mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 13:16:45 +01:00
Locale update.
This commit is contained in:
commit
8d643277c0
2
pom.xml
2
pom.xml
@ -2,7 +2,7 @@
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<groupId>com.gmail.nossr50.mcMMO</groupId>
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<artifactId>mcMMO</artifactId>
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<artifactId>mcMMO</artifactId>
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<version>1.3.07-dev</version>
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<version>1.3.07</version>
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<name>mcMMO</name>
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<name>mcMMO</name>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<url>https://github.com/mcMMO-Dev/mcMMO</url>
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<issueManagement>
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<issueManagement>
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@ -166,8 +166,10 @@ public class PlayerListener implements Listener {
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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if (Permissions.getInstance().motd(player) && Config.getInstance().getMOTDEnabled()) {
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if (Permissions.getInstance().motd(player) && Config.getInstance().getMOTDEnabled()) {
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player.sendMessage(LocaleLoader.getString("mcMMO.MOTD", new Object[] {plugin.getDescription().getVersion()}));
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player.sendMessage(ChatColor.GOLD+"Server is running "+ChatColor.GREEN+plugin.getName()+" "+plugin.getDescription().getVersion());
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player.sendMessage(LocaleLoader.getString("mcMMO.Website"));
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player.sendMessage(ChatColor.GOLD+"http://www.mcmmo.info"+ChatColor.DARK_AQUA+" - mcMMO Website");
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//player.sendMessage(LocaleLoader.getString("mcMMO.MOTD", new Object[] {plugin.getDescription().getVersion()}));
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//player.sendMessage(LocaleLoader.getString("mcMMO.Website"));
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}
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}
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//THIS IS VERY BAD WAY TO DO THINGS, NEED BETTER WAY
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//THIS IS VERY BAD WAY TO DO THINGS, NEED BETTER WAY
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@ -1,439 +1,439 @@
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Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
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Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
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Acrobatics.Combat.Proc=[[GREEN]]**Uskocil jsi**
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Acrobatics.Combat.Proc=[[GREEN]]**Uskocil jsi**
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Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
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Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
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Acrobatics.Effect.0=Roll
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Acrobatics.Effect.0=Roll
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Acrobatics.Effect.1=Reduces or Negates fall damage
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Acrobatics.Effect.1=Reduces or Negates fall damage
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Acrobatics.Effect.2=Graceful Roll
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Acrobatics.Effect.2=Graceful Roll
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Acrobatics.Effect.3=Twice as effective as a normal Roll
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Acrobatics.Effect.3=Twice as effective as a normal Roll
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Acrobatics.Effect.4=Dodge
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Acrobatics.Effect.4=Dodge
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Acrobatics.Effect.5=Reduce attack damage by half
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Acrobatics.Effect.5=Reduce attack damage by half
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Acrobatics.Listener=Akrobacie:
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Acrobatics.Listener=Akrobacie:
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Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
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Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
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Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
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Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
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Acrobatics.Roll.Text=**Rolled**
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Acrobatics.Roll.Text=**Rolled**
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Acrobatics.SkillName=AKROBACIE
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Acrobatics.SkillName=AKROBACIE
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Acrobatics.Skillup=[[YELLOW]]Dovednost akrobacie byla navysena o {0}. Celkem ({1})
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Acrobatics.Skillup=[[YELLOW]]Dovednost akrobacie byla navysena o {0}. Celkem ({1})
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Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
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Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
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Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
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Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
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Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
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Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
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Archery.Effect.0=Skill Shot
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Archery.Effect.0=Skill Shot
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Archery.Effect.1=Increases damage done with bows
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Archery.Effect.1=Increases damage done with bows
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Archery.Effect.2=Daze (Players)
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Archery.Effect.2=Daze (Players)
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Archery.Effect.3=Disorients foes and deals 4 DMG
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Archery.Effect.3=Disorients foes and deals 4 DMG
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Archery.Effect.4=Arrow Retrieval
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Archery.Effect.4=Arrow Retrieval
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Archery.Effect.5=\u0160ance na navr\u00e1cen\u00ed \u0161\u00edp\u016f z mrtvol.
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Archery.Effect.5=\u0160ance na navr\u00e1cen\u00ed \u0161\u00edp\u016f z mrtvol.
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Archery.Listener=Archery:
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Archery.Listener=Archery:
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Archery.SkillName=LUKOSTRELBA
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Archery.SkillName=LUKOSTRELBA
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Archery.Skillup=[[YELLOW]]Dovednost lukostrelba byla navysena o {0}. Celkem ({1})
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Archery.Skillup=[[YELLOW]]Dovednost lukostrelba byla navysena o {0}. Celkem ({1})
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Axes.Ability.Bonus.0=Axe Mastery
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Axes.Ability.Bonus.0=Axe Mastery
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Axes.Ability.Bonus.1=Bonusove zraneni {0}
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Axes.Ability.Bonus.1=Bonusove zraneni {0}
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Axes.Ability.Bonus.2=Ucinek
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Axes.Ability.Bonus.2=Ucinek
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Axes.Ability.Bonus.3=Zpusobi bonusove zraneni o velkosi {0} do brneni
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Axes.Ability.Bonus.3=Zpusobi bonusove zraneni o velkosi {0} do brneni
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Axes.Ability.Bonus.4=Vyssi ucinek
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Axes.Ability.Bonus.4=Vyssi ucinek
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Axes.Ability.Bonus.5=Zpusobi bonusove zraneni o velkosi {0} vsem neozbrojenym nepratelum
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Axes.Ability.Bonus.5=Zpusobi bonusove zraneni o velkosi {0} vsem neozbrojenym nepratelum
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Axes.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVOU SEKERU**
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Axes.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVOU SEKERU**
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Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
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Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
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Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
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Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
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Axes.Combat.CritStruck=[[DARK_RED]]Byl jsi KRITICKY zasazen!
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Axes.Combat.CritStruck=[[DARK_RED]]Byl jsi KRITICKY zasazen!
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Axes.Combat.CritChance=[[RED]]Sance na kriticky uder: [[YELLOW]]{0}%
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Axes.Combat.CritChance=[[RED]]Sance na kriticky uder: [[YELLOW]]{0}%
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Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
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Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
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Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
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Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
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Axes.Combat.GI.Struck=[[RED]]**ZASAZENI S VYSSIM UCINKEM**
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Axes.Combat.GI.Struck=[[RED]]**ZASAZENI S VYSSIM UCINKEM**
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Axes.Combat.SS.Length=[[RED]]Delka trvani Drtice lebek: [[YELLOW]]{0}s
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Axes.Combat.SS.Length=[[RED]]Delka trvani Drtice lebek: [[YELLOW]]{0}s
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Axes.Effect.0=Skull Splitter (Ability)
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Axes.Effect.0=Skull Splitter (Ability)
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Axes.Effect.1=Deal AoE Damage
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Axes.Effect.1=Deal AoE Damage
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Axes.Effect.2=Critical Strikes
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Axes.Effect.2=Critical Strikes
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Axes.Effect.3=Dvojite zraneni
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Axes.Effect.3=Dvojite zraneni
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Axes.Effect.4=Axe Mastery
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Axes.Effect.4=Axe Mastery
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Axes.Effect.5=Pridava bonusove zraneni
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Axes.Effect.5=Pridava bonusove zraneni
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Axes.Effect.6=Impact
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Axes.Effect.6=Impact
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Axes.Effect.7=Strike with enough force to shatter armor
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Axes.Effect.7=Strike with enough force to shatter armor
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Axes.Effect.8=Greater Impact
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Axes.Effect.8=Greater Impact
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Axes.Effect.9=Deal bonus damage to unarmored foes
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Axes.Effect.9=Deal bonus damage to unarmored foes
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Axes.Listener=Sekery:
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Axes.Listener=Sekery:
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Axes.SkillName=SEKERY
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Axes.SkillName=SEKERY
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Axes.Skills.SS.Off=[[RED]]**Drtic lebek byl deaktivovan**
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Axes.Skills.SS.Off=[[RED]]**Drtic lebek byl deaktivovan**
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Axes.Skills.SS.On=[[GREEN]]**Drtic lebek byl AKTIVOVAN**
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Axes.Skills.SS.On=[[GREEN]]**Drtic lebek byl AKTIVOVAN**
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Axes.Skills.SS.Refresh=[[GREEN]]Schopnost [[YELLOW]]Drtic lebek [[GREEN]]byla obnovena!
