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https://github.com/mcMMO-Dev/mcMMO.git
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Fixed abilities activating with the wrong tool in hand
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parent
c220f0dee5
commit
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@ -20,7 +20,8 @@ Version 1.4.00-dev
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= Fixed Woodcutting accidentally using Mining double drop values.
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= Fixed Hylian Luck not removing the block-placed flag from flowers.
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= Fixed Hylian Luck not checking the block-placed flag on flowers.
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= Fixed Leaf Blower not respected the unlock level set in advanced.yml
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= Fixed Leaf Blower not respecting the unlock level set in advanced.yml
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= Fixed abilities activating with the wrong tool in hand
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! Changed how Berserk handles not picking up items to avoid listening to PlayerPickupItemEvent
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! Moved Hylian Luck into a separate listener since it actually cancels the event and shouldn't just be on MONITOR.
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! Changed how Tree Feller is handled, it should now put less stress on the CPU
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@ -20,8 +20,6 @@ import org.bukkit.metadata.FixedMetadataValue;
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import org.getspout.spoutapi.sound.SoundEffect;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.events.fake.FakeBlockBreakEvent;
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import com.gmail.nossr50.events.fake.FakeBlockDamageEvent;
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@ -43,7 +41,6 @@ import com.gmail.nossr50.spout.SpoutSounds;
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import com.gmail.nossr50.util.BlockChecks;
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import com.gmail.nossr50.util.ItemChecks;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.ModChecks;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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@ -151,7 +148,10 @@ public class BlockListener implements Listener {
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/* HERBALISM */
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if (BlockChecks.canBeGreenTerra(block)) {
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Skills.abilityCheck(player, SkillType.HERBALISM); //Green Terra
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/* Green Terra */
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if (profile.getToolPreparationMode(ToolType.HOE) && Permissions.greenTerra(player)) {
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Skills.abilityCheck(player, SkillType.HERBALISM);
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}
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/*
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* We don't check the block store here because herbalism has too many unusual edge cases.
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@ -227,13 +227,14 @@ public class BlockListener implements Listener {
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}
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Player player = event.getPlayer();
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Block block = event.getBlock();
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ItemStack heldItem = player.getItemInHand();
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if (Misc.isNPCPlayer(player)) {
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return;
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}
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Block block = event.getBlock();
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ItemStack heldItem = player.getItemInHand();
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if (Permissions.hylianLuck(player) && ItemChecks.isSword(heldItem)) {
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Herbalism.hylianLuck(block, player, event);
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}
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@ -254,58 +255,60 @@ public class BlockListener implements Listener {
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return;
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}
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Player player = event.getPlayer();
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if (player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
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PlayerProfile profile = Users.getProfile(player);
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if (profile == null) {
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if (Misc.isNPCPlayer(player, profile)) {
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return;
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}
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ItemStack inHand = player.getItemInHand();
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ItemStack heldItem = player.getItemInHand();
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Block block = event.getBlock();
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Material material = block.getType();
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Config configInstance = Config.getInstance();
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/*
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* ABILITY PREPARATION CHECKS
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*
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* We check permissions here before processing activation.
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*/
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if (BlockChecks.canActivateAbilities(block)) {
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if (profile.getToolPreparationMode(ToolType.HOE) && (BlockChecks.canBeGreenTerra(block) || BlockChecks.canMakeMossy(block))) {
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if (profile.getToolPreparationMode(ToolType.HOE) && ItemChecks.isHoe(heldItem) && (BlockChecks.canBeGreenTerra(block) || BlockChecks.canMakeMossy(block)) && Permissions.greenTerra(player)) {
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Skills.abilityCheck(player, SkillType.HERBALISM);
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}
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else if (profile.getToolPreparationMode(ToolType.AXE) && BlockChecks.isLog(block) && Permissions.treeFeller(player)) { //TODO: Why are we checking the permissions here?
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else if (profile.getToolPreparationMode(ToolType.AXE) && ItemChecks.isAxe(heldItem) && BlockChecks.isLog(block) && Permissions.treeFeller(player)) {
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Skills.abilityCheck(player, SkillType.WOODCUTTING);
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}
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else if (profile.getToolPreparationMode(ToolType.PICKAXE) && BlockChecks.canBeSuperBroken(block)) {
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else if (profile.getToolPreparationMode(ToolType.PICKAXE) && ItemChecks.isPickaxe(heldItem) && BlockChecks.canBeSuperBroken(block) && Permissions.superBreaker(player)) {
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Skills.abilityCheck(player, SkillType.MINING);
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}
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else if (profile.getToolPreparationMode(ToolType.SHOVEL) && BlockChecks.canBeGigaDrillBroken(block)) {
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else if (profile.getToolPreparationMode(ToolType.SHOVEL) && ItemChecks.isShovel(heldItem) && BlockChecks.canBeGigaDrillBroken(block) && Permissions.gigaDrillBreaker(player)) {
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Skills.abilityCheck(player, SkillType.EXCAVATION);
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}
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else if (profile.getToolPreparationMode(ToolType.FISTS) && (BlockChecks.canBeGigaDrillBroken(block) || material.equals(Material.SNOW))) {
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else if (profile.getToolPreparationMode(ToolType.FISTS) && heldItem.getType() == Material.AIR && (BlockChecks.canBeGigaDrillBroken(block) || material.equals(Material.SNOW)) && Permissions.berserk(player)) {
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Skills.abilityCheck(player, SkillType.UNARMED);
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}
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}
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/* TREE FELLER SOUNDS */
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if (mcMMO.spoutEnabled && BlockChecks.isLog(block) && profile.getAbilityMode(AbilityType.TREE_FELLER)) {
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/*
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* TREE FELLER SOUNDS
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*
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* We don't need to check permissions here because they've already been checked for the ability to even activate.
