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https://github.com/mcMMO-Dev/mcMMO.git
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Convert Salvage to a child skill.
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@ -3,106 +3,14 @@ package com.gmail.nossr50.skills.repair;
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import java.util.List;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.Recipe;
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import org.bukkit.inventory.ShapedRecipe;
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import org.bukkit.inventory.ShapelessRecipe;
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import org.bukkit.material.MaterialData;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.ItemUtils;
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public class Repair {
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public static int repairMasteryMaxBonusLevel = AdvancedConfig.getInstance().getRepairMasteryMaxLevel();
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public static double repairMasteryMaxBonus = AdvancedConfig.getInstance().getRepairMasteryMaxBonus();
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public static int salvageUnlockLevel = AdvancedConfig.getInstance().getSalvageUnlockLevel();
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public static Material salvageAnvilMaterial = Config.getInstance().getSalvageAnvilMaterial();
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public static Material repairAnvilMaterial = Config.getInstance().getRepairAnvilMaterial();
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public static Material anvilMaterial = Config.getInstance().getRepairAnvilMaterial();
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public static boolean anvilMessagesEnabled = Config.getInstance().getRepairAnvilMessagesEnabled();
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/**
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* Checks if the item is salvageable.
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*
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* @param item Item to check
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*
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* @return true if the item is salvageable, false otherwise
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*/
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public static boolean isSalvageable(ItemStack item) {
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return (Config.getInstance().getSalvageTools() && ItemUtils.isMinecraftTool(item)) || (Config.getInstance().getSalvageArmor() && !ItemUtils.isChainmailArmor(item) && ItemUtils.isMinecraftArmor(item));
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}
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public static String getAnvilMessage(Material type) {
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if (type == repairAnvilMaterial) {
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return LocaleLoader.getString("Repair.Listener.Anvil");
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}
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if (type == salvageAnvilMaterial) {
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return LocaleLoader.getString("Repair.Listener.Anvil2");
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}
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return "";
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}
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protected static Material getRepairAndSalvageItem(ItemStack inHand) {
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if (ItemUtils.isDiamondTool(inHand) || ItemUtils.isDiamondArmor(inHand)) {
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return Material.DIAMOND;
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}
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else if (ItemUtils.isGoldTool(inHand) || ItemUtils.isGoldArmor(inHand)) {
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return Material.GOLD_INGOT;
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}
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else if (ItemUtils.isIronTool(inHand) || ItemUtils.isIronArmor(inHand)) {
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return Material.IRON_INGOT;
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}
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else if (ItemUtils.isStoneTool(inHand)) {
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return Material.COBBLESTONE;
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}
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else if (ItemUtils.isWoodTool(inHand)) {
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return Material.WOOD;
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}
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else if (ItemUtils.isLeatherArmor(inHand)) {
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return Material.LEATHER;
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}
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else if (ItemUtils.isStringTool(inHand)) {
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return Material.STRING;
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}
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else {
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return null;
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}
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}
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public static int getRepairAndSalvageQuantities(ItemStack item) {
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return getRepairAndSalvageQuantities(item, getRepairAndSalvageItem(item), (byte) -1);
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}
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public static int getRepairAndSalvageQuantities(ItemStack item, Material repairMaterial, byte repairMetadata) {
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int quantity = 0;
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MaterialData repairData = repairMaterial != null ? new MaterialData(repairMaterial, repairMetadata) : null;
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List<Recipe> recipes = mcMMO.p.getServer().getRecipesFor(item);
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if (!recipes.isEmpty()) {
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Recipe recipe = recipes.get(0);
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if (recipe instanceof ShapelessRecipe) {
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for (ItemStack ingredient : ((ShapelessRecipe) recipe).getIngredientList()) {
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if (ingredient != null && (repairMaterial == null || ingredient.getType() == repairMaterial) && (repairMetadata == -1 || ingredient.getData().equals(repairData))) {
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quantity += ingredient.getAmount();
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}
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}
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}
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else if (recipe instanceof ShapedRecipe) {
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for (ItemStack ingredient : ((ShapedRecipe) recipe).getIngredientMap().values()) {
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if (ingredient != null && (repairMaterial == null || ingredient.getType() == repairMaterial) && (repairMetadata == -1 || ingredient.getData().equals(repairData))) {
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quantity += ingredient.getAmount();
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}
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}
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}
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}
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return quantity;
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}
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}
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@ -3,7 +3,6 @@ package com.gmail.nossr50.skills.repair;
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import java.util.Map;
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import java.util.Map.Entry;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.enchantments.Enchantment;
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@ -23,6 +22,7 @@ import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.skills.repair.ArcaneForging.Tier;
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import com.gmail.nossr50.skills.repair.repairables.Repairable;
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import com.gmail.nossr50.skills.salvage.Salvage;