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Axes.Skills.SS.Refresh=[[GREEN]]Schopnost [[YELLOW]]Drtic lebek [[GREEN]]byla obnovena!
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||||||
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
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Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
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||||||
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Drtice lebek!
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Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Drtice lebek!
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||||||
Axes.Skillup=[[YELLOW]]Dovednost v sekerach byla navysena o {0}. Celkem ({1})
|
Axes.Skillup=[[YELLOW]]Dovednost v sekerach byla navysena o {0}. Celkem ({1})
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||||||
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
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Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
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Excavation.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU LOPATU**
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Excavation.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU LOPATU**
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Excavation.Effect.0=Giga Drill Breaker (ABILITY)
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Excavation.Effect.0=Giga Drill Breaker (ABILITY)
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Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
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Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
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Excavation.Effect.2=Hleda\u010d poklad\u016f
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Excavation.Effect.2=Hleda\u010d poklad\u016f
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Excavation.Effect.3=Ability to dig for treasure
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Excavation.Effect.3=Ability to dig for treasure
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Excavation.Effect.Length=[[RED]]Delka trvani Giga Drill Breaker: [[YELLOW]]{0}s
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Excavation.Effect.Length=[[RED]]Delka trvani Giga Drill Breaker: [[YELLOW]]{0}s
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Excavation.Listener=Kopani:
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Excavation.Listener=Kopani:
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Excavation.SkillName=KOPANI
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Excavation.SkillName=KOPANI
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Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
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Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
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Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
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Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
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||||||
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
|
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
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||||||
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
|
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
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||||||
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
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Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
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||||||
Excavation.Skillup=[[YELLOW]]Dovednost v kopani byla navysena o {0}. Celkem ({1})
|
Excavation.Skillup=[[YELLOW]]Dovednost v kopani byla navysena o {0}. Celkem ({1})
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Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
|
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
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Fishing.Ability.Locked.0=UZAMKNUTO DO UROVNE DOVEDNOSTI 150+ (SHAKE)
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Fishing.Ability.Locked.0=UZAMKNUTO DO UROVNE DOVEDNOSTI 150+ (SHAKE)
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Fishing.Ability.Rank=[[RED]]Lovec Poklad\u016f Level: [[YELLOW]]{0}/5
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Fishing.Ability.Rank=[[RED]]Lovec Poklad\u016f Level: [[YELLOW]]{0}/5
|
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Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
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Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
|
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Fishing.Effect.0=Treasure Hunter (Passive)
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Fishing.Effect.0=Treasure Hunter (Passive)
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Fishing.Effect.1=Fish up misc. objects
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Fishing.Effect.1=Fish up misc. objects
|
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Fishing.Effect.2=Magic Hunter
|
Fishing.Effect.2=Magic Hunter
|
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Fishing.Effect.3=Find Enchanted Items
|
Fishing.Effect.3=Find Enchanted Items
|
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Fishing.Effect.4=Shake (vs. Entities)
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Fishing.Effect.4=Shake (vs. Entities)
|
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Fishing.Effect.5=Shake items off of mobs w/ fishing pole
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Fishing.Effect.5=Shake items off of mobs w/ fishing pole
|
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Fishing.ItemFound=[[GRAY]]Nasel si poklad!
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Fishing.ItemFound=[[GRAY]]Nasel si poklad!
|
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Fishing.Listener=Rybareni:
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Fishing.Listener=Rybareni:
|
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Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
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Fishing.SkillName=FISHING
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Fishing.SkillName=FISHING
|
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Fishing.Skillup=[[YELLOW]]Dovednost v rybareni byla navysena o {0}. Celkem ({1})
|
Fishing.Skillup=[[YELLOW]]Dovednost v rybareni byla navysena o {0}. Celkem ({1})
|
||||||
Herbalism.Ability.DoubleDropChance=[[RED]]Sance na dvojity zisk: [[YELLOW]]{0}%
|
Herbalism.Ability.DoubleDropChance=[[RED]]Sance na dvojity zisk: [[YELLOW]]{0}%
|
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Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
|
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
|
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Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
|
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
|
||||||
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
|
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
|
||||||
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
|
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
|
||||||
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
|
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
|
||||||
Herbalism.Ability.GTh=[[GREEN]]**ZAHRADNIK**
|
Herbalism.Ability.GTh=[[GREEN]]**ZAHRADNIK**
|
||||||
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
|
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
|
||||||
Herbalism.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU MOTYKU**
|
Herbalism.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOU MOTYKU**
|
||||||
Herbalism.Effect.0=Green Terra (SCHOPNOST)
|
Herbalism.Effect.0=Green Terra (SCHOPNOST)
|
||||||
Herbalism.Effect.1=Spread the Terra, 3x Drops
|
Herbalism.Effect.1=Spread the Terra, 3x Drops
|
||||||
Herbalism.Effect.2=Zahradnik (Wheat)
|
Herbalism.Effect.2=Zahradnik (Wheat)
|
||||||
Herbalism.Effect.3=Pri sklizeni automaticky zasadi wheat
|
Herbalism.Effect.3=Pri sklizeni automaticky zasadi wheat
|
||||||
Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick)
|
Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick)
|
||||||
Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
|
Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
|
||||||
Herbalism.Effect.6=Farmer\'s Diet
|
Herbalism.Effect.6=Farmer\'s Diet
|
||||||
Herbalism.Effect.7=Zvysuje obnovu hladu ze sklizenych jidel
|
Herbalism.Effect.7=Zvysuje obnovu hladu ze sklizenych jidel
|
||||||
Herbalism.Effect.8=Dvojnasobny zisk (vsechny byliny)
|
Herbalism.Effect.8=Dvojnasobny zisk (vsechny byliny)
|
||||||
Herbalism.Effect.9=Zdvojnasobi normalni zisk
|
Herbalism.Effect.9=Zdvojnasobi normalni zisk
|
||||||
Herbalism.Listener=Bylinarstvi:
|
Herbalism.Listener=Bylinarstvi:
|
||||||
Herbalism.SkillName=HERBALISM
|
Herbalism.SkillName=HERBALISM
|
||||||
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra byla deaktivovana**
|
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra byla deaktivovana**
|
||||||
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
|
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
|
||||||
Herbalism.Skills.GTe.Refresh=[[GREEN]]Schopnost [[YELLOW]]Green Terra [[GREEN]]je obnovena!
|
Herbalism.Skills.GTe.Refresh=[[GREEN]]Schopnost [[YELLOW]]Green Terra [[GREEN]]je obnovena!