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*/
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if (mcMMO.spoutEnabled && profile.getAbilityMode(AbilityType.TREE_FELLER) && BlockChecks.isLog(block)) {
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SpoutSounds.playSoundForPlayer(SoundEffect.FIZZ, player, block.getLocation());
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}
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/*
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* ABILITY TRIGGER CHECKS
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*
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* We don't need to check permissions here because they've already been checked for the ability to even activate.
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*/
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if (profile.getAbilityMode(AbilityType.GREEN_TERRA) && Permissions.greenTerra(player) && BlockChecks.canMakeMossy(block)) {
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if (profile.getAbilityMode(AbilityType.GREEN_TERRA) && BlockChecks.canMakeMossy(block)) {
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Herbalism.greenTerra(player, block);
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}
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else if (profile.getAbilityMode(AbilityType.GIGA_DRILL_BREAKER) && Skills.triggerCheck(player, block, AbilityType.GIGA_DRILL_BREAKER)) {
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if (configInstance.getExcavationRequiresTool()) {
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if (ItemChecks.isShovel(inHand)) {
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if (Excavation.requiresTool) {
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if (ItemChecks.isShovel(heldItem)) {
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event.setInstaBreak(true);
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Excavation.gigaDrillBreaker(player, block);
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}
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@ -316,7 +319,7 @@ public class BlockListener implements Listener {
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}
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}
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else if (profile.getAbilityMode(AbilityType.BERSERK) && Skills.triggerCheck(player, block, AbilityType.BERSERK)) {
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if (inHand.getType().equals(Material.AIR)) {
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if (heldItem.getType().equals(Material.AIR)) {
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FakePlayerAnimationEvent armswing = new FakePlayerAnimationEvent(player);
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plugin.getServer().getPluginManager().callEvent(armswing);
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@ -330,8 +333,8 @@ public class BlockListener implements Listener {
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else if (profile.getAbilityMode(AbilityType.SUPER_BREAKER) && Skills.triggerCheck(player, block, AbilityType.SUPER_BREAKER)) {
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MiningManager miningManager = new MiningManager(player);
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if (configInstance.getMiningRequiresTool()) {
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if (ItemChecks.isPickaxe(inHand)) {
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if (Mining.requiresTool) {
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if (ItemChecks.isPickaxe(heldItem)) {
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event.setInstaBreak(true);
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miningManager.superBreakerBlockCheck(block);
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}
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@ -341,15 +344,15 @@ public class BlockListener implements Listener {
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miningManager.superBreakerBlockCheck(block);
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}
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}
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else if (profile.getSkillLevel(SkillType.WOODCUTTING) >= AdvancedConfig.getInstance().getLeafBlowUnlockLevel() && (material.equals(Material.LEAVES) || (configInstance.getBlockModsEnabled() && ModChecks.isCustomLeafBlock(block)))) {
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else if ((profile.getSkillLevel(SkillType.WOODCUTTING) >= Woodcutting.LEAF_BLOWER_UNLOCK_LEVEL) && BlockChecks.isLeaves(block)) {
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if (Skills.triggerCheck(player, block, AbilityType.LEAF_BLOWER)) {
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if (configInstance.getWoodcuttingRequiresTool()) {
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if (ItemChecks.isAxe(inHand)) {
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if (Woodcutting.requiresTool) {
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if (ItemChecks.isAxe(heldItem)) {
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event.setInstaBreak(true);
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Woodcutting.beginLeafBlower(player, block);
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}
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}
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else if (!inHand.getType().equals(Material.SHEARS)) {
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else if (!heldItem.getType().equals(Material.SHEARS)) {
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event.setInstaBreak(true);
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Woodcutting.beginLeafBlower(player, block);
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}
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@ -425,10 +425,6 @@ public class Skills {
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ToolType tool = type.getTool();
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AbilityType ability = type.getAbility();
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if (!profile.getToolPreparationMode(tool) || !ability.getPermissions(player)) {
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return;
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}
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profile.setToolPreparationMode(tool, false);
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/* Axes and Woodcutting are odd because they share the same tool.
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@ -483,11 +479,6 @@ public class Skills {
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public static boolean triggerCheck(Player player, Block block, AbilityType ability) {
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boolean activate = true;
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if (!ability.getPermissions(player)) {
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activate = false;
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return activate;
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}
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switch (ability) {
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case BERSERK:
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case GIGA_DRILL_BREAKER:
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@ -304,6 +304,13 @@ public class BlockChecks {
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return false;
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}
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public static boolean isLeaves(Block block) {
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if (block.getType().equals(Material.LEAVES) || (configInstance.getBlockModsEnabled() && ModChecks.isCustomLeafBlock(block))) {
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return true;
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}
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return false;
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}
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public static boolean canBeFluxMined(Block block) {
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switch (block.getType()) {
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case IRON_ORE:
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