Fix GT replant sometimes planting floating plants

This commit is contained in:
nossr50 2020-11-10 13:17:58 -08:00
parent 7887232d93
commit 8f6819edc5
4 changed files with 72 additions and 7 deletions

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@ -1,10 +1,13 @@
Version 2.1.156 Version 2.1.156
Fixed a bug where Green Thumb would replant blocks floating in the air
Fixed a bug where the admin and party chat toggles in chat.yml didn't function as intended Fixed a bug where the admin and party chat toggles in chat.yml didn't function as intended
* Fixed a bug where Master Angler rank 1 level requirement was set too high (default configs)
Added some errors that trigger if a plugin hooking into mcMMO is grabbing leaderboards for child skills through our SQL/FlatFile class (which don't exist) Added some errors that trigger if a plugin hooking into mcMMO is grabbing leaderboards for child skills through our SQL/FlatFile class (which don't exist)
mcMMO will automatically fix some errors in logic for user settings in skillranks.yml mcMMO will automatically fix some errors in logic for user settings in skillranks.yml
Corrected some logic errors when checking for oddities in skillranks.yml Corrected some logic errors when checking for oddities in skillranks.yml
* Fixed a bug where Master Angler rank 1 was set too high (default configs)
Removed incorrect translations of Master Angler from various locales Removed incorrect translations of Master Angler from various locales
Modified Master Angler stat lines in /fishing
Updated Green Thumb description to mention that it needs a hoe
NOTES: NOTES:
You don't need to touch your config files, this update handles everything automagically. You don't need to touch your config files, this update handles everything automagically.

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@ -11,8 +11,11 @@ import org.bukkit.block.BlockState;
import org.bukkit.block.data.Ageable; import org.bukkit.block.data.Ageable;
import org.bukkit.block.data.BlockData; import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional; import org.bukkit.block.data.Directional;
import org.bukkit.block.data.type.Cocoa;
import org.bukkit.event.block.BlockBreakEvent; import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.scheduler.BukkitRunnable;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class DelayedCropReplant extends BukkitRunnable { public class DelayedCropReplant extends BukkitRunnable {
@ -21,7 +24,7 @@ public class DelayedCropReplant extends BukkitRunnable {
private final Material cropMaterial; private final Material cropMaterial;
private boolean wasImmaturePlant; private boolean wasImmaturePlant;
private final BlockBreakEvent blockBreakEvent; private final BlockBreakEvent blockBreakEvent;
private BlockFace cropFace; private @Nullable BlockFace cropFace;
/** /**
* Replants a crop after a delay setting the age to desiredCropAge * Replants a crop after a delay setting the age to desiredCropAge
@ -48,6 +51,7 @@ public class DelayedCropReplant extends BukkitRunnable {
public void run() { public void run() {
Block cropBlock = cropLocation.getBlock(); Block cropBlock = cropLocation.getBlock();
BlockState currentState = cropBlock.getState(); BlockState currentState = cropBlock.getState();
PlantAnchorType plantAnchorType = PlantAnchorType.NORMAL;
//Remove the metadata marking the block as recently replanted //Remove the metadata marking the block as recently replanted
new markPlantAsOld(blockBreakEvent.getBlock().getLocation()).runTaskLater(mcMMO.p, 10); new markPlantAsOld(blockBreakEvent.getBlock().getLocation()).runTaskLater(mcMMO.p, 10);
@ -81,6 +85,10 @@ public class DelayedCropReplant extends BukkitRunnable {
directional.setFacing(cropFace); directional.setFacing(cropFace);
newState.setBlockData(directional); newState.setBlockData(directional);
if(newData instanceof Cocoa) {
plantAnchorType = PlantAnchorType.COCOA;
}
} }
//Age the crop //Age the crop
@ -89,15 +97,69 @@ public class DelayedCropReplant extends BukkitRunnable {
newState.setBlockData(ageable); newState.setBlockData(ageable);
newState.update(true); newState.update(true, true);
//Play an effect //Play an effect
ParticleEffectUtils.playGreenThumbEffect(cropLocation); ParticleEffectUtils.playGreenThumbEffect(cropLocation);
new PhysicsBlockUpdate(newState.getBlock(), cropFace, plantAnchorType).runTaskLater(mcMMO.p, 1);
}
} }
private enum PlantAnchorType {
NORMAL,
COCOA
} }
private static class PhysicsBlockUpdate extends BukkitRunnable {
private final Block plantBlock;
private final PlantAnchorType plantAnchorType;
private BlockFace plantFace;
private PhysicsBlockUpdate(@NotNull Block plantBlock, @Nullable BlockFace plantFace, @NotNull PlantAnchorType plantAnchorType) {
this.plantBlock = plantBlock;
this.plantAnchorType = plantAnchorType;
if(plantFace != null) {
this.plantFace = plantFace;
}
}
@Override
public void run() {
//Update neighbors
switch (plantAnchorType) {
case COCOA:
checkPlantIntegrity(plantFace);
break;
case NORMAL:
checkPlantIntegrity(BlockFace.DOWN);
break;
}
}
private void checkPlantIntegrity(@NotNull BlockFace blockFace) {
Block neighbor = plantBlock.getRelative(blockFace);
if(plantAnchorType == PlantAnchorType.COCOA) {
if(!neighbor.getType().toString().toLowerCase().contains("jungle")) {
plantBlock.breakNaturally();
}
} else {
switch (neighbor.getType()) {
case AIR:
case CAVE_AIR:
case WATER:
case LAVA:
plantBlock.breakNaturally();
break;
default:
}
}
}
}
private static class markPlantAsOld extends BukkitRunnable { private static class markPlantAsOld extends BukkitRunnable {
private final Location cropLoc; private final Location cropLoc;

