Manual merging commence... Merge branch 'master' of github.com:mcMMO-Dev/mcMMO

Conflicts:
	src/main/resources/locale/locale_en_us.properties
This commit is contained in:
nossr50 2012-03-03 12:45:57 -08:00
commit 94a02c9a2e
13 changed files with 118 additions and 32 deletions

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@ -1047,10 +1047,7 @@ public class PlayerProfile
bonusModifier = 2; bonusModifier = 2;
double trueBonus = bonusModifier * xp; double trueBonus = bonusModifier * xp;
//double oldxp = xp;
xp+=trueBonus; xp+=trueBonus;
//double percent = (trueBonus/oldxp)*100;
//thisplayer.sendMessage(ChatColor.GREEN+"XP: "+oldxp+" Bonus XP: "+trueBonus+" Total: "+xp+ChatColor.GOLD+" [Master: "+leaderName+" " +" +"+(int)percent+"%]");
} }
Bukkit.getPluginManager().callEvent(new McMMOPlayerXpGainEvent(Bukkit.getPlayer(playerName), skillType, xp)); Bukkit.getPluginManager().callEvent(new McMMOPlayerXpGainEvent(Bukkit.getPlayer(playerName), skillType, xp));
skillsXp.put(skillType, skillsXp.get(skillType)+xp); skillsXp.put(skillType, skillsXp.get(skillType)+xp);

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@ -16,7 +16,6 @@
*/ */
package com.gmail.nossr50.skills; package com.gmail.nossr50.skills;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent;
@ -25,6 +24,7 @@ import com.gmail.nossr50.Users;
import com.gmail.nossr50.mcPermissions; import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale;
public class Acrobatics { public class Acrobatics {
@ -59,9 +59,9 @@ public class Acrobatics {
if(event.getDamage() <= 0) if(event.getDamage() <= 0)
event.setCancelled(true); event.setCancelled(true);
if(player.isSneaking()){ if(player.isSneaking()){
player.sendMessage(ChatColor.GREEN+"**GRACEFUL ROLL**"); player.sendMessage(mcLocale.getString("Acrobatics.GracefulRoll"));
} else { } else {
player.sendMessage("**ROLL**"); player.sendMessage(mcLocale.getString("Acrobatics.Roll"));
} }
} }
} }
@ -78,7 +78,7 @@ public class Acrobatics {
if(mcPermissions.getInstance().acrobatics(defender)){ if(mcPermissions.getInstance().acrobatics(defender)){
if(PPd.getSkillLevel(SkillType.ACROBATICS) <= 800){ if(PPd.getSkillLevel(SkillType.ACROBATICS) <= 800){
if(Math.random() * 4000 <= PPd.getSkillLevel(SkillType.ACROBATICS)){ if(Math.random() * 4000 <= PPd.getSkillLevel(SkillType.ACROBATICS)){
defender.sendMessage(ChatColor.GREEN+"**DODGE**"); defender.sendMessage(mcLocale.getString("Acrobatics.Dodge"));
if(System.currentTimeMillis() >= 5000 + PPd.getRespawnATS() && defender.getHealth() >= 1){ if(System.currentTimeMillis() >= 5000 + PPd.getRespawnATS() && defender.getHealth() >= 1){
PPd.addXP(SkillType.ACROBATICS, (event.getDamage() * 12)*1, defender); PPd.addXP(SkillType.ACROBATICS, (event.getDamage() * 12)*1, defender);
Skills.XpCheckSkill(SkillType.ACROBATICS, defender); Skills.XpCheckSkill(SkillType.ACROBATICS, defender);
@ -89,7 +89,7 @@ public class Acrobatics {
event.setDamage(1); event.setDamage(1);
} }
} else if(Math.random() * 4000 <= 800) { } else if(Math.random() * 4000 <= 800) {
defender.sendMessage(ChatColor.GREEN+"**DODGE**"); defender.sendMessage(mcLocale.getString("Acrobatics.Dodge"));
if(System.currentTimeMillis() >= 5000 + PPd.getRespawnATS() && defender.getHealth() >= 1){ if(System.currentTimeMillis() >= 5000 + PPd.getRespawnATS() && defender.getHealth() >= 1){
PPd.addXP(SkillType.ACROBATICS, (event.getDamage() * 12)*10, defender); PPd.addXP(SkillType.ACROBATICS, (event.getDamage() * 12)*10, defender);
Skills.XpCheckSkill(SkillType.ACROBATICS, defender); Skills.XpCheckSkill(SkillType.ACROBATICS, defender);

