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Refactoring code related to pulling standard/retro mode variables.
Fixing the display and calculation of Super Ability lengths. Removing the cap on super ability lengths for values less than 1. Fixing some display errors regarding retro mode and standard.
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@ -42,7 +42,7 @@ Version 2.1.0
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! (Skills) Sword's Rupture now has a max chance to proc of 33% instead of 70%
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! (Skills) Sword's Rupture now deals 50% more damage at above Rank 3 and can last much longer! The base damage for Bleed has been increased as well (update your advanced.yml admins)
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! (Skills) Sword's Rupture no longer triggers invincibility frames when damaging your opponent
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+ (Skills) Ability Lengths now have a default skill cap at which they stop increasing in length, configurable in advanced.yml
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+ (Skills) Ability Lengths now have a default skill cap at which they stop increasing in length, configurable in advanced.yml (endurance perks extend this limit)
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+ (Skills) Added a new subskill to some skills 'Understanding The Art' this adds nothing new, but tracks benefits that increase together that seemed unrelated, which was previously a bit obfuscated.
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+ (Skills) Tool alerts now are sent to the Action Bar
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+ (Skills) Super Ability activation alerts are now sent to the Action Bar
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