|
||||||
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] byla deaktivovana [[YELLOW]]{0}
|
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] byla deaktivovana [[YELLOW]]{0}
|
||||||
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
|
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
|
||||||
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
|
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
|
||||||
Mining.Ability.Length=[[RED]]Trvani Super Breaker: [[YELLOW]]{0}s
|
Mining.Ability.Length=[[RED]]Trvani Super Breaker: [[YELLOW]]{0}s
|
||||||
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
|
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
|
||||||
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
|
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
|
||||||
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
|
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
|
||||||
Mining.Ability.Lower=[[GRAY]]**SLOZIL SI SVUJ KRUMPAC**
|
Mining.Ability.Lower=[[GRAY]]**SLOZIL SI SVUJ KRUMPAC**
|
||||||
Mining.Ability.Ready=[[GREEN]]**KRUMPAC PRIPRAVEN**
|
Mining.Ability.Ready=[[GREEN]]**KRUMPAC PRIPRAVEN**
|
||||||
Mining.Effect.0=Super Breaker (SCHOPNOST)
|
Mining.Effect.0=Super Breaker (SCHOPNOST)
|
||||||
Mining.Effect.1=Rychlost+, sance na trojnasobny zisk
|
Mining.Effect.1=Rychlost+, sance na trojnasobny zisk
|
||||||
Mining.Effect.2=Dvojnasobne zisky
|
Mining.Effect.2=Dvojnasobne zisky
|
||||||
Mining.Effect.3=Zdvojnasobi normalni zisk
|
Mining.Effect.3=Zdvojnasobi normalni zisk
|
||||||
Mining.Effect.4=Tezeni vybuchem
|
Mining.Effect.4=Tezeni vybuchem
|
||||||
Mining.Effect.5=Bonusy za tezeni s TNT
|
Mining.Effect.5=Bonusy za tezeni s TNT
|
||||||
Mining.Effect.6=V\u011bt\u0161\u00ed bomby
|
Mining.Effect.6=V\u011bt\u0161\u00ed bomby
|
||||||
Mining.Effect.7=Navysuje vzdalenost exploze TNT
|
Mining.Effect.7=Navysuje vzdalenost exploze TNT
|
||||||
Mining.Effect.8=Odborn\u00e1 demolice
|
Mining.Effect.8=Odborn\u00e1 demolice
|
||||||
Mining.Effect.9=Snizuje zraneni zpusobene vybuchem TNT
|
Mining.Effect.9=Snizuje zraneni zpusobene vybuchem TNT
|
||||||
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
|
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
|
||||||
Mining.Effect.DropChance=[[RED]]Sance na dvojity zisk: [[YELLOW]]{0}%
|
Mining.Effect.DropChance=[[RED]]Sance na dvojity zisk: [[YELLOW]]{0}%
|
||||||
Mining.Listener=Dolovani:
|
Mining.Listener=Dolovani:
|
||||||
Mining.SkillName=DOLOVANI
|
Mining.SkillName=DOLOVANI
|
||||||
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
|
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
|
||||||
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER BYL AKTIVOVAN**
|
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER BYL AKTIVOVAN**
|
||||||
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
||||||
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
|
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
|
||||||
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Schopnost [[YELLOW]]Super Breaker [[GREEN]]obnovena!
|
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Schopnost [[YELLOW]]Super Breaker [[GREEN]]obnovena!
|
||||||
Mining.Skillup=[[YELLOW]]Dovednost v dolovani byla navysena o {0}. Celkem ({1})
|
Mining.Skillup=[[YELLOW]]Dovednost v dolovani byla navysena o {0}. Celkem ({1})
|
||||||
Mining.Blast.Boom=[[GRAY]]**VYBUCH**
|
Mining.Blast.Boom=[[GRAY]]**VYBUCH**
|
||||||
Mining.Blast.Effect.0=+35% ore yield
|
Mining.Blast.Effect.0=+35% ore yield
|
||||||
Mining.Blast.Effect.1=+40% ore yield
|
Mining.Blast.Effect.1=+40% ore yield
|
||||||
Mining.Blast.Effect.2=+45% ore yield, no debris
|
Mining.Blast.Effect.2=+45% ore yield, no debris
|
||||||
Mining.Blast.Effect.3=+50% ore yield, no debris
|
Mining.Blast.Effect.3=+50% ore yield, no debris
|
||||||
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
|
Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
|
||||||
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
|
Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
|
||||||
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
|
Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
|
||||||
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
|
Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
|
||||||
Mining.Blast.Radius.Increase=[[RED]]Navyseni radiusu vybuchu: [[YELLOW]]+{0}
|
Mining.Blast.Radius.Increase=[[RED]]Navyseni radiusu vybuchu: [[YELLOW]]+{0}
|
||||||
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
|
||||||
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
|
||||||
Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena!
|
Mining.Blast.Refresh=[[GREEN]]Dovednost [[YELLOW]]Dolovani vybuchem [[GREEN]]je nyni obnovena!
|
||||||
Repair.Effect.0=Opravovani
|
Repair.Effect.0=Opravovani
|
||||||
Repair.Effect.1=Oprava zeleznych nastroju a brneni
|
Repair.Effect.1=Oprava zeleznych nastroju a brneni
|
||||||
Repair.Effect.2=Mistrovstvi v opravovani
|
Repair.Effect.2=Mistrovstvi v opravovani
|
||||||
Repair.Effect.3=Zvysena efektivita opravy
|
Repair.Effect.3=Zvysena efektivita opravy
|
||||||
Repair.Effect.4=Superopravovani
|
Repair.Effect.4=Superopravovani
|
||||||
Repair.Effect.5=Dvojita efektivita
|
Repair.Effect.5=Dvojita efektivita
|
||||||
Repair.Effect.6=Oprava diamantovych predmetu ({0}+ SKILL)
|
Repair.Effect.6=Oprava diamantovych predmetu ({0}+ SKILL)
|
||||||
Repair.Effect.7=Oprava diamantovych nastroju a brneni
|
Repair.Effect.7=Oprava diamantovych nastroju a brneni
|
||||||
Repair.Effect.8=Tajemne kovani
|
Repair.Effect.8=Tajemne kovani
|
||||||
Repair.Effect.9=Oprava enchantovanych predmetu
|
Repair.Effect.9=Oprava enchantovanych predmetu
|
||||||
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
|
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
|
||||||
Repair.Listener=Opravovani:
|
Repair.Listener=Opravovani:
|
||||||
Repair.SkillName=OPRAVOVANI
|
Repair.SkillName=OPRAVOVANI
|
||||||
Repair.Skills.AdeptDiamond=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Diamantovych predmetu.
|
Repair.Skills.AdeptDiamond=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Diamantovych predmetu.
|
||||||
Repair.Skills.AdeptGold=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Zlatych predmetu.
|
Repair.Skills.AdeptGold=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Zlatych predmetu.
|
||||||
Repair.Skills.AdeptIron=[[DARK_RED]]Nejsi dostatecne zkuseny na opravu s Ironem.
|
Repair.Skills.AdeptIron=[[DARK_RED]]Nejsi dostatecne zkuseny na opravu s Ironem.
|
||||||
Repair.Skills.AdeptStone=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Kamennych predmetu.
|
Repair.Skills.AdeptStone=[[DARK_RED]]Nemas dostatek dovednosti pro opravu Kamennych predmetu.
