Convert Salvage to a child skill.

This commit is contained in:
GJ
2013-03-06 12:31:48 -05:00
committed by TfT_02
parent ead716ef0d
commit 91bf54019e
25 changed files with 710 additions and 194 deletions

View File

@ -3,106 +3,14 @@ package com.gmail.nossr50.skills.repair;
import java.util.List;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.Recipe;
import org.bukkit.inventory.ShapedRecipe;
import org.bukkit.inventory.ShapelessRecipe;
import org.bukkit.material.MaterialData;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.config.Config;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.ItemUtils;
public class Repair {
public static int repairMasteryMaxBonusLevel = AdvancedConfig.getInstance().getRepairMasteryMaxLevel();
public static double repairMasteryMaxBonus = AdvancedConfig.getInstance().getRepairMasteryMaxBonus();
public static int salvageUnlockLevel = AdvancedConfig.getInstance().getSalvageUnlockLevel();
public static Material salvageAnvilMaterial = Config.getInstance().getSalvageAnvilMaterial();
public static Material repairAnvilMaterial = Config.getInstance().getRepairAnvilMaterial();
public static Material anvilMaterial = Config.getInstance().getRepairAnvilMaterial();
public static boolean anvilMessagesEnabled = Config.getInstance().getRepairAnvilMessagesEnabled();
/**
* Checks if the item is salvageable.
*
* @param item Item to check
*
* @return true if the item is salvageable, false otherwise
*/
public static boolean isSalvageable(ItemStack item) {
return (Config.getInstance().getSalvageTools() && ItemUtils.isMinecraftTool(item)) || (Config.getInstance().getSalvageArmor() && !ItemUtils.isChainmailArmor(item) && ItemUtils.isMinecraftArmor(item));
}
public static String getAnvilMessage(Material type) {
if (type == repairAnvilMaterial) {
return LocaleLoader.getString("Repair.Listener.Anvil");
}
if (type == salvageAnvilMaterial) {
return LocaleLoader.getString("Repair.Listener.Anvil2");
}
return "";
}
protected static Material getRepairAndSalvageItem(ItemStack inHand) {
if (ItemUtils.isDiamondTool(inHand) || ItemUtils.isDiamondArmor(inHand)) {
return Material.DIAMOND;
}
else if (ItemUtils.isGoldTool(inHand) || ItemUtils.isGoldArmor(inHand)) {
return Material.GOLD_INGOT;
}
else if (ItemUtils.isIronTool(inHand) || ItemUtils.isIronArmor(inHand)) {
return Material.IRON_INGOT;
}
else if (ItemUtils.isStoneTool(inHand)) {
return Material.COBBLESTONE;
}
else if (ItemUtils.isWoodTool(inHand)) {
return Material.WOOD;
}
else if (ItemUtils.isLeatherArmor(inHand)) {
return Material.LEATHER;
}
else if (ItemUtils.isStringTool(inHand)) {
return Material.STRING;
}
else {
return null;
}
}
public static int getRepairAndSalvageQuantities(ItemStack item) {
return getRepairAndSalvageQuantities(item, getRepairAndSalvageItem(item), (byte) -1);
}
public static int getRepairAndSalvageQuantities(ItemStack item, Material repairMaterial, byte repairMetadata) {
int quantity = 0;
MaterialData repairData = repairMaterial != null ? new MaterialData(repairMaterial, repairMetadata) : null;
List<Recipe> recipes = mcMMO.p.getServer().getRecipesFor(item);
if (!recipes.isEmpty()) {
Recipe recipe = recipes.get(0);
if (recipe instanceof ShapelessRecipe) {
for (ItemStack ingredient : ((ShapelessRecipe) recipe).getIngredientList()) {
if (ingredient != null && (repairMaterial == null || ingredient.getType() == repairMaterial) && (repairMetadata == -1 || ingredient.getData().equals(repairData))) {
quantity += ingredient.getAmount();
}
}
}
else if (recipe instanceof ShapedRecipe) {
for (ItemStack ingredient : ((ShapedRecipe) recipe).getIngredientMap().values()) {
if (ingredient != null && (repairMaterial == null || ingredient.getType() == repairMaterial) && (repairMetadata == -1 || ingredient.getData().equals(repairData))) {
quantity += ingredient.getAmount();
}
}
}
}
return quantity;
}
}

