Added isUnarmed Method

Checks if the player is not holding a tool, as opposed to checking if
the player is holding air. This means that attacking with something such
as a dirt block would count as unarmed.
This commit is contained in:
mjkaufer
2014-12-29 00:12:46 -05:00
committed by TfT_02
parent af7ff3df58
commit 9426f44cdd
6 changed files with 23 additions and 2 deletions

View File

@ -498,6 +498,7 @@ public class Config extends AutoUpdateConfigLoader {
/* Unarmed */
public boolean getUnarmedBlockCrackerSmoothbrickToCracked() { return config.getBoolean("Skills.Unarmed.Block_Cracker.SmoothBrick_To_CrackedBrick", true); }
public boolean getUnarmedItemPickupDisabled() { return config.getBoolean("Skills.Unarmed.Item_Pickup_Disabled_Full_Inventory", true); }
public boolean getUnarmedItemsAsUnarmed() { return config.getBoolean("Skills.Unarmed.Items_As_Unarmed", false); }
/* Taming */
public Material getTamingCOTWMaterial(EntityType type) { return Material.matchMaterial(config.getString("Skills.Taming.Call_Of_The_Wild." + StringUtils.getPrettyEntityTypeString(type) + ".Item_Material")); }