Starting work on converting skills to use the new 100-scale system

This commit is contained in:
nossr50
2018-12-26 23:59:43 -08:00
parent 24e4c28355
commit 93d10c0739
12 changed files with 82 additions and 23 deletions

View File

@ -21,7 +21,7 @@ General:
Prefer_Beta: false
Power_Level_Cap: 0
# Should mcMMO truncate levels if you lower your max level cap for a skillname
TruncateSkills: false
TruncateSkills: true
# Should mcMMO print out debug messages?
Verbose_Logging: false
# Should mcMMO over-write configs to update, or make new ones ending in .new?
@ -267,6 +267,8 @@ Abilities:
Enabled: true
Messages: true
Activation:
# If set to true, abilities will not be available until they meet specific level requirements to use
Level_Gate_Abilities: true
Only_Activate_When_Sneaking: false
Cooldowns:
Berserk: 240
@ -305,7 +307,7 @@ Skills:
Prevent_Dodge_Lightning: false
# Prevent earning Acrobatics XP a few seconds after teleporting
XP_After_Teleport_Cooldown: 5
Level_Cap: 0
Level_Cap: 100
Alchemy:
# Allow Hoppers to transfer ingredients and brew Rank 1 Alchemy potions
Enabled_for_Hoppers: true
@ -313,32 +315,35 @@ Skills:
Prevent_Hopper_Transfer_Ingredients: false
# Prevent Hoppers from transferring bottles into Brewing Stands
Prevent_Hopper_Transfer_Bottles: false
Level_Cap: 0
Level_Cap: 100
Archery:
Enabled_For_PVP: true
Enabled_For_PVE: true
Level_Cap: 0
Level_Cap: 100
Axes:
Enabled_For_PVP: true
Enabled_For_PVE: true
Level_Cap: 0
Level_Cap: 100
Ability_Activation_Level_Gate: 10
Excavation:
Level_Cap: 0
Level_Cap: 100
Ability_Activation_Level_Gate: 10
Fishing:
Level_Cap: 0
Level_Cap: 100
Drops_Enabled: true
Override_Vanilla_Treasures: true
# Always catch fish, even when treasure is found
Extra_Fish: false
Lure_Modifier: 4.0
Herbalism:
Level_Cap: 0
Level_Cap: 100
Prevent_AFK_Leveling: true
Mining:
Level_Cap: 0
Level_Cap: 100
Detonator_Name: FLINT_AND_STEEL
Ability_Activation_Level_Gate: 10
Repair:
Level_Cap: 0
Level_Cap: 100
Anvil_Messages: true
Anvil_Placed_Sounds: true
Anvil_Use_Sounds: true
@ -346,7 +351,7 @@ Skills:
# Ask for a confirmation when a player tries to repair an enchanted item
Confirm_Required: true
Salvage:
Level_Cap: 0
Level_Cap: 100
Anvil_Messages: true
Anvil_Placed_Sounds: true
Anvil_Use_Sounds: true
@ -354,15 +359,16 @@ Skills:
# Ask for a confirmation when a player tries to salvage an enchanted item
Confirm_Required: true
Smelting:
Level_Cap: 0
Level_Cap: 100
Swords:
Enabled_For_PVP: true
Enabled_For_PVE: true
Level_Cap: 0
Level_Cap: 100
Ability_Activation_Level_Gate: 10
Taming:
Enabled_For_PVP: true
Enabled_For_PVE: true
Level_Cap: 0
Level_Cap: 100
Call_Of_The_Wild:
# Item_Material: Material of the item needed to summon the pet
# Item_Amount: Amount of items required to summon the pet
@ -394,7 +400,8 @@ Skills:
Unarmed:
Enabled_For_PVP: true
Enabled_For_PVE: true
Level_Cap: 0
Level_Cap: 100
Ability_Activation_Level_Gate: 10
Block_Cracker:
SmoothBrick_To_CrackedBrick: true
# When using Unarmed, picked up items will automatically get moved to a free slot instead of going in the slot
@ -404,7 +411,8 @@ Skills:
Items_As_Unarmed: false
Woodcutting:
Tree_Feller_Sounds: true
Level_Cap: 0
Level_Cap: 100
Ability_Activation_Level_Gate: 10
#
# Settings for Double Drops