|
||||||
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
|
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
|
||||||
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
|
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
|
||||||
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
|
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
|
||||||
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
|
Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
|
||||||
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
|
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
|
||||||
Repair.Skillup=[[YELLOW]]Dovednost v opravovani byla navysena o {0}. Celkem ({1})
|
Repair.Skillup=[[YELLOW]]Dovednost v opravovani byla navysena o {0}. Celkem ({1})
|
||||||
Repair.Arcane.Chance.Downgrade=[[GRAY]]Sance na degradovani magicke sily predmetu: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Downgrade=[[GRAY]]Sance na degradovani magicke sily predmetu: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Chance.Success=[[GRAY]]Mira uspesnosti AF: [[YELLOW]]{0}%
|
Repair.Arcane.Chance.Success=[[GRAY]]Mira uspesnosti AF: [[YELLOW]]{0}%
|
||||||
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
|
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
|
||||||
Repair.Arcane.Fail=[[RED]]Predmet ztratil navzdy svou magickou silu.
|
Repair.Arcane.Fail=[[RED]]Predmet ztratil navzdy svou magickou silu.
|
||||||
Repair.Arcane.Lost=[[RED]]Nemel jsi dostatocnou dovednost pro zachovani ocarovani predmetu.
|
Repair.Arcane.Lost=[[RED]]Nemel jsi dostatocnou dovednost pro zachovani ocarovani predmetu.
|
||||||
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
|
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
|
||||||
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
|
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
|
||||||
Swords.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVUJ MEC**
|
Swords.Ability.Lower=[[GRAY]]**ODLOZIL JSI SVUJ MEC**
|
||||||
Swords.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVUJ MEC**
|
Swords.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVUJ MEC**
|
||||||
Swords.Combat.Bleed.Chance=[[RED]]Sance na zpusobeni krvaceni: [[YELLOW]]{0} %
|
Swords.Combat.Bleed.Chance=[[RED]]Sance na zpusobeni krvaceni: [[YELLOW]]{0} %
|
||||||
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
|
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
|
||||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 trva 2 sekundy
|
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 trva 2 sekundy
|
||||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]Krvaceni bylo [[GREEN]]zastaveno[[GRAY]]!
|
Swords.Combat.Bleeding.Stopped=[[GRAY]]Krvaceni bylo [[GREEN]]zastaveno[[GRAY]]!
|
||||||
Swords.Combat.Bleeding=[[GREEN]]**NEPRITEL KRVACI**
|
Swords.Combat.Bleeding=[[GREEN]]**NEPRITEL KRVACI**
|
||||||
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
|
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
|
||||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
|
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
|
||||||
Swords.Combat.Countered=[[GREEN]]**PROTIUTOK**
|
Swords.Combat.Countered=[[GREEN]]**PROTIUTOK**
|
||||||
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
|
Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
|
||||||
Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem!
|
Swords.Combat.SS.Struck=[[DARK_RED]]Zasazen Hrozivym utokem!
|
||||||
Swords.Effect.0=Protiutok
|
Swords.Effect.0=Protiutok
|
||||||
Swords.Effect.1=Reflect 50% of damage taken
|
Swords.Effect.1=Reflect 50% of damage taken
|
||||||
Swords.Effect.2=Hrozivy utok (SCHOPNOST)
|
Swords.Effect.2=Hrozivy utok (SCHOPNOST)
|
||||||
Swords.Effect.3=25% zraneni AoE, Krvaceni+ AoE
|
Swords.Effect.3=25% zraneni AoE, Krvaceni+ AoE
|
||||||
Swords.Effect.4=Hrozivy utok krvaceni+
|
Swords.Effect.4=Hrozivy utok krvaceni+
|
||||||
Swords.Effect.5=Krvaceni po dobu 5 ticku
|
Swords.Effect.5=Krvaceni po dobu 5 ticku
|
||||||
Swords.Effect.6=Bleed
|
Swords.Effect.6=Bleed
|
||||||
Swords.Effect.7=Apply a bleed DoT
|
Swords.Effect.7=Apply a bleed DoT
|
||||||
Swords.Listener=Mece:
|
Swords.Listener=Mece:
|
||||||
Swords.SkillName=MECE
|
Swords.SkillName=MECE
|
||||||
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
|
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
|
||||||
Swords.Skills.SS.On=[[GREEN]]**HROZIVY UTOK BYL AKTIVOVAN**
|
Swords.Skills.SS.On=[[GREEN]]**HROZIVY UTOK BYL AKTIVOVAN**
|
||||||
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
|
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
|
||||||
Swords.Skills.SS.Other.Off=[[RED]]Hrozivy utok[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
Swords.Skills.SS.Other.Off=[[RED]]Hrozivy utok[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
||||||
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Hrozivy utok!
|
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Hrozivy utok!
|
||||||
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
|
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
|
||||||
Taming.Ability.Bonus.0=Environmentally Aware
|
Taming.Ability.Bonus.0=Environmentally Aware
|
||||||
Taming.Ability.Bonus.1=Wolves avoid danger
|
Taming.Ability.Bonus.1=Wolves avoid danger
|
||||||
Taming.Ability.Bonus.2=Husta srst
|
Taming.Ability.Bonus.2=Husta srst
|
||||||
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
|
Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
|
||||||
Taming.Ability.Bonus.4=Shock Proof
|
Taming.Ability.Bonus.4=Shock Proof
|
||||||
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
|
Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
|
||||||
Taming.Ability.Bonus.6=Nabrousene drapy
|
Taming.Ability.Bonus.6=Nabrousene drapy
|
||||||
Taming.Ability.Bonus.7=+2 Zraneni
|
Taming.Ability.Bonus.7=+2 Zraneni
|
||||||
Taming.Ability.Bonus.8=Fast Food Service
|
Taming.Ability.Bonus.8=Fast Food Service
|
||||||
Taming.Ability.Bonus.9=50% Chance for heal on attack
|
Taming.Ability.Bonus.9=50% Chance for heal on attack
|
||||||
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
|
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
|
||||||
Taming.Ability.Locked.1=UZAMCENO DO UROVNE DOVEDNOSTI 250+ (HUSTA SRST)
|
Taming.Ability.Locked.1=UZAMCENO DO UROVNE DOVEDNOSTI 250+ (HUSTA SRST)
|
||||||
Taming.Ability.Locked.2=UZAMCENO DO UROVNE DOVEDNOSTI 500+ (OTRESUVZDORNY)
|
Taming.Ability.Locked.2=UZAMCENO DO UROVNE DOVEDNOSTI 500+ (OTRESUVZDORNY)
|
||||||
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
|
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
|
||||||
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
|
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
|
||||||
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
|
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
|
||||||
Taming.Effect.0=Beast Lore
|
Taming.Effect.0=Beast Lore
|
||||||
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
|
Taming.Effect.1=Bone-whacking inspects wolves/ocelots
|
||||||
Taming.Effect.10=Otresuvzdorny
|
Taming.Effect.10=Otresuvzdorny
|
||||||
Taming.Effect.11=Explosive Damage Reduction
|
Taming.Effect.11=Explosive Damage Reduction
|
||||||
Taming.Effect.12=Vol\u00e1n\u00ed divociny
|
Taming.Effect.12=Vol\u00e1n\u00ed divociny
|
||||||
Taming.Effect.13=Privolej zv\u00edrata na svou stranu
|
Taming.Effect.13=Privolej zv\u00edrata na svou stranu
|
||||||
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce
|
Taming.Effect.14=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} rybami v ruce
|
||||||
Taming.Effect.15=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} kostmi v ruce
|
Taming.Effect.15=[[GRAY]]COTW (Ocelot): Skrc se a levym-klikem s {0} kostmi v ruce
|
||||||
Taming.Effect.16=Fast Food Service
|
Taming.Effect.16=Fast Food Service
|
||||||
Taming.Effect.17=Chance for wolves to heal on attack
|
Taming.Effect.17=Chance for wolves to heal on attack
|
||||||
Taming.Effect.2=Gore
|
Taming.Effect.2=Gore
|
||||||
Taming.Effect.3=Critical Strike that applies Bleed
|
Taming.Effect.3=Critical Strike that applies Bleed
|
||||||
Taming.Effect.4=Sharpened Claws
|
Taming.Effect.4=Sharpened Claws
|
||||||
Taming.Effect.5=Damage Bonus
|
Taming.Effect.5=Damage Bonus
|
||||||
Taming.Effect.6=Environmentally Aware
|
Taming.Effect.6=Environmentally Aware
|
||||||
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
|
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
|
||||||
Taming.Effect.8=Thick Fur
|
Taming.Effect.8=Thick Fur
|
||||||
Taming.Effect.9=DMG Reduction, Fire Resistance
|
Taming.Effect.9=DMG Reduction, Fire Resistance
|
||||||
Taming.Listener.Wolf=[[DARK_GRAY]]Vlk vlk pribehl zpatky k tobe...