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import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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@ -32,8 +32,6 @@ import com.gmail.nossr50.util.skills.SkillUtils;
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public class RepairManager extends SkillManager {
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private boolean placedRepairAnvil;
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private int lastRepairClick;
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private boolean placedSalvageAnvil;
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private int lastSalvageClick;
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public RepairManager(McMMOPlayer mcMMOPlayer) {
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super(mcMMOPlayer, SkillType.REPAIR);
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@ -51,9 +49,7 @@ public class RepairManager extends SkillManager {
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return;
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}
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if (Repair.anvilMessagesEnabled) {
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player.sendMessage(Repair.getAnvilMessage(anvilType));
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}
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player.sendMessage(LocaleLoader.getString("Repair.Listener.Anvil"));
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if (Config.getInstance().getRepairAnvilPlaceSoundsEnabled()) {
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player.playSound(player.getLocation(), Sound.ANVIL_LAND, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
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@ -160,31 +156,6 @@ public class RepairManager extends SkillManager {
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return ((startDurability - newDurability) / (float) totalDurability);
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}
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public void handleSalvage(Location location, ItemStack item) {
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Player player = getPlayer();
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if (getSkillLevel() < Repair.salvageUnlockLevel) {
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player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptSalvage"));
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return;
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}
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if (item.getDurability() == 0) {
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player.setItemInHand(new ItemStack(Material.AIR));
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location.setY(location.getY() + 1);
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Misc.dropItems(location, new ItemStack(Repair.getRepairAndSalvageItem(item)), Repair.getRepairAndSalvageQuantities(item) * item.getAmount());
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if (Config.getInstance().getRepairAnvilUseSoundsEnabled()) {
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player.playSound(player.getLocation(), Sound.ANVIL_USE, Misc.ANVIL_USE_VOLUME, Misc.ANVIL_USE_PITCH);
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}
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player.sendMessage(LocaleLoader.getString("Repair.Skills.SalvageSuccess"));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Repair.Skills.NotFullDurability"));
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}
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}
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/**
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* Check if the player has tried to use an Anvil before.
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*
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@ -204,10 +175,10 @@ public class RepairManager extends SkillManager {
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actualizeLastAnvilUse(anvilType);
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if (anvilType == Repair.repairAnvilMaterial) {
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if (anvilType == Repair.anvilMaterial) {
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player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Repair.Pretty.Name")));
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}
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else if (anvilType == Repair.salvageAnvilMaterial) {
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else if (anvilType == Salvage.anvilMaterial) {
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player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Salvage.Pretty.Name")));
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}
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@ -369,25 +340,17 @@ public class RepairManager extends SkillManager {
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*/
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public boolean getPlacedAnvil(Material anvilType) {
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if (anvilType == Repair.repairAnvilMaterial) {
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if (anvilType == Repair.anvilMaterial) {
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return placedRepairAnvil;
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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return placedSalvageAnvil;
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}
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return true;
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}
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public void togglePlacedAnvil(Material anvilType) {
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if (anvilType == Repair.repairAnvilMaterial) {
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if (anvilType == Repair.anvilMaterial) {
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placedRepairAnvil = !placedRepairAnvil;
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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placedSalvageAnvil = !placedSalvageAnvil;
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}
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}
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/*
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@ -395,34 +358,22 @@ public class RepairManager extends SkillManager {
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*/
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public int getLastAnvilUse(Material anvilType) {
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if (anvilType == Repair.repairAnvilMaterial) {
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if (anvilType == Repair.anvilMaterial) {
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return lastRepairClick;
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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return lastSalvageClick;
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}
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return 0;
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}
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public void setLastAnvilUse(Material anvilType, int value) {
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if (anvilType == Repair.repairAnvilMaterial) {
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if (anvilType == Repair.anvilMaterial) {
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lastRepairClick = value;
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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lastSalvageClick = value;
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}
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}
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public void actualizeLastAnvilUse(Material anvilType) {
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if (anvilType == Repair.repairAnvilMaterial) {
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if (anvilType == Repair.anvilMaterial) {
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lastRepairClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
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}
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if (anvilType == Repair.salvageAnvilMaterial) {
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lastSalvageClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
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}
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}
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}
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