From 91a18fe7a2ce8edcf006bac365a355019b0ef1e5 Mon Sep 17 00:00:00 2001 From: Glitchfinder Date: Sun, 4 Nov 2012 21:47:15 -0800 Subject: [PATCH] Fixing herbalism to look for cobble walls when trying to convert cobble walls. --- src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java b/src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java index ebf2b216d..303cdad1c 100644 --- a/src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java +++ b/src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java @@ -65,7 +65,7 @@ public class Herbalism { // Don't award double drops to mossified cobblestone mcMMO.placeStore.setTrue(block); } - else if (Config.getInstance().getHerbalismGreenThumbCobbleWallToMossyWall() && type == Material.COBBLESTONE) { + else if (Config.getInstance().getHerbalismGreenThumbCobbleWallToMossyWall() && type == Material.COBBLE_WALL) { block.setData((byte) 1); } }