|
Taming.Listener.Wolf=[[DARK_GRAY]]Vlk vlk pribehl zpatky k tobe...
|
||||||
Taming.Listener=Ochocovani:
|
Taming.Listener=Ochocovani:
|
||||||
Taming.SkillName=OCHOCOVANI
|
Taming.SkillName=OCHOCOVANI
|
||||||
Taming.Skillup=[[YELLOW]]Dovednost v ochocovani byla navysena o {0}. Celkem ({1})
|
Taming.Skillup=[[YELLOW]]Dovednost v ochocovani byla navysena o {0}. Celkem ({1})
|
||||||
Taming.Summon.Complete=[[GREEN]]Summoning complete
|
Taming.Summon.Complete=[[GREEN]]Summoning complete
|
||||||
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
|
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
|
||||||
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
|
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
|
||||||
Unarmed.Ability.Berserk.Length=[[RED]]Delka trvani Besneni: [[YELLOW]]{0}s
|
Unarmed.Ability.Berserk.Length=[[RED]]Delka trvani Besneni: [[YELLOW]]{0}s
|
||||||
Unarmed.Ability.Bonus.0=Iron Arm Style
|
Unarmed.Ability.Bonus.0=Iron Arm Style
|
||||||
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
|
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
|
||||||
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Sance na vychyleni sipu: [[YELLOW]]{0}%
|
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Sance na vychyleni sipu: [[YELLOW]]{0}%
|
||||||
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
|
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
|
||||||
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
|
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
|
||||||
Unarmed.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOJE PESTI**
|
Unarmed.Ability.Ready=[[GREEN]]**PRIPRAVIL JSI SVOJE PESTI**
|
||||||
Unarmed.Effect.0=Berserk (ABILITY)
|
Unarmed.Effect.0=Berserk (ABILITY)
|
||||||
Unarmed.Effect.1=+50% DMG, Breaks weak materials
|
Unarmed.Effect.1=+50% DMG, Breaks weak materials
|
||||||
Unarmed.Effect.2=Odzbrojit (Hr\u00e1ce)
|
Unarmed.Effect.2=Odzbrojit (Hr\u00e1ce)
|
||||||
Unarmed.Effect.3=Drops the foes item held in hand
|
Unarmed.Effect.3=Drops the foes item held in hand
|
||||||
Unarmed.Effect.4=Iron Arm Style
|
Unarmed.Effect.4=Iron Arm Style
|
||||||
Unarmed.Effect.5=Hardens your arm over time
|
Unarmed.Effect.5=Hardens your arm over time
|
||||||
Unarmed.Effect.6=Arrow Deflect
|
Unarmed.Effect.6=Arrow Deflect
|
||||||
Unarmed.Effect.7=Odra\u017een\u00ed \u0161\u00edp\u016f
|
Unarmed.Effect.7=Odra\u017een\u00ed \u0161\u00edp\u016f
|
||||||
Unarmed.Listener=Neozbrojeny:
|
Unarmed.Listener=Neozbrojeny:
|
||||||
Unarmed.SkillName=UNARMED
|
Unarmed.SkillName=UNARMED
|
||||||
Unarmed.Skills.Berserk.Off=[[RED]]**Besneni bylo deaktivovano**
|
Unarmed.Skills.Berserk.Off=[[RED]]**Besneni bylo deaktivovano**
|
||||||
Unarmed.Skills.Berserk.On=[[GREEN]]**BESNENI AKTIVOVANO**
|
Unarmed.Skills.Berserk.On=[[GREEN]]**BESNENI AKTIVOVANO**
|
||||||
Unarmed.Skills.Berserk.Other.Off=[[RED]]Besneni[[GREEN]] bylo deaktivovano [[YELLOW]]{0}
|
Unarmed.Skills.Berserk.Other.Off=[[RED]]Besneni[[GREEN]] bylo deaktivovano [[YELLOW]]{0}
|
||||||
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Besneni!
|
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Besneni!
|
||||||
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
|
||||||
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
|
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
|
||||||
Woodcutting.Ability.0=Vyfoukavac
|
Woodcutting.Ability.0=Vyfoukavac
|
||||||
Woodcutting.Ability.1=Odfoukne listi
|
Woodcutting.Ability.1=Odfoukne listi
|
||||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Sance na dvojity zisk: [[YELLOW]]{0}%
|
Woodcutting.Ability.Chance.DDrop=[[RED]]Sance na dvojity zisk: [[YELLOW]]{0}%
|
||||||
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
|
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
|
||||||
Woodcutting.Ability.Locked.0=UZAMCENO DO UROVNE DOVEDNOSTI 100+ (VYFOUKAVAC)
|
Woodcutting.Ability.Locked.0=UZAMCENO DO UROVNE DOVEDNOSTI 100+ (VYFOUKAVAC)
|
||||||
Woodcutting.Effect.0=Tree Feller (ABILITY)
|
Woodcutting.Effect.0=Tree Feller (ABILITY)
|
||||||
Woodcutting.Effect.1=Make trees explode
|
Woodcutting.Effect.1=Make trees explode
|
||||||
Woodcutting.Effect.2=Leaf Blower
|
Woodcutting.Effect.2=Leaf Blower
|
||||||
Woodcutting.Effect.3=Blow Away Leaves
|
Woodcutting.Effect.3=Blow Away Leaves
|
||||||
Woodcutting.Effect.4=Double Drops
|
Woodcutting.Effect.4=Double Drops
|
||||||
Woodcutting.Effect.5=Double the normal loot
|
Woodcutting.Effect.5=Double the normal loot
|
||||||
Woodcutting.Listener=Woodcutting:
|
Woodcutting.Listener=Woodcutting:
|
||||||
Woodcutting.SkillName=DREVORUBECTVI
|
Woodcutting.SkillName=DREVORUBECTVI
|
||||||
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
|
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
|
||||||
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
|
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
|
||||||
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Schopnost [[YELLOW]]Valec stromu [[GREEN]]byla obnovena!
|
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Schopnost [[YELLOW]]Valec stromu [[GREEN]]byla obnovena!
