Watch ourselves for negative xp gain.

Hopefully we'll get more info on the bug if we can't solve it by next release from anyone running a dev build.

Will help on the hunt of issue #98
This commit is contained in:
NuclearW 2012-02-11 00:11:08 -05:00
parent d97e97ae5f
commit 9278ca4d27

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@ -0,0 +1,40 @@
/*
This file is part of mcMMO.
mcMMO is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
mcMMO is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
*/
package com.gmail.nossr50.listeners;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import com.gmail.nossr50.events.McMMOPlayerXpGainEvent;
/**
* Listener for listening to our own events, only really useful for catching errors
*/
public class mcSelfListener implements Listener {
@EventHandler
public void onPlayerXpGain(McMMOPlayerXpGainEvent event) {
int xp = event.getXpGained();
if(xp < 0) {
try {
throw new Exception("Gained negative XP!");
} catch (Exception e) {
System.out.println(e.getMessage());
e.printStackTrace();
}
}
}
}