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
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Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]In the process of excavating the land you will find treasures\n[[YELLOW]]The more you do this the better treasures you will find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand\n[[YELLOW]]only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]] on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result\n[[YELLOW]]it's hard to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your\n[[YELLOW]]Excavation skill is, the more treasures can be found.\n[[YELLOW]]And also keep in mind that each type of\n[[YELLOW]]Excavation compatible material has its own[[YELLOW]]unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than in Gravel.
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Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
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||||
Acrobatics.Dodge=[[GREEN]]**DODGE**
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||||
Acrobatics.Roll=**ROLL**
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Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
|
||||
Axes.CriticalHit=[[RED]]CRITIAL HIT!
|
||||
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
|
||||
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
|
||||
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
|
||||
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
|
@ -411,4 +411,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
|
||||
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
|
||||
Acrobatics.Dodge=[[GREEN]]**DODGE**
|
||||
Acrobatics.Roll=**ROLL**
|
||||
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
|
||||
Axes.CriticalHit=[[RED]]CRITIAL HIT!
|
||||
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
|
||||
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
|
||||
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
|
||||
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
|
@ -400,4 +400,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
|
||||
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
|
||||
Acrobatics.Dodge=[[GREEN]]**DODGE**
|
||||
Acrobatics.Roll=**ROLL**
|
||||
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
|
||||
Axes.CriticalHit=[[RED]]CRITIAL HIT!
|
||||
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
|
||||
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
|
||||
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
|
||||
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
|
@ -411,4 +411,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
|
||||
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
|
||||
Acrobatics.Dodge=[[GREEN]]**DODGE**
|
||||
Acrobatics.Roll=**ROLL**
|
||||
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
|
||||
Axes.CriticalHit=[[RED]]CRITIAL HIT!
|
||||
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
|
||||
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
|
||||
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
|
||||
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
|
@ -417,4 +417,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
|
||||
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
|
||||
Acrobatics.Dodge=[[GREEN]]**DODGE**
|
||||
Acrobatics.Roll=**ROLL**
|
||||
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
|
||||
Axes.CriticalHit=[[RED]]CRITIAL HIT!
|
||||
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
|
||||
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
|
||||
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
|
||||
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
|
@ -411,4 +411,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
|
||||
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
|
||||
Acrobatics.Dodge=[[GREEN]]**DODGE**
|
||||
Acrobatics.Roll=**ROLL**
|
||||
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
|
||||
Axes.CriticalHit=[[RED]]CRITIAL HIT!
|
||||
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
|
||||
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
|
||||
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
|
||||
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
|
@ -418,4 +418,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
|
||||
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
|
||||
Acrobatics.Dodge=[[GREEN]]**DODGE**
|
||||
Acrobatics.Roll=**ROLL**
|
||||
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
|
||||
Axes.CriticalHit=[[RED]]CRITIAL HIT!
|
||||
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
|
||||
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
|
||||
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
|
||||
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
|
@ -403,4 +403,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
|
||||
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
|
||||
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
|
||||
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
|
||||
Acrobatics.Dodge=[[GREEN]]**DODGE**
|
||||
Acrobatics.Roll=**ROLL**
|
||||
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
|
||||
Axes.CriticalHit=[[RED]]CRITIAL HIT!
|
||||
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
|
||||
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
|
||||
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
|
||||
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!
|
Loading…
Reference in New Issue
Block a user