|
||||||
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Valec stromu[[GREEN]] byl deaktivovan [[YELLOW]]{0}
|
||||||
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Valece stromu!
|
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] pouzil [[RED]]Valece stromu!
|
||||||
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]TVOJE SEKERA SE ROZLETELA NA TISICE KOUSKU!
|
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]TVOJE SEKERA SE ROZLETELA NA TISICE KOUSKU!
|
||||||
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
|
Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
|
||||||
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
|
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
|
||||||
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
|
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
|
||||||
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
Ability.Generic.Template.Lock=[[GRAY]]{0}
|
||||||
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}
|
||||||
Combat.ArrowDeflect=[[WHITE]]**SIP VYCHYLEN**
|
Combat.ArrowDeflect=[[WHITE]]**SIP VYCHYLEN**
|
||||||
Combat.BeastLore=[[GREEN]]**TRADICE SELEM**
|
Combat.BeastLore=[[GREEN]]**TRADICE SELEM**
|
||||||
Combat.BeastLoreHealth=[[DARK_AQUA]]Zivoty ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
Combat.BeastLoreHealth=[[DARK_AQUA]]Zivoty ([[GREEN]]{0}[[DARK_AQUA]]/{1})
|
||||||
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
|
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
|
||||||
Combat.BurningArrowHit=[[DARK_RED]]Byl jsi zasazen horicim sipem!
|
Combat.BurningArrowHit=[[DARK_RED]]Byl jsi zasazen horicim sipem!
|
||||||
Combat.Gore=[[GREEN]]**PRUNIK**
|
Combat.Gore=[[GREEN]]**PRUNIK**
|
||||||
Combat.Ignition=[[RED]]**ZAPALENI**
|
Combat.Ignition=[[RED]]**ZAPALENI**
|
||||||
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
|
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
|
||||||
Combat.TargetDazed=Target was [[DARK_RED]]Dazed
|
Combat.TargetDazed=Target was [[DARK_RED]]Dazed
|
||||||
Combat.TouchedFuzzy=[[DARK_RED]]Nejasne dotcen. Mas zavrat.
|
Combat.TouchedFuzzy=[[DARK_RED]]Nejasne dotcen. Mas zavrat.
|
||||||
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
|
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
|
||||||
Commands.Ability.Off=Ability use toggled [[RED]]off
|
Commands.Ability.Off=Ability use toggled [[RED]]off
|
||||||
Commands.Ability.On=Ability use toggled [[GREEN]]on
|
Commands.Ability.On=Ability use toggled [[GREEN]]on
|
||||||
Commands.AdminChat.Off=Admin chat [[RED]]Vypnuty
|
Commands.AdminChat.Off=Admin chat [[RED]]Vypnuty
|
||||||
Commands.AdminChat.On=Admin Chat only [[GREEN]]On
|
Commands.AdminChat.On=Admin Chat only [[GREEN]]On
|
||||||
Commands.AdminToggle=[[RED]]- Prepnout admin chat
|
Commands.AdminToggle=[[RED]]- Prepnout admin chat
|
||||||
Commands.Disabled=[[RED]]Tento prikaz je vypnuty.
|
Commands.Disabled=[[RED]]Tento prikaz je vypnuty.
|
||||||
Commands.DoesNotExist=[[RED]]Hrac se v databaze nenachazi!
|
Commands.DoesNotExist=[[RED]]Hrac se v databaze nenachazi!
|
||||||
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmod vypnuty
|
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmod vypnuty
|
||||||
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmod aktivovan
|
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmod aktivovan
|
||||||
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
|
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
|
||||||
Commands.Inspect=<player> [[RED]]- View detailed player info
|
Commands.Inspect=<player> [[RED]]- View detailed player info
|
||||||
Commands.Invite.Accepted=[[GREEN]]Pozvanka prijata. Pridal jsi se k party {0}
|
Commands.Invite.Accepted=[[GREEN]]Pozvanka prijata. Pridal jsi se k party {0}
|
||||||
Commands.Invite.Success=[[GREEN]]Pozv\u00e1nka \u00faspesne odesl\u00e1na.
|
Commands.Invite.Success=[[GREEN]]Pozv\u00e1nka \u00faspesne odesl\u00e1na.
|
||||||
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
|
Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
|
||||||
Commands.mcgod=[[RED]]- Prepnout GodMod
|
Commands.mcgod=[[RED]]- Prepnout GodMod
|
||||||
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
|
Commands.mmoedit=[player] <skill> <newvalue> [[RED]] - Modify target
|
||||||
Commands.ModDescription=[[RED]]- Precti si strucny popis pluginu
|
Commands.ModDescription=[[RED]]- Precti si strucny popis pluginu
|
||||||
Commands.NoConsole=Tento prikaz nepodporuje pouziti z konzole.
|
Commands.NoConsole=Tento prikaz nepodporuje pouziti z konzole.
|
||||||
Commands.Other=[[GREEN]]--OSTATNI PRIKAZY--
|
Commands.Other=[[GREEN]]--OSTATNI PRIKAZY--
|
||||||
Commands.Party.Accept=[[RED]]- Potvrdit pozvanku do party
|
Commands.Party.Accept=[[RED]]- Potvrdit pozvanku do party
|
||||||
Commands.Party.Chat.Off=Chat jenom pro partu [[RED]]Vypnuty
|
Commands.Party.Chat.Off=Chat jenom pro partu [[RED]]Vypnuty
|
||||||
Commands.Party.Chat.On=Party Chat only [[GREEN]]On
|
Commands.Party.Chat.On=Party Chat only [[GREEN]]On
|
||||||
Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
|
Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
|
||||||
Commands.Party.Invite.0=[[RED]]VAROVANI: [[GREEN]]Obdrzel jsi pozvanku do party {0} od {1}
|
Commands.Party.Invite.0=[[RED]]VAROVANI: [[GREEN]]Obdrzel jsi pozvanku do party {0} od {1}
|
||||||
Commands.Party.Invite.1=[[YELLOW]]Napis [[GREEN]]/accept[[YELLOW]] pro potvrzeni pozvanky
|
Commands.Party.Invite.1=[[YELLOW]]Napis [[GREEN]]/accept[[YELLOW]] pro potvrzeni pozvanky
|
||||||
Commands.Party.Invite=<player> [[RED]]- Send party invite
|
Commands.Party.Invite=<player> [[RED]]- Send party invite
|
||||||
Commands.Party.Join=Pripojen do party: {0}
|
Commands.Party.Join=Pripojen do party: {0}
|
||||||
Commands.Party.Kick=[[RED]]Byl jsi vyhozen z party {0}!
|
Commands.Party.Kick=[[RED]]Byl jsi vyhozen z party {0}!
|
||||||
Commands.Party.Leave=[[RED]]Opustil jsi party
|
Commands.Party.Leave=[[RED]]Opustil jsi party
|
||||||
Commands.Party.Members=[[GREEN]]Clenove party: {0}
|
Commands.Party.Members=[[GREEN]]Clenove party: {0}
|
||||||
Commands.Party.None=[[RED]]You are not in a party.
|
Commands.Party.None=[[RED]]You are not in a party.