View File

@ -3,7 +3,6 @@ package com.gmail.nossr50.skills.repair;
import java.util.Map;
import java.util.Map.Entry;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.enchantments.Enchantment;
@ -23,6 +22,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.repair.ArcaneForging.Tier;
import com.gmail.nossr50.skills.repair.repairables.Repairable;
import com.gmail.nossr50.skills.salvage.Salvage;
import com.gmail.nossr50.util.EventUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
@ -32,8 +32,6 @@ import com.gmail.nossr50.util.skills.SkillUtils;
public class RepairManager extends SkillManager {
private boolean placedRepairAnvil;
private int lastRepairClick;
private boolean placedSalvageAnvil;
private int lastSalvageClick;
public RepairManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, SkillType.REPAIR);
@ -51,9 +49,7 @@ public class RepairManager extends SkillManager {
return;
}
if (Repair.anvilMessagesEnabled) {
player.sendMessage(Repair.getAnvilMessage(anvilType));
}
player.sendMessage(LocaleLoader.getString("Repair.Listener.Anvil"));
if (Config.getInstance().getRepairAnvilPlaceSoundsEnabled()) {
player.playSound(player.getLocation(), Sound.ANVIL_LAND, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
@ -160,31 +156,6 @@ public class RepairManager extends SkillManager {
return ((startDurability - newDurability) / (float) totalDurability);
}
public void handleSalvage(Location location, ItemStack item) {
Player player = getPlayer();
if (getSkillLevel() < Repair.salvageUnlockLevel) {
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptSalvage"));
return;
}
if (item.getDurability() == 0) {
player.setItemInHand(new ItemStack(Material.AIR));
location.setY(location.getY() + 1);
Misc.dropItems(location, new ItemStack(Repair.getRepairAndSalvageItem(item)), Repair.getRepairAndSalvageQuantities(item) * item.getAmount());
if (Config.getInstance().getRepairAnvilUseSoundsEnabled()) {
player.playSound(player.getLocation(), Sound.ANVIL_USE, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
}
player.sendMessage(LocaleLoader.getString("Repair.Skills.SalvageSuccess"));
}
else {
player.sendMessage(LocaleLoader.getString("Repair.Skills.NotFullDurability"));
}
}
/**
* Check if the player has tried to use an Anvil before.
*
@ -204,10 +175,10 @@ public class RepairManager extends SkillManager {
actualizeLastAnvilUse(anvilType);
if (anvilType == Repair.repairAnvilMaterial) {
if (anvilType == Repair.anvilMaterial) {
player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Repair.Pretty.Name")));
}
else if (anvilType == Repair.salvageAnvilMaterial) {
else if (anvilType == Salvage.anvilMaterial) {
player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Salvage.Pretty.Name")));
}
@ -369,25 +340,17 @@ public class RepairManager extends SkillManager {
*/
public boolean getPlacedAnvil(Material anvilType) {
if (anvilType == Repair.repairAnvilMaterial) {
if (anvilType == Repair.anvilMaterial) {
return placedRepairAnvil;
}
if (anvilType == Repair.salvageAnvilMaterial) {
return placedSalvageAnvil;
}
return true;
}
public void togglePlacedAnvil(Material anvilType) {
if (anvilType == Repair.repairAnvilMaterial) {
if (anvilType == Repair.anvilMaterial) {
placedRepairAnvil = !placedRepairAnvil;
}
if (anvilType == Repair.salvageAnvilMaterial) {
placedSalvageAnvil = !placedSalvageAnvil;
}
}
/*
@ -395,34 +358,22 @@ public class RepairManager extends SkillManager {
*/
public int getLastAnvilUse(Material anvilType) {
if (anvilType == Repair.repairAnvilMaterial) {
if (anvilType == Repair.anvilMaterial) {
return lastRepairClick;
}
if (anvilType == Repair.salvageAnvilMaterial) {
return lastSalvageClick;
}
return 0;
}
public void setLastAnvilUse(Material anvilType, int value) {
if (anvilType == Repair.repairAnvilMaterial) {
if (anvilType == Repair.anvilMaterial) {
lastRepairClick = value;
}
if (anvilType == Repair.salvageAnvilMaterial) {
lastSalvageClick = value;
}
}
public void actualizeLastAnvilUse(Material anvilType) {
if (anvilType == Repair.repairAnvilMaterial) {
if (anvilType == Repair.anvilMaterial) {
lastRepairClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
}
if (anvilType == Repair.salvageAnvilMaterial) {
lastSalvageClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
}
}
}