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@ -16,7 +16,6 @@
*/ */
package com.gmail.nossr50.skills; package com.gmail.nossr50.skills;
import org.bukkit.ChatColor;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
@ -70,26 +69,26 @@ public class Axes {
int damage = (event.getDamage() * 2) - (event.getDamage() / 2); int damage = (event.getDamage() * 2) - (event.getDamage() / 2);
event.setDamage(damage); event.setDamage(damage);
Player player = (Player)x; Player player = (Player)x;
player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!"); player.sendMessage(mcLocale.getString("Axes.HitCritically"));
} }
else { else {
int damage = event.getDamage() * 2; int damage = event.getDamage() * 2;
event.setDamage(damage); event.setDamage(damage);
} }
attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!"); attacker.sendMessage(mcLocale.getString("Axes.CriticalHit"));
} }
} else if(Math.random() * 2000 <= PPa.getSkillLevel(SkillType.AXES) && !x.isDead()){ } else if(Math.random() * 2000 <= PPa.getSkillLevel(SkillType.AXES) && !x.isDead()){
if(x instanceof Player){ if(x instanceof Player){
int damage = (event.getDamage() * 2) - (event.getDamage() / 2); int damage = (event.getDamage() * 2) - (event.getDamage() / 2);
event.setDamage(damage); event.setDamage(damage);
Player player = (Player)x; Player player = (Player)x;
player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!"); player.sendMessage(mcLocale.getString("Axes.HitCritically"));
} }
else { else {
int damage = event.getDamage() * 2; int damage = event.getDamage() * 2;
event.setDamage(damage); event.setDamage(damage);
} }
attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!"); attacker.sendMessage(mcLocale.getString("Axes.CriticalHit"));
} }
} }
} }
@ -186,7 +185,7 @@ public class Axes {
if(targets >= 1 && derp.getWorld().getPVP()) if(targets >= 1 && derp.getWorld().getPVP())
{ {
Combat.dealDamage(target, dmgAmount, attacker); Combat.dealDamage(target, dmgAmount, attacker);
target.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!"); target.sendMessage(mcLocale.getString("Axes.HitByCleave"));
targets--; targets--;
continue; continue;
} }