|
||||||
Commands.Party.Quit=[[RED]]- Leave your current party
|
Commands.Party.Quit=[[RED]]- Leave your current party
|
||||||
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
|
Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
|
||||||
Commands.Party.Toggle=[[RED]]- Toggle Party Chat
|
Commands.Party.Toggle=[[RED]]- Toggle Party Chat
|
||||||
Commands.Party=<party-name> [[RED]]- Create/Join designated party
|
Commands.Party=<party-name> [[RED]]- Create/Join designated party
|
||||||
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Rebricek [[YELLOW]]Celkovych levelu--
|
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Rebricek [[YELLOW]]Celkovych levelu--
|
||||||
Commands.PowerLevel=[[DARK_RED]]CELKOVY LEVEL: [[GREEN]]{0}
|
Commands.PowerLevel=[[DARK_RED]]CELKOVY LEVEL: [[GREEN]]{0}
|
||||||
Commands.Skill.Invalid=[[RED]]Neplatny nazev dovednosti!
|
Commands.Skill.Invalid=[[RED]]Neplatny nazev dovednosti!
|
||||||
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
|
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
|
||||||
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
|
Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
|
||||||
Commands.Stats.Self=YOUR STATS
|
Commands.Stats.Self=YOUR STATS
|
||||||
Commands.Stats=[[RED]]- View your mcMMO stats
|
Commands.Stats=[[RED]]- View your mcMMO stats
|
||||||
Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
|
Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
|
||||||
mcMMO.MOTD=[[BLUE]]Server is running [[GOLD]]mcMMO {0}
|
mcMMO.MOTD=[[BLUE]]Server is running [[GOLD]]mcMMO {0}
|
||||||
mcMMO.NoInvites=[[RED]]Momentalne nemas zadne pozvanky
|
mcMMO.NoInvites=[[RED]]Momentalne nemas zadne pozvanky
|
||||||
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
|
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
|
||||||
mcMMO.NoSkillNote=[[DARK_GRAY]]Pokud nemas pristup k schopnosti, nebude zobrazena.
|
mcMMO.NoSkillNote=[[DARK_GRAY]]Pokud nemas pristup k schopnosti, nebude zobrazena.
|
||||||
mcMMO.Website=[[GOLD]]http://forums.mcmmo.info [[GREEN]]- [[GOLD]]mcMMO Website
|
mcMMO.Website=[[GOLD]]http://forums.mcmmo.info [[GREEN]]- [[GOLD]]mcMMO Website
|
||||||
Commands.Party.InParty=[[GREEN]]Party: {0}
|
Commands.Party.InParty=[[GREEN]]Party: {0}
|
||||||
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
|
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
|
||||||
Party.Help.0=[[RED]]Spr\u00e1vn\u00e9 pouzit\u00ed je /party <party-jmeno> pro pripojen\u00ed nebo /party q pro opusten\u00ed
|
Party.Help.0=[[RED]]Spr\u00e1vn\u00e9 pouzit\u00ed je /party <party-jmeno> pro pripojen\u00ed nebo /party q pro opusten\u00ed
|
||||||
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
|
Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
|
||||||
Party.Help.2=[[RED]]Consult /party ? for more information
|
Party.Help.2=[[RED]]Consult /party ? for more information
|
||||||
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
|
Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
|
||||||
Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
|
Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
|
||||||
Party.Help.5=[[RED]]To password protect your party, use /party password <password>
|
Party.Help.5=[[RED]]To password protect your party, use /party password <password>
|
||||||
Party.Help.6=[[RED]]Pro vyhozeni hrace z party pouzi /party kick <player>
|
Party.Help.6=[[RED]]Pro vyhozeni hrace z party pouzi /party kick <player>
|
||||||
Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
|
Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
|
||||||
Party.InformedOnJoin={0} [[GREEN]] has joined your party
|
Party.InformedOnJoin={0} [[GREEN]] has joined your party
|
||||||
Party.InformedOnQuit={0} [[GREEN]] opustil party
|
Party.InformedOnQuit={0} [[GREEN]] opustil party
|
||||||
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
|
Party.InvalidName=[[DARK_RED]]That is not a valid party name.
|
||||||
Party.IsLocked=[[RED]]This party is already locked!
|
Party.IsLocked=[[RED]]This party is already locked!
|
||||||
Party.IsntLocked=[[RED]]Tato parta je zamknuta!
|
Party.IsntLocked=[[RED]]Tato parta je zamknuta!
|
||||||
Party.Locked=[[RED]]Party is locked, only party leader may invite.
|
Party.Locked=[[RED]]Party is locked, only party leader may invite.
|
||||||
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
|
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
|
||||||
Party.NotOwner=[[DARK_RED]]You are not the party owner
|
Party.NotOwner=[[DARK_RED]]You are not the party owner
|
||||||
Party.PasswordSet=[[GREEN]]Heslo do party nastaveno na {0}
|
Party.PasswordSet=[[GREEN]]Heslo do party nastaveno na {0}
|
||||||
Party.Player.Invalid=[[RED]]Tohle neni platny hrac.
|
Party.Player.Invalid=[[RED]]Tohle neni platny hrac.
|
||||||
Party.Teleport.Dead=[[RED]]Nemuzes se teleportovat k mrtvemu hraci.
|
Party.Teleport.Dead=[[RED]]Nemuzes se teleportovat k mrtvemu hraci.
|
||||||
Party.Teleport.Hurt=[[RED]]Byl jsi zasa\u017een p\u0159ed {0} sekundami a nem\u016f\u017ee\u0161 se teleportovat.
|
Party.Teleport.Hurt=[[RED]]Byl jsi zasa\u017een p\u0159ed {0} sekundami a nem\u016f\u017ee\u0161 se teleportovat.
|
||||||
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
|
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
|
||||||
Party.Teleport.Target=[[GREEN]]{0} se k tobe teleportoval.
|
Party.Teleport.Target=[[GREEN]]{0} se k tobe teleportoval.
|
||||||
Party.Unlocked=[[GRAY]]Party je odemknuta
|
Party.Unlocked=[[GRAY]]Party je odemknuta
|
||||||
Commands.XPGain.Acrobatics=Padani
|
Commands.XPGain.Acrobatics=Padani
|
||||||
Commands.XPGain.Archery=Attacking Monsters
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Commands.XPGain.Archery=Attacking Monsters
|
||||||
Commands.XPGain.Axes=Utoceni na monstra
|
Commands.XPGain.Axes=Utoceni na monstra
|
||||||
Commands.XPGain.Excavation=Kopani a nalezani pokladu
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Commands.XPGain.Excavation=Kopani a nalezani pokladu
|
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Commands.XPGain.Fishing=Rybareni (Bez zjistit!)
|
Commands.XPGain.Fishing=Rybareni (Bez zjistit!)
|
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Commands.XPGain.Herbalism=Sklizeni rostlin
|
Commands.XPGain.Herbalism=Sklizeni rostlin
|
||||||
Commands.XPGain.Mining=Tezba kamene a rudy
|
Commands.XPGain.Mining=Tezba kamene a rudy
|
||||||
Commands.XPGain.Repair=Repairing
|
Commands.XPGain.Repair=Repairing
|
||||||
Commands.XPGain.Swords=Zabijenim monster.
|
Commands.XPGain.Swords=Zabijenim monster.
|
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Commands.XPGain.Taming=Ochoceni zvirat nebo boj s vlky
|
Commands.XPGain.Taming=Ochoceni zvirat nebo boj s vlky
|
||||||
Commands.XPGain.Unarmed=Zabijenim monster.
|
Commands.XPGain.Unarmed=Zabijenim monster.
