Change condition on power level command

This commit is contained in:
nossr50 2021-02-05 16:35:12 -08:00
parent ce09a8bcdc
commit 9303d441b1
2 changed files with 17 additions and 7 deletions

View File

@ -7,6 +7,7 @@ import co.aikar.commands.annotation.CommandPermission;
import co.aikar.commands.annotation.Conditions;
import co.aikar.commands.annotation.Default;
import com.gmail.nossr50.commands.CommandManager;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.player.UserManager;
@ -23,13 +24,22 @@ public class PowerLevelCommand extends BaseCommand {
}
@Default
@Conditions(CommandManager.ADMIN_CONDITION)
@Conditions(CommandManager.POWER_LEVEL_CONDITION)
public void processCommand(String[] args) {
BukkitCommandIssuer bukkitCommandIssuer = (BukkitCommandIssuer) getCurrentCommandIssuer();
Player player = bukkitCommandIssuer.getPlayer();
McMMOPlayer mmoPlayer = UserManager.getPlayer(player); //Should never be null at this point because its caught in an ACF validation
int powerLevel = mmoPlayer.getPowerLevel();
//TODO: impl
mmoPlayer.getPlayer().sendMessage("Your power level is: "+mmoPlayer.getPowerLevel()); //This is not gonna stay, just to show that the command executes in debug
mmoPlayer.getPlayer().sendMessage("Your power level is: "+powerLevel); //This is not gonna stay, just to show that the command executes in debug
//Send the players a few blank lines to make finding the top of the skill command easier
if (AdvancedConfig.getInstance().doesSkillCommandSendBlankLines()) {
for (int i = 0; i < 2; i++) {
player.sendMessage("");
}
}
}
}

View File

@ -74,10 +74,11 @@ public abstract class SkillCommand implements TabExecutor {
float skillValue = mcMMOPlayer.getSkillLevel(skill);
//Send the players a few blank lines to make finding the top of the skill command easier
if (AdvancedConfig.getInstance().doesSkillCommandSendBlankLines())
if (AdvancedConfig.getInstance().doesSkillCommandSendBlankLines()) {
for (int i = 0; i < 2; i++) {
player.sendMessage("");
}
}
permissionsCheck(player);
dataCalculations(player, skillValue);
@ -136,10 +137,9 @@ public abstract class SkillCommand implements TabExecutor {
}
private void sendSkillCommandHeader(Player player, McMMOPlayer mcMMOPlayer, int skillValue) {
ChatColor hd1 = ChatColor.DARK_AQUA;
ChatColor c1 = ChatColor.GOLD;
ChatColor c2 = ChatColor.RED;
// ChatColor hd1 = ChatColor.DARK_AQUA;
// ChatColor c1 = ChatColor.GOLD;
// ChatColor c2 = ChatColor.RED;
player.sendMessage(LocaleLoader.getString("Skills.Overhaul.Header", skillName));