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@ -28,7 +28,7 @@ public class StringUtils {
} }
public static String ticksToSeconds(double ticks) { public static String ticksToSeconds(double ticks) {
return shortDecimal.format(ticks / 20) + "s"; return shortDecimal.format(ticks / 20);
} }

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@ -252,8 +252,8 @@ Fishing.SubSkill.FishermansDiet.Description=Improves hunger restored from fished
Fishing.SubSkill.FishermansDiet.Stat=Fisherman's Diet:&a Rank {0} Fishing.SubSkill.FishermansDiet.Stat=Fisherman's Diet:&a Rank {0}
Fishing.SubSkill.MasterAngler.Name=Master Angler Fishing.SubSkill.MasterAngler.Name=Master Angler
Fishing.SubSkill.MasterAngler.Description=Fish are caught more frequently Fishing.SubSkill.MasterAngler.Description=Fish are caught more frequently
Fishing.SubSkill.MasterAngler.Stat=Fishing minimum wait time bonus: &a-{0} seconds Fishing.SubSkill.MasterAngler.Stat=Fishing min wait time reduction: &a-{0} seconds
Fishing.SubSkill.MasterAngler.Stat.Extra=Fishing maximum wait time bonus: &a-{0} seconds Fishing.SubSkill.MasterAngler.Stat.Extra=Fishing max wait time reduction: &a-{0} seconds
Fishing.SubSkill.IceFishing.Name=Ice Fishing Fishing.SubSkill.IceFishing.Name=Ice Fishing
Fishing.SubSkill.IceFishing.Description=Allows you to fish in icy biomes Fishing.SubSkill.IceFishing.Description=Allows you to fish in icy biomes
Fishing.SubSkill.IceFishing.Stat=Ice Fishing Fishing.SubSkill.IceFishing.Stat=Ice Fishing
@ -274,7 +274,7 @@ Herbalism.SubSkill.GreenTerra.Name=Green Terra
Herbalism.SubSkill.GreenTerra.Description=Spread the Terra, 3x Drops, Boosts Green Thumb Herbalism.SubSkill.GreenTerra.Description=Spread the Terra, 3x Drops, Boosts Green Thumb
Herbalism.SubSkill.GreenTerra.Stat=Green Terra Duration Herbalism.SubSkill.GreenTerra.Stat=Green Terra Duration
Herbalism.SubSkill.GreenThumb.Name=Green Thumb Herbalism.SubSkill.GreenThumb.Name=Green Thumb
Herbalism.SubSkill.GreenThumb.Description=Auto-Plants crops when harvesting Herbalism.SubSkill.GreenThumb.Description=Auto-Plants crops when harvesting with hoe
Herbalism.SubSkill.GreenThumb.Stat=Green Thumb Chance Herbalism.SubSkill.GreenThumb.Stat=Green Thumb Chance
Herbalism.SubSkill.GreenThumb.Stat.Extra=Green Thumb Stage: &a Crops grow in stage {0} Herbalism.SubSkill.GreenThumb.Stat.Extra=Green Thumb Stage: &a Crops grow in stage {0}
Herbalism.Effect.4=Green Thumb (Blocks) Herbalism.Effect.4=Green Thumb (Blocks)