|
||||||
Commands.XPGain.WoodCutting=Chopping down trees
|
Commands.XPGain.WoodCutting=Chopping down trees
|
||||||
Commands.XPGain=[[DARK_GRAY]]Zisk dovednosti: [[WHITE]]{0}
|
Commands.XPGain=[[DARK_GRAY]]Zisk dovednosti: [[WHITE]]{0}
|
||||||
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
|
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
|
||||||
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
|
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
|
||||||
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
|
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
|
||||||
Commands.xprate.proper.0=[[RED]]Spravne pouziti prikazu pro zmenu sazby dovednosti je /xprate <integer> <true/false>
|
Commands.xprate.proper.0=[[RED]]Spravne pouziti prikazu pro zmenu sazby dovednosti je /xprate <integer> <true/false>
|
||||||
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
|
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
|
||||||
Commands.xprate.proper.2=[[RED]]Uvedte prosim true nebo false pro rozliseni zda-li se jedna o udalost na zisk dovednosti nebo ne
|
Commands.xprate.proper.2=[[RED]]Uvedte prosim true nebo false pro rozliseni zda-li se jedna o udalost na zisk dovednosti nebo ne
|
||||||
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
|
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
|
||||||
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
|
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
|
||||||
XPRate.Event=[[GOLD]]mcMMO je nyni v modu zmeneneho pomeru ziskavani dovednosti! Nasobek pomeru dovednosti je {0}x!
|
XPRate.Event=[[GOLD]]mcMMO je nyni v modu zmeneneho pomeru ziskavani dovednosti! Nasobek pomeru dovednosti je {0}x!
|
||||||
Effects.Effects=EFEKTY
|
Effects.Effects=EFEKTY
|
||||||
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
|
||||||
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
|
||||||
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
|
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
|
||||||
Guides.Archery=Pruvodce jiz brzy...
|
Guides.Archery=Pruvodce jiz brzy...
|
||||||
Guides.Axes=Pruvodce jiz brzy...
|
Guides.Axes=Pruvodce jiz brzy...
|
||||||
Guides.Excavation=[[DARK_AQUA]]O kopani:\n[[YELLOW]]Kopani je cinnost vykonavana nicenim bloku hliny lopatou a nachazenim pokladu.\n[[YELLOW]]Nicenim bloku lopatou ziskavate sanci, ze naleznete poklady.\n[[YELLOW]]Cim dele tuhle cinnost provozujete, tim vic zvysujete svou sanci k naleznuti.\n[[DARK_AQUA]]Zisk dovednosti:\n[[YELLOW]]Pro zisk dovednosti v kopani musite nicit hlinene bloky lopatou.\n[[YELLOW]]Pro naleznuti pokladu muzou byt niceni jen nektere bloky.\n[[DARK_AQUA]]Seznam bloku se sanci pro nalezeni pokladu:\n[[YELLOW]]Trava, Hlina, Pisek, Jil, Sterk, Podhubi, Zvetrany pisek\n[[DARK_AQUA]]Jak pouzivat Giga Drill Breaker:\n[[YELLOW]]S lopatou v ruce a klikem pravym tlacidlem aktivujete svuj nastroj.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
Guides.Excavation=[[DARK_AQUA]]O kopani:\n[[YELLOW]]Kopani je cinnost vykonavana nicenim bloku hliny lopatou a nachazenim pokladu.\n[[YELLOW]]Nicenim bloku lopatou ziskavate sanci, ze naleznete poklady.\n[[YELLOW]]Cim dele tuhle cinnost provozujete, tim vic zvysujete svou sanci k naleznuti.\n[[DARK_AQUA]]Zisk dovednosti:\n[[YELLOW]]Pro zisk dovednosti v kopani musite nicit hlinene bloky lopatou.\n[[YELLOW]]Pro naleznuti pokladu muzou byt niceni jen nektere bloky.\n[[DARK_AQUA]]Seznam bloku se sanci pro nalezeni pokladu:\n[[YELLOW]]Trava, Hlina, Pisek, Jil, Sterk, Podhubi, Zvetrany pisek\n[[DARK_AQUA]]Jak pouzivat Giga Drill Breaker:\n[[YELLOW]]S lopatou v ruce a klikem pravym tlacidlem aktivujete svuj nastroj.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
|
||||||
Guides.Fishing=Guide coming soon...
|
Guides.Fishing=Guide coming soon...
|
||||||
Guides.Herbalism=Guide coming soon...
|
Guides.Herbalism=Guide coming soon...
|
||||||
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
|
||||||
Guides.Repair=Pruvodce jiz brzy...
|
Guides.Repair=Pruvodce jiz brzy...
|
||||||
Guides.Swords=Pruvodce jiz brzy...
|
Guides.Swords=Pruvodce jiz brzy...
|
||||||
Guides.Taming=Pruvodce jiz brzy...
|
Guides.Taming=Pruvodce jiz brzy...
|
||||||
Guides.Unarmed=Pruvodce jiz brzy...
|
Guides.Unarmed=Pruvodce jiz brzy...
|
||||||
Guides.Woodcutting=Guide coming soon...
|
Guides.Woodcutting=Guide coming soon...
|
||||||
Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
|
Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
|
||||||
Inspect.OfflineStats=mcMMO Statistiky pro offline hrace [[YELLOW]]{0}
|
Inspect.OfflineStats=mcMMO Statistiky pro offline hrace [[YELLOW]]{0}
|
||||||
Inspect.Stats=[[GREEN]]mcMMO Statistiky pro [[YELLOW]]{0}
|
Inspect.Stats=[[GREEN]]mcMMO Statistiky pro [[YELLOW]]{0}
|
||||||
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
|
Inspect.TooFar=[[RED]]You are too far away to inspect that player!
|
||||||
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
|
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
|
||||||
Item.ChimaeraWing.Pass=**KRIDLO CHIMERY**
|
Item.ChimaeraWing.Pass=**KRIDLO CHIMERY**
|
||||||
Item.Injured.Wait=Predchvili jsi byl zranen a musis pockat az budes moci pouzit tuto schopnost. [[YELLOW]]({0}s)
|
Item.Injured.Wait=Predchvili jsi byl zranen a musis pockat az budes moci pouzit tuto schopnost. [[YELLOW]]({0}s)
|
||||||
Skills.Disarmed=[[DARK_RED]]Byl jsi odzbrojen!
|
Skills.Disarmed=[[DARK_RED]]Byl jsi odzbrojen!
|
||||||
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
|
||||||
Skills.NeedMore=[[DARK_RED]]Potrebujes vic
|
Skills.NeedMore=[[DARK_RED]]Potrebujes vic
|
||||||
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
|
||||||
Skills.TooTired=[[RED]]Si moc unaveny na pouziti teto schopnosti znovu.
|
Skills.TooTired=[[RED]]Si moc unaveny na pouziti teto schopnosti znovu.
|
||||||
Stats.Header.Combat=[[GOLD]]-=BOJOVE DOVEDNOSTI=-
|
Stats.Header.Combat=[[GOLD]]-=BOJOVE DOVEDNOSTI=-
|
||||||
Stats.Header.Gathering=[[GOLD]]-=SHROMAZDOVACI DOVEDNOSTI=-
|
Stats.Header.Gathering=[[GOLD]]-=SHROMAZDOVACI DOVEDNOSTI=-
|
||||||
Stats.Header.Misc=Ostatni schopnosti
|
Stats.Header.Misc=Ostatni schopnosti
|
||||||
Stats.Own.Stats=[[GREEN]][mcMMO] Statistiky
|
Stats.Own.Stats=[[GREEN]][mcMMO] Statistiky
|
||||||
|
Loading…
Reference in New Issue
Block a user