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@ -16,7 +16,6 @@
*/ */
package com.gmail.nossr50.skills; package com.gmail.nossr50.skills;
import org.bukkit.ChatColor;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -29,6 +28,7 @@ import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.mcPermissions; import com.gmail.nossr50.mcPermissions;
import com.gmail.nossr50.datatypes.PlayerProfile; import com.gmail.nossr50.datatypes.PlayerProfile;
import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.mcLocale;
import com.gmail.nossr50.party.Party; import com.gmail.nossr50.party.Party;
public class Swords public class Swords
@ -61,7 +61,7 @@ public class Swords
Player target = (Player)x; Player target = (Player)x;
Users.getProfile(target).addBleedTicks(3); Users.getProfile(target).addBleedTicks(3);
} }
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**"); attacker.sendMessage(mcLocale.getString("Swords.EnemyBleeding"));
} }
} }
else if (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.SWORDS)) else if (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.SWORDS))
@ -73,7 +73,7 @@ public class Swords
Player target = (Player)x; Player target = (Player)x;
Users.getProfile(target).addBleedTicks(2); Users.getProfile(target).addBleedTicks(2);
} }
attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**"); attacker.sendMessage(mcLocale.getString("Swords.EnemyBleeding"));
} }
} }
} }
@ -125,7 +125,7 @@ public class Swords
if(targets >= 1 && derp.getWorld().getPVP()) if(targets >= 1 && derp.getWorld().getPVP())
{ {
Combat.dealDamage(target, dmgAmount, attacker); Combat.dealDamage(target, dmgAmount, attacker);
target.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!"); target.sendMessage(mcLocale.getString("Swords.HitBySerratedStrikes"));
Users.getProfile(target).addBleedTicks(5); Users.getProfile(target).addBleedTicks(5);
targets--; targets--;
continue; continue;
@ -166,17 +166,17 @@ public class Swords
if(Math.random() * 2000 <= 600) if(Math.random() * 2000 <= 600)
{ {
Combat.dealDamage((LivingEntity) f, event.getDamage() / 2); Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**"); defender.sendMessage(mcLocale.getString("Swords.CounterAttacked"));
if(f instanceof Player) if(f instanceof Player)
((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!"); ((Player) f).sendMessage(mcLocale.getString("Swords.HitByCounterAttack"));
} }
} }
else if (Math.random() * 2000 <= PPd.getSkillLevel(SkillType.SWORDS)) else if (Math.random() * 2000 <= PPd.getSkillLevel(SkillType.SWORDS))
{ {
Combat.dealDamage((LivingEntity) f, event.getDamage() / 2); Combat.dealDamage((LivingEntity) f, event.getDamage() / 2);
defender.sendMessage(ChatColor.GREEN+"**COUNTER-ATTACKED**"); defender.sendMessage(mcLocale.getString("Swords.CounterAttacked"));
if(f instanceof Player) if(f instanceof Player)
((Player) f).sendMessage(ChatColor.DARK_RED+"Hit with counterattack!"); ((Player) f).sendMessage(mcLocale.getString("Swords.HitByCounterAttack"));
} }
} }
} }

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@ -418,4 +418,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!

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@ -413,5 +413,15 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]In the process of excavating the land you will find treasures\n[[YELLOW]]The more you do this the better treasures you will find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand\n[[YELLOW]]only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]] on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result\n[[YELLOW]]it's hard to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your\n[[YELLOW]]Excavation skill is, the more treasures can be found.\n[[YELLOW]]And also keep in mind that each type of\n[[YELLOW]]Excavation compatible material has its own[[YELLOW]]unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than in Gravel. Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]In the process of excavating the land you will find treasures\n[[YELLOW]]The more you do this the better treasures you will find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand\n[[YELLOW]]only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]] on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result\n[[YELLOW]]it's hard to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your\n[[YELLOW]]Excavation skill is, the more treasures can be found.\n[[YELLOW]]And also keep in mind that each type of\n[[YELLOW]]Excavation compatible material has its own[[YELLOW]]unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than in Gravel.
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!

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@ -411,4 +411,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!

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@ -400,4 +400,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!

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@ -411,4 +411,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!

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@ -417,4 +417,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!

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@ -411,4 +411,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!

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@ -418,4 +418,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!

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@ -403,4 +403,14 @@ Skills.GigaDrillBreakerPlayerOff=[[RED]]Giga Drill Breaker[[GREEN]] has worn off
Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0} Skills.SerratedStrikesPlayerOff=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining! Skills.BlastMiningPlayer=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed! Skills.YourBlastMining=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES TreeFeller.AxeSplinters=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES
Acrobatics.GracefulRoll=[[GREEN]]**GRACEFUL ROLL**
Acrobatics.Dodge=[[GREEN]]**DODGE**
Acrobatics.Roll=**ROLL**
Axes.HitCritically=[[DARK_RED]]You were CRITICALLY hit!
Axes.CriticalHit=[[RED]]CRITIAL HIT!
Axes.HitByCleave=[[DARK_RED]]Struck by CLEAVE!
Swords.EnemyBleeding=[[GREEN]]**ENEMY BLEEDING**
Swords.HitBySerratedStrikes=[[DARK_RED]]Struck by SERRATED STRIKES!
Swords.CounterAttacked=[[GREEN]]**COUNTER-ATTACKED**
Swords.HitByCounterAttack=[[DARK_RED]]Hit